- 43
- Chattanooga, TN
Brainerd's almost done. Just a few more finishing touches.

Brainerd's almost done. Just a few more finishing touches.
Don't know if it is what you are looking for, but here it is anyway.
https://gofile.io/d/Nyd27m
its not my mod. i just has done the skin. this was a mod by BE ModdingThanks DaWallace. Did you do any other mods or just that?
Too right... Few pics to showcase this beauty... now at RD.
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Can ask for some advice. What are some good tips to make liveries for cars on AC? I just want to make a contribution to this great community.
I think that should also be coming from PM3DM. along with the others. Unless the Alfa has been cancelled?I hope that one day a good version of the Alfa Romeo 156 S200 or BTCC or WTCC will come out as for the Nissan Primera and this Volvo now
All you needed to say.BE Modding
All you needed to say.
If you're doing grid presets, then yes, you can share.
Of course, for that to work we should have more or less the same cars. But at least it may give people ideas on how to adapt your criteria to their database.
They're all available I think, if you wanted them.BE Modding has a Facebook group I see. Do they actually release their mods or are they just private (show off) type of mods that are unavailable?
Circuit Zolder Version 1.0 by the Reboot Team
View attachment 1011033
Greetings,
I'm proud to announce the release of Team Reboot's latest project- an ACC conversion of Circuit Zolder. Track features include many of things you'd expect from the Team- circuit animations, fx implementations, and night lighting. Includes two layouts- one for single player (sp), and one for online multiplayer use (mp), and fictional DRS zones.
Have fun! Feel free to share- we just ask that one uses the provided link only, so updates and fixes can be kept in one central source.
Download here:
https://www.mediafire.com/file/twg7ckfal3ch480/rt_zolder.7z/file
"nobody" made an update for Bannochbrae: v1.1, changelog:
-added 2 Yard layouts, ai could be a bit wonky here, no cams
-pitlane limit starts/ends a bit later/earlier
-rotated 2nd row of pit-positions for normal layouts a bit
-straightened ai-line (both normal forward layouts) on last part through the hilly tree section
-changed roadmarkings back to alphatest and no transparency to receive shadows
-made seagulls flap their wings, also not static in vanilla AC anymore (but you'll see them only once in vanilla AC)
-added some trees on uphill section after viaduct to hide shadows popin
-asphalt more shiny, fixed some holes in environment, mountains have more rocky detail texture
-enabled trees swaying with wind, changed logos for raceday layouts
View attachment 1011031
Circuit Zolder Version 1.0 by the Reboot Team
View attachment 1011033
Greetings,
I'm proud to announce the release of Team Reboot's latest project- an ACC conversion of Circuit Zolder. Track features include many of things you'd expect from the Team- circuit animations, fx implementations, and night lighting. Includes two layouts- one for single player (sp), and one for online multiplayer use (mp), and fictional DRS zones.
Have fun! Feel free to share- we just ask that one uses the provided link only, so updates and fixes can be kept in one central source.
Download here:
https://www.mediafire.com/file/twg7ckfal3ch480/rt_zolder.7z/file
"nobody" made an update for Bannochbrae: v1.1, changelog:
-added 2 Yard layouts, ai could be a bit wonky here, no cams
-pitlane limit starts/ends a bit later/earlier
-rotated 2nd row of pit-positions for normal layouts a bit
-straightened ai-line (both normal forward layouts) on last part through the hilly tree section
-changed roadmarkings back to alphatest and no transparency to receive shadows
-made seagulls flap their wings, also not static in vanilla AC anymore (but you'll see them only once in vanilla AC)
-added some trees on uphill section after viaduct to hide shadows popin
-asphalt more shiny, fixed some holes in environment, mountains have more rocky detail texture
-enabled trees swaying with wind, changed logos for raceday layouts
View attachment 1011031
I'm proud to announce the release of Team Reboot's latest project- an ACC conversion of Circuit Zolder
I have this bug too, and i play vs ai, i think it's because using the ****ing paint work shop, but seems to have to do with the last CSP update.hi guys, recently started my online championship, got all the custom skins installed and updated in the entry lists. in single player i can see them all working, but as soon as i get into the server i get standard white skins, even tho i got them installed. every other person can see them, dunno why.
anyone got a fix for this?
Hmm... are you planning to release? And is it for Starck's version?Yes, I have an unreleased 2021 F1 skin.
8 months of teamwork and too much changes to sum up.I compared it to the Reboot version I had and I am not sure to see a difference, what has changed from version AC Track Reboot Project + nrms (v1.4a)
Well bang goes any plans I had for this weekend...
Only difference is its a completely different track.. This ia a laser scanned version from acc.. The other is not.. Really are you being serious the difference is like night and dayI compared it to the Reboot version I had and I am not sure to see a difference, what has changed from version AC Track Reboot Project + nrms (v1.4a)
I can assure you that the situation is equal to what happens IRL races at Circuit Zolder. Sometimes tire stacks are placed, but they never last long.Well the Reboot team is at it again, very much like the changes to Bannochbrae 👍 Pitlane exit feels much more natural now for sure
Zolder is rather nice as well, my sort of track, initial impression is that I can take the piss a bit too much at the chicanes, but it feels great to drive
Excellent work, the tracks are second to none and much appreciated![]()
Circuit Zolder Version 1.0 by the Reboot Team
View attachment 1011033
Greetings,
I'm proud to announce the release of Team Reboot's latest project- an ACC conversion of Circuit Zolder. Track features include many of things you'd expect from the Team- circuit animations, fx implementations, and night lighting. Includes two layouts- one for single player (sp), and one for online multiplayer use (mp), and fictional DRS zones.
Have fun! Feel free to share- we just ask that one uses the provided link only, so updates and fixes can be kept in one central source.
Download here:
https://www.mediafire.com/file/twg7ckfal3ch480/rt_zolder.7z/file