
Pretending like a scoreboard, a core component of FPS games since the beginning, was just a victim of the crunch is so unreal. It's crazy that DICE has implied that from what I can tell. It was obviously a design decision. Their whole user agreement "I pledge to be nice to everyone" thing and the censorship of chat and removal of all-chat is all about that. I don't necessarily condone telling others about your sexual escapades with their mother or slinging racial epithets at others in a video game, but what I dislike far more is a corporation trying to be a moral arbiter and deciding for me what I am allowed to say, and see/hear others say... especially when said corporation is profiting off of making the concept of "all out warfare" fun. I don't actually have a problem with playing a video game about war but GTFO with the hypocrisy. How the hell is smack-talking opponents in what should be an M rated game not allowed?
Anyway, philosophizing aside, I don't think the game is nearly as bad as some of the user reviews are making out. The servers are much improved since the early access week and as others have posted, they are already making their intentions known with regards to balance adjustments and other fixes coming tomorrow and the beginning of December. I don't really care about the classes vs specialists thing, but my biggest gripe would just be most of the new maps don't seem very good so far. Even with 128 players I don't think the maps needed to be made nearly this big, especially since there is so much wasted space. Breakthrough mode is much better than conquest since it gets everyone fighting for 2 control points at a time.