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Just wanted to post about this briefly.Has anyone tried this pit lane app (which basically forces ai to pit once during the race)?
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Nuzzis_Pit_App_v1.6
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It's pretty straightforward to use (according to instructions). However there is one thing I don't understand.
This is from the lua script
Code:-- GLOBAL VARS -- VALUES USER CAN SET START local isAppEnabled = true -- When false, disables the app. (Can also be done in Content Manager -> Content -> Miscellaneous -> Lua Apps) local AiStartTyreCompoundIndex = 2 -- Tyre compound index AI start on. (0 is the softest) local aiUniqueStrategies = true -- When false, all ai pit on same lap. When true, AI randomly pit on: pitLap, one sooner, or one later. (Much more realistic.) local pitLap = 10 -- Lap AI pit on. (Don't set lower than 2. Don't set higher than final lap - 2. E.G - No higher than 8 for a 10 lap race.) local NewTyreCompoundIndex = 1 -- Tyre compound index the AI will pit onto. local expectedTyreChangeTime = 2.4 -- Expected time for AI car to be stationary in pit-box while crew puts on new tyres. local pitBoxToTheRight = true -- Set true when pitboxes are on right side of pitlane. Set false when pit boxes are to the left of the pitlane. (Used so AI know wich way to turn.) local additionaltimeToFixFrontWing = 3 -- Extra time taken to fix front wing of AI cars ontop of standard tyre change. local additionaltimeToFixRearWing = 3 -- Extra time taken to fix rear wing of AI cars ontop of standard tyre change. -- VALUES USER CAN SET END
That part
Code:"pitBoxToTheRight = true -- Set true when pitboxes are on right side of pitlane. Set false when pit boxes are to the left of the pitlane. (Used so AI know wich way to turn.)"
So basically it means that you have to set this value up individually for each race and it doesn't work in the season mode unless you manully make the switch before each race.
Let's say 1988 Detroit pit boxes are on the left and Monaco pit boxes are on the right. You have to remember to adjust this setting before you start your race, right?
I have only driven 10-15 lap races for two years but would like to make the races longer... and I guess there's no way to force ai to pit without this kind of tool?
This app is so good it should be a part of CSP (under AI Behavior) and I hope it gets folded in.
It works exactly as intended, both in "Race" and "Weekend" mode. Tested on Fuji in the URD 992 Cup.
It desperately needs a GUI, more of a "pit lap" randomizer (i.e. 5 lap range rather than 3), a multiple pit window option, and a bit more random behavior with regards to pitting, but I've been looking for a tool like this forever and I finally found something.
Mandatory pit stops in AI races without any fuel load alterations or nonsense like that. Finally! An essential download, and again, I hope it gets further improvements and an eventual folding into CSP. It's that good.