Astana International Raceway v1.11
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View attachment 1359402
Fictional circuit in Kazakhstan.
Conversion from rFactor.
-CSP Recommended
-2 layouts (GP/ Oval)
-34/ 40 pit/start
-AI, cam
Known issue: GrassFX does not work inside tunnels.
Credits & Thanks;
Original rFactor Track by Edobot
-I have tried to contact him but have not been able to. I thank him for his work.
AC Converted by
@shi (shin956)
AI by IMEAN
logo.png by
@Fanapryde
Crowds texture by
@Kniker97
some textures by kunos
Test and Feedback by
@Masscot
Enjoy.
Converted upon request by Patreon member Mateus.
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v1.01 changelog;
Changed texture to standing crowds.
Changed the texture of the grass.
Changed the shaders. (ext_config.ini)
Darkened the texture of the grandstand.
;Thanks Mascot for the report.
v1.1 changelog;
Added garage doors.
Added marshalls.
Even when CSP settings → General Patch Settings → CPU optimizations → Chunks optimizations are set to Advanced, ground objects are no longer hidden. (Tested with CSP 0.2.12-preview1.)
Increased the number of pit/start positions in the GP layout to 34.
Fixed buried groove.
Updated ext_config.ini.
v1.11 changelog;
Added the missing mesh to the pit. (Thank you, Quark67 and Den_88, for your report and suggestions.)