SestoScudo
(Banned)
- 3,000
- Australia
- Decepticon 47
This is kind of skins I want to see.
A mix of both modern and future stuff.
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Yeah, I've been getting blasted. I'm not sure if I'm a fan of the big maps, I prefer smaller matches (32-64 player).Anybody else try the open beta? The game looks and feels great, I just need to get all the controls sorted out.
Looks great on XSX. New class system is questionable. Lack of mouse and keyboard controls on XSX is big NO for me.Anybody else try the open beta? The game looks and feels great, I just need to get all the controls sorted out.
I think there is alot of potential in Portal. With enough fine-tune it could be great BF4 successor.I probably share a lot of the same sentiments as you, and playing the beta killed whatever hype I had for this game. I know this isn't the end all be all, but there's just too many opinions on the internet for them to appreciate the voices of the veterans.
My thoughts after a good amount of hours playing.
All these things make it feel like you're just playing alone. I don't feel like I'm playing an online game with other people. Most of my time has been spent running to an objective, maybe seeing 2 or 3 enemies on the way and either dying or being too far to engage. I don't have the feeling that there's a massive battle going on around me, because there just isn't.
- It feels really arcade-like. I don't know how else to put it. BF1 and V were very gritty and rough feeling, like you felt like you were in the battle. I miss that in this game so far. Those previous mentioned games feel more realistic and immersive.
- The audio is way too boring. The voice lines are cringy and quiet. BFV's really felt like a commander was screaming in your ear. Also when just running around, there's barely any sound. Just faint gunshots in the distance. Explosions get cut out and air vehicles are basically just silent. The music from BF1 and V are what made the games amazing to me. We barely have any game music here.
Last thing I want to point out. I don't know if this is because it's early acces, but I feel like I'm only playing against bots. Pretty much everyone just uses the standard AR and I haven't even seen a single sniper yet.They've addressed this issue and it has been fixed in newer builds.
The gun play itself is also quite mediocre at best. Again, the sounds are just not good in my opinion. Same thing for the rocket launch. There's no music or announcer or whatever to indicate something is about to go down. I've seen it a couple times now and tbh, if you don't pay attention to it, you won't even notice it. This is probably due to the fact that it's an older build of the game, an August branch actually. Since then they've changed a lot and audio is something that will be fixed.
This is just a beta and I still have full trust in Dice. Immersion is for me priority number 1 and with the way the game is right now, it just isn't there. My point still stands on this.
Where is the scoreboard? I played a good amount of games now and I cannot find it. Relating to that, why do we get thrown back to the main menu the second the games finished? No podium like BFV, or a scoreboard overview, nothing. The HUD and UI in general is just plain garbage. I cannot see where any objectives are and I'll often just walk around aimlessly. There's also no sense of competitiveness. In previous installments I'd be rushing to objectives, healing teammates and really playing for the objective. There's absolutely none of that right now. The game feels like a cheap rip off and just soulless.This has also been addressed. The launch build will have a podium like end screen, with a scoreboard. Also a bigger map is coming that you can open, not sure if it'll be there at launch.
Performance wise it's not the best either, but I'll cut Dice some slack since this is still a beta. I feel like I should mention it though. There are a lot and I mean a lot, of visual and graphical bugs. The elevator in the big tower is glitchy as hell and when you see other players land, they'll merge into the ground before returning to normal. I also wonder how many frames I'm getting. I'm playing on a PS5 and it doesn't feel like much more than 40 or 50. That has to change.This is also that has been noticed by Dice. This is also the reason why so many features were missing from the beta build, to optimise performance.
Another thing I wish they hadn't done is the new classes system. The old class system identified and differentiated the series from other FPS. Why would they change that to a system that has been heavily criticised by countless other games? I really don't see the appeal in playing as a super soldier instead of a true soldier, among other soldiers identified by their class (medic, scout, assault and support). It's especially stupid when you play as like Boris the Destroyer whilst there are 30+ other Boris the Destroyers on the map.
The issue that come with this is that everyone looks the same. Battlefield always made the players compremise classes for weapons or med pack/ammo etc. This way there was rarely one class that was super dominent. Now everyone will just use the meta class, as there are no weapons restrictions per class. This change really pisses me off, also because there's just no way to fix it at this late stage of developement. We just have to hope this system doesn't return in future titles... I still stand firmly on this. On the other hand, we can just make our own servers in Portal and simply restrict specialists or use the classes from the previous games. Portal will be the best mode that has come to a Battlefield game for sure.
I'm actually getting nervous and almost scared for launch. If this is really it, I'll be so so disappointed. It'll be Cyberpunk all over again. I'd much rather have this game delayed again, I don't really matter for how long, it could be March or June, if that means we get the game in a really good state, significantly better than this beta, I'm willing to wait. Curious to see how Dice will fix this.Not really that scared anymore, there are tons of reasons to be hyped for the game, but I'm definitely not as hyped as I was before the Beta. Dice have addressed a lot of feedback in their recent briefing post and whilst I don't agree with some of the decisions that were made, I still have trust in them that this game will be one of the best of the year.
Thanks for listening to my essay.
If I had not pre ordered this game when it was just announced all those months ago, I would've waited as well. BF4 also had a shockingly poor launch and was only how we remember after about a year, I'm hoping that can happen to 2042. It kinda happened with 5, at least for me personally. I didn't like it much when it just came out, but when I started playing again this year, I absolutely loved it! BF2042 can still be a really good game, but Dice has to work extra hard for it to happen and I doubt they will. All we can do is wait and see what happens. I'm still excited to play this game on Friday.Cancelled my pre order today. All the negativity around this game before it’s even released is a red flag. I’m going to wait this one out.
Same here, I had a spare hour last night and had a conquest round at Caspian Border and Noshar Canals for the nostalgia. The game shows good promise.And I have played 10 hour trial from EA Access, and decided to keep my pre-order. I love this game. There are lot's of bugs yes, but I still have fun playing it.
While I agree with you that specialists don't fit the game at all, I don't notice them as much as I thought I would. I use the 4 classes as presets and I just use the wingsuit lady, as I absolutely love that. The wingsuit is just so awesome imo!My biggest gripe are the specialists, no one asked for this. It’s just not a good fit for Battlefield, but I suspect the main reason why they’re in the game is so they can sell skins for them.
Portal is looking very cool though.