- 811
- 127.0.0.1
Assetto corsa in a nutshellAt least their cars have proper LODs, so having a main model with (too) much detail doesn't really break the bank. Cars with 350k triangles and no LODs are much more hungry. But 851k triangles...yeah, I kind of agree - that's excessive.
You have the poor and the rich, the poor can't afford running the game with latest VRC RSS and unoptimized night tracks despite having a PC that has 2015 power.
And you have the rich that has Nasa PC that can burn as many polygons as they want their GPU is made for hardcore raytracing
RSS and VRC should be forced to develop their cars on the average peasant PC to force them to optimize their stuff. That's what made me do lods and texture optimization on cars that aren't even considered high poly.
Uh no, no matter the blender version you NEED to rotate 90 degrees. If you use the ksanim exporter blender extension.So what version of blender are you using I'm on 3.3 which from what I read I shouldn't have to do the 90 degree rotate. When I'm in game after using that exporter for some reason the wing element is just missing and is no where to be found. Was i supposed to export more than just the empty that is the parent?
And the exporter will export the current animation displayed doesn't care if you select an empty or an object or whatever. Just the current animation playing in blender, and every object affected by it.
Here's how I did drs animation
DRS | Assetto Corsa Conversion
