Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Paiky
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Hi, are there any versions of the Interlagos 1975 outer oval, and Suzuka 1988 without casio chicane, where the transition has been smoothed properly? So cars don't jump and lose control when they hit it? The Interlagos one is manageable but the Suzuka one makes a full flying lap a 50/50 chance. Thanks
 
VRC working on TC2000 (from facebook - looks like TC2000 anyway):

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Does anybody know of a set of close to track VR replay cameras for Oulton Park GP track. Or is any body interested in making them. Cheers
 
Does anyone know what causes the long pointy shadows that appears in front of some cars in first-person view? They move as you move your head in VR so seem related to the driver.
The Touge Workshop BMW 1M Maxy has it.
 
For those ofyou that aren't on fakebook:

Thanks it's beautiful !
Screenshot_alfa_romeo_montreal_1967_acp_world_9-7-120-13-18-43.jpg
Screenshot_alfa_romeo_montreal_1967_acp_world_9-7-120-13-20-7.jpg




Alfa Romeo Montreal (1967) v1.8

Our Racing Simulator

This one is for you mia bella donna. Ti amo mio angelo. ❤️

The Montreal! Rare, exotic, European muscle car! With stunning Bertone styling, race bred V8 engine, ZF 5 speed manual transmission, limited slip differential and a competent chassis are the main attributes that make this Italian classic sports car so special, but there is so much more; like mechanical fuel injection? Very few are the times the production model is better than the Concept car, this was one of those times. Alfa makes beautiful cars and the Montreal is in a league of its own.

Many thanks to Kuznetsov Anton for the light covers animation, you made my dream come true, this is such a cool feature! Also, Soma Ito, excellent work on the light refractions. Cheers guys!

I really wanted to get this one right, it has all the bells and whistles I've added to the other mods I've remastered so please check the changelog that comes with the mod.

MegaNZ link for mod download:
https://mega.nz/file/PjI0Ca7L…

***Please install manually by unpacking the mod and copying the "content" folder into your AC folder and always delete the previous version, otherwise you are not getting the full experience.***

YouTube Playlist:
https://www.youtube.com/playlist…

Photo Album:
https://www.facebook.com/pg/AssettoCorsaORS/photos/?tab=album&album_id=2512378228775393

Henry Ford once said:
"When I see an Afla Romeo go by, I tip my hat."

La meccanica delle emozioni. ❤️

Have a good weekend all.
by - Dan Busca
Hopefully this is welcomed to share and not frowned upon.
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My two cents for the V8SCorsa Pack:

- Made the dirt less apparent on the windshield, darken the interior glass and gave it a slightly bluish tint (the exterior glasses are already dark, so...)
- Adjust the seat position on the Holden and the Nissan ; and reduce the OnboardExposure optional "data" folder)

 
New track from Reboot Team: Port Newark, NJ v0.9
Totally reworked from rF2's 'Lester' circuit with the following additions and enhancements:
  • forward and reverse layouts
  • full lighting config
  • RainFX ready
  • animated/patrolling choppers, balloons and airliners (needs stFlow shader from RD)
  • new billboards and environmental textures
  • chicanes reconfigured for cleaner racing
  • basic replay camera set
  • optional E-Prix skin

Screenshot_greddy_s15_silvia_rbta_port_newark_9-8-120-12-47-10.jpg Screenshot_greddy_s15_silvia_rbta_port_newark_9-8-120-12-47-48.jpg Screenshot_greddy_s15_silvia_rbta_port_newark_9-8-120-12-48-19.jpg Screenshot_greddy_s15_silvia_rbta_port_newark_9-8-120-12-48-58.jpg Screenshot_greddy_s15_silvia_rbta_port_newark_9-8-120-12-50-54.jpg Screenshot_greddy_s15_silvia_rbta_port_newark_9-8-120-12-52-7.jpg z.jpg

(needs stFlow shader from RD https://www.racedepartment.com/threads/stflow-shader.161360/)

Track download: https://www.mediafire.com/file/io0xg3l3pnorsvb/port_newark.7z/file
 
Someone, maybe @slider666 knows or have a tutorial on how ext_config shader replacement works? I want to try to replace a texture of 250x250px with an higher quality one but i can't figure how to do it. Thanks :)
 
Example 3Ds Max File with ALL dummies?

Does anyone have a car mod example 3Ds Max file that includes ALL the dummies with the correct naming conventions? I'm working on some open-wheel cars, so I need to link up everything to pivot and move, that "translates" correctly into AC.
 
New track from Reboot Team: Port Newark, NJ v0.9
Totally reworked from rF2's 'Lester' circuit with the following additions and enhancements:
  • forward and reverse layouts
  • full lighting config
  • RainFX ready
  • animated/patrolling choppers, balloons and airliners (needs stFlow shader from RD)
  • new billboards and environmental textures
  • chicanes reconfigured for cleaner racing
  • basic replay camera set
  • optional E-Prix skin

View attachment 947889 View attachment 947890 View attachment 947891 View attachment 947892 View attachment 947893 View attachment 947894 View attachment 947896

(needs stFlow shader from RD https://www.racedepartment.com/threads/stflow-shader.161360/)

Track download: https://www.mediafire.com/file/io0xg3l3pnorsvb/port_newark.7z/file

Which car did you use for the photos? Thanks for this track :cheers:
 
New track from Reboot Team: Port Newark, NJ v0.9
Totally reworked from rF2's 'Lester' circuit with the following additions and enhancements:
  • forward and reverse layouts
  • full lighting config
  • RainFX ready
  • animated/patrolling choppers, balloons and airliners (needs stFlow shader from RD)
  • new billboards and environmental textures
  • chicanes reconfigured for cleaner racing
  • basic replay camera set
  • optional E-Prix skin

View attachment 947889 View attachment 947890 View attachment 947891 View attachment 947892 View attachment 947893 View attachment 947894 View attachment 947896

(needs stFlow shader from RD https://www.racedepartment.com/threads/stflow-shader.161360/)

Track download: https://www.mediafire.com/file/io0xg3l3pnorsvb/port_newark.7z/file

I'd gone and forgotten all about this again - even tho we'd only spoken about it the other day so nice job to all involved for this one :cheers:
 
Hi ! :)
@Masscot and all the people from "Reboot Team" involved in the track "Port Newark"... CONGRATULATIONS !!! :bowdown: 👍 :eek:

This track is an absolute masterpiece in all ways, I just did a couple of laps with the last KTM GT4 and I got a blast by viewing and by driving.

The whole beauty, such details, animations, textures... bumps which give it some difficulties for driving (and it’s good and appreciated here) and last but not least... optimisation done as hell !

Just WOW and THANK YOU !

Cheers ! :cheers:
 
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