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Criticism isn't exactly what I'd call hate. Your cars look fairly good, but they all have a very generic feel to them when it comes to the physics. To be perfectly honest, many of them drive nothing like the car they purport to simulate.Hi all, I'm Dan Bucsa,
I've only been modding for about 8 months and been releasing my work for 3 months. 20+ years ago I use to use Lightwave and 3dStudio and I just started getting into it again recently. I can not afford 3dsMax so I work with 3DSimED3, trying to learn Blender and I use Paint.net amongst other free or affordable software. I do what I do with love and passion and share without any restrictions and do not ask for anything in return. Since I've been part of the community for over a year I've never said a bad thing about any other modders work on Facebook Groups or any Forums. I am always respectful, friendly and try my best to help people gain confidence in modding, collaborate with some very talented people and always give credit where credit is due. I've had some good and some not so good experiences and I hope I have learned from them. Any work I do I document and I'm always honest about my skills. Any feedback I take gladly I try to learn and to get better, always staying humble. In my dreams all I hoped for was to give the community better mods and a better experience.
To GzeroD:
The Alfa Romeo Montreal (1967) 3d model does not have LR Cockpit or LODs for the 3dmodel because Assetto Corsa is nearly 5 years old and the computers of today have significantly higher performance. On my 3 year old PC I run 4K, custom .ini settings to show really crazy details like 16k shadows for example. I run the highest form of AA that I can push through the GFX drivers via Nvidia Inspector tool. I also run VR in 1.5 PPD. I still get over 60FPS in 4K and very smooth VR. So I can imagine a current gen PC or even more so next year will not break into a sweat running my mods. So it's my choice to have max detail. Should this not be acceptable to you please make LR Cockpit or LODs and use these on your server or in your group, Legion, of which you are apparently many. If not you don't have to download my mod there are thousands others out there to choose from. As for you claiming I'm just fixing the wheel blur and making a song and dance about it, that is not cool. Why don't you and anyone interested read my_changelog.pdf to see all the work I have done and refrain from making general insults please. This kind of attitude is not constructive to me or anyone.
My mods have many updates and support from the community and every time someone helps I make sure to thank them and praise them. I never once said any of my work is perfect or it would please everyone. So instead of trying to throw shade on my efforts why don't you actually try to help by contacting me with feedback, fixes and help? That way the whole community benefits and gets a better mod to play with. Apparently you are Legion and you are many. Well then unite to help the independent modders like me that don't have a team and just do this in their spare time with a family, full time job and responsibilities. I think that would be better. :-)
(By the way, I have fixed the mirrors by looking at your version and will be happy to share an update with everyone in the Facebook groups and on my page, even though you obviously did not intend to help me, I thank you for fixing the mirrors issue.)
To everyone else, this is not the first time I've had hate thrown my way because I'm new and have made quite an impact in a relatively short space of time. I was just told by a few friends there was a fix for my version of the Alfa Romeo Montreal (1967) here, came and saw the comments from GzeroD and felt they were unfair. I'm really sorry for the long post. I could not help myself but to say something this time. I may not post again but if anyone wants to message me with feedback or help please contact me here or on Facebook.
Your Montreal, for example, has some major problems. It has far too much roll stiffness (it feels like a 2019 sports sedan, and handles better than a modern M4) and I only wish that 70's tires had that much grip and precision. Also, there was not a single race car of that vintage that had 3-way dampers. Even F1 cars didn't have them yet. What are they doing on this 70's GT road car? It shouldn't even have adjustable dampers at all. If it did, even the most sophisticated road racers were still using 2-way dampers at best. And most just had adjustable rebound, and then often only on the rear. Additionally, something's wrong with the tire pressures. You've got "60's vintage" street tires with "green" inflation values at 24psi.
It's a street car. It didn't have: adjustable brake bias, adjustable F/R spring rates, or adjustable ARB's. Even my much-more-modern 80's BMW race car didn't have these things (all we could do was adjust diff pre-load, tire pressures, and rebound on the shocks).
Having driven several sports cars of this vintage, I can assure you that none of them felt anything like your creation (sorry).
If you want some good examples of race cars from that era (which had much stiffer suspensions than this road-going Montreal, and yet feel way softer in AC), try Bazza's Group 4 cars to get some idea how far off your physics are vs the real thing.
Hopefully you don't construe all this as "hate". I appreciate what you're doing, and perhaps your mods are aimed more at those using keyboards and gamepads, but they simply don't hold up in the physics department.
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