Body modding, custom tuning and GT5...

MdnIte
Why are people still so hell bent on anti-drifting?

Get over it. It's a motorsport, it has it's rules, it's legitimate.

Why join the thousands of other anti-drift people? Is it because it's the cool thing to do? You need to learn to be more open about things.
It is just my opinion,if you like it,go to races. Have no prob with that
 
What about the german autobahn for those high speed junkies
wouldn't it be great if GT5 Featured track editing. & what about the wangan
freeway to really test your cars top speed instead of that annoying test track, The only thing it does test is my patience. What if PD is thinking about the drift tracks
Ebisu, Sugo, god knows how namy other tracks are used for d1. :sly:

C'mon PD if its really a driving simulator, Then hurry up this is rediculous the same tracks in every GT ever made, BOOOOOOOOOOOORING.
Tell me who wants the same tracks. :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy:
 
Say no to the 50 different models of the skyline! They are all the freaking same just named differently. How retarded is that. Most overrated car ever.


*Edited out* Actually forget it I dont want to ruin this thread.


Anyway moving on.

concentric
i think all they should do is bring back race modifications, maybe have two or three variants for each model.. this is gran turismo, not need for speed.

I would love to see race modifications come back to GT, they were awesome and sadly missed :(.
 
d1driftpuppy
What about the german autobahn for those high speed junkies
wouldn't it be great if GT5 Featured track editing. & what about the wangan
freeway to really test your cars top speed instead of that annoying test track, The only thing it does test is my patience. What if PD is thinking about the drift tracks
Ebisu, Sugo, god knows how namy other tracks are used for d1. :sly:

C'mon PD if its really a driving simulator, Then hurry up this is rediculous the same tracks in every GT ever made, BOOOOOOOOOOOORING.
Tell me who wants the same tracks. :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy: :crazy:

Ironically,

especially since those fantasy tracks which you say are boring,are the best fictional tracks ever made for a game ;)

Grand Valley,High Speed Ring,Autumn Ring...all classics.
GT wouldn't be GT without them.
 
I agree that the tracks in GT are the best fictional tracks around barring the very odd exeption found as downlaods for some PC games.
 
Lo!

I sincerely hope that PD includes atleast 5 new tracks, and a topspeed test track, a 2 player drag mode, and a track just to screw around on. Similiar to Gymkhana(sp?) but much larger. Oh, and complex string would be a nice addition, as well as some licenced f1's, some off road stuff,like the dakkar rally, more customization.

I don't think I could be more clear on the fact that GT5 must include customization. And I'm not just talking about more lamea$$ dollarstore-second rate stuff. I'm thinking: custom wings (paintable bodyblended etc) aero/widebody kits, sponsor decals, custom hoods, carbonfibre, etc.

Some of you may consider this 'ricing', but those types of mods aren't just for the ricer scene. If anyone here has ever been to a real track, I - as well as anyone in 'the know' can tell you that tuning spans across the entire 'car guy' existence,because it ain't just for the ricers.

Sides-It wouldn't hurt the franchise any. If the anti-customization, so called GT 'purists' don't like it, then they don't have to use it.

Just my opinion. I really can't emphasize how much I feel GT needs customization.

That is all.
 
Yes you are right alonsomania but you would expect other tracks to be featured in the game, I'd love to take an audi R8 around spa franchochamps, What about Bathurst, Sandown, Phillip Island, ETC, Also wouldn't it be great to paint your cars what ever color you wanted, decaled, I think it would be awesome to have in game sponsors. Along with the already featured tuners in GT4.

I want to see some other tuners in GT5
TOP SECRET, ABFLUG REVOLFE, SIGNAL AUTO, AUTO SELECT, And all there tuned cars & current/previous projects.
Maybe some drift modes.

BTW MITTO NATTO = Midnight
in japanese.
 
Don't complain when they give you more options, you don't have to use it. Gran Turismo is focused on "Driving Simulation", in other words it won't turn into NFSU. I really miss the Racing Modification from GT2, really spiced up the feeling when you buy a regular every-day car and turned it into a nice Touring Car. Really cool and a good idea! I hope we will see that again. One thing they should remove from the game though is the B-spec. That's where they lose the focus, "Driving Simulation" is not watching your car be driven by an AI.
 
If they remove B-pec then they need to remove races longer than 2 hours, B-Spec is a good addition regardless of it being a quick cash maker in some instances.
 
crimson_menace
Lo!

I sincerely hope that PD includes atleast 5 new tracks, and a topspeed test track, a 2 player drag mode, and a track just to screw around on. Similiar to Gymkhana(sp?) but much larger. Oh, and complex string would be a nice addition, as well as some licenced f1's, some off road stuff,like the dakkar rally, more customization.

I don't think I could be more clear on the fact that GT5 must include customization. And I'm not just talking about more lamea$$ dollarstore-second rate stuff. I'm thinking: custom wings (paintable bodyblended etc) aero/widebody kits, sponsor decals, custom hoods, carbonfibre, etc.

Some of you may consider this 'ricing', but those types of mods aren't just for the ricer scene. If anyone here has ever been to a real track, I - as well as anyone in 'the know' can tell you that tuning spans across the entire 'car guy' existence,because it ain't just for the ricers.

Sides-It wouldn't hurt the franchise any. If the anti-customization, so called GT 'purists' don't like it, then they don't have to use it.

Just my opinion. I really can't emphasize how much I feel GT needs customization.

That is all.

Correct, noone would have to use it, and I for one would use it as little as possible. Even GT4 has too much of this stuff for me. Infact I do as little tuning as possible - only when absolutely necessary (like Opel speedster challange) - since my interest in Gt games is with the cars, not the actual gaming. If I alter a car - let´s say add hp - then it´s no longer the same car, that in game is portraid as close as possible to RL counterpart, and so being, I feel that I have destroyed the whole purpose of the game ie driving all the cars.

I wouldn´t mind if body modding was in the game, but I would never use it. All cars have some form of attraction to them, and I feel that is destroyed when tuned or modified.

This being said, I must admit that I do like most of the available tuningcars and customs, but atleast they are not originally "destroyed" be myself :dopey:
 
ok heres whats on my mind. I think taking an extreme customization step would not be in the right direction. Vinyls do not add speed, and show cars usually have too much stereo equipment to drive themselves off the show floor, but then again 900whp cars dont have stock bodies either. and ENOUGH of the NFS comments. its no longer underground, its most wanted now. they have porsche carrera gt's and lambo's. and gt4 doesnt. RICE THAT. anyway back to my idea:::::


I'm thinking pre-set racing modifactions like in GT1 and 2. Maybe 4 or 5 different levels from lip kits to full body kits to wide body kits to race kits with full carbon diffusers. NO vinyls for the love of pete, and sponser decals maybe if its the brand of turbo/brakes/suspension that you actually bought. thats a big maybe though.

no multicolor or perlescent paints or window tints, but a solid RGB color selector for the main base would be tits.


my 2 cents
 
How bout the vehicles other than the tuner-esque vehicles? They should be like Midnight Club 3 and have parts for muscle cars and trucks i.e. grill guards and lift kits for the trucks and blowers and side pipes for the muscle cars?
 
Grill guards(from what I can gather) are those things you put on the front of your "badass" SUV that:
-are illegal in some places.(should be everywhere)
-nearly 100% of the time cause instantaneous death to pedestrians if they are struck by them?

Correct?(I searched on google images "grill guards") If so, then no. That's is the WORST idea for a GT game I have ever heard(worse than neons).

"Hey! Let's put some extra steel on our cars to reduce performance, but when they crash into that wall or another car, the headlights will remain intact!" Bad idea.

Lift kits - probably not going to happen.

Play Midnight club 3 and NFSU if you want that sort of crap(nothing against those games, I don't mind most of the street racing games, just the parts of the games you mentioned).
 
Solid RGB color selector sounds bad-arse.

The customizing of the cars visually would be fine only if it altered performance as well, Downforce, etc.. You know, FUNCTIONAL stuff. I think it would be really cool to take a stock car and be able to build it up so much performance wise and visually that it would actually drive like a JGTC car and also look the part (wider body, fiberglass, much lower to the ground than stock, all the sponsors decals on the car). Though it should ONLY be by choice. Just like someone esle said, if the option is there, you don't HAVE to use it.

I, too, feel that a 950bhp Viper should LOOK like a 950bhp viper. Like it's built to be a performer, not some everyday car that has a crapload of money dumped into the motor and nothing else.

Bam!

EDIT: One more thing i'd like to see is engine swaps. Especially with muscle cars. I mean, who wouldnt want to be able to buy a 64' base model Mustang and pull out that ol' 260 and drop a big ol' ford 302 in it. Or heck, maybe a chevrolet 454 into a 60's vette. ONLY should this be available if the motor can fit, though. Also, it should cost more if the motor isn't from the car model's company, or even in that genre of vehicle. For example, it should cost more to drop a big block in an old volvo than it would a volvo motor.

Big block in an old volvo, yes, it works.
 
i like the way you think acid x......even with the engine swaps. IMO engine swaps are an everyday part of racing. if you're an obsessed gearhead like myself than you already know how much power a bone-stock car has. but theres always that possibility that the guy that just passed you in hairpin #2 just surprised the crap out of you with his drop-in crate engine. like it should be, it remains "what do ya got in that thing"", instead of that ideal GT "purist's" version of "that car has xxx power".

i was reading earlier in this thread that changing major parts of the car from stock, even visual stuff, is 'ruining' it. i think you're ruining it if you just payed 50 g's for a car and you're too lazy or lack the creativity to at least make some minor mods.

im not sayin make it glow 8 different colors in different variations of sunlight with 5 million layers of vinyls...just let us take a step further than choosing the original color on new cars and never being able to change it with a rather sorry choice of gigantic erector-set spoilers and rims that you have to sort through forever to find something decent.


2cents
 
I wasn't a huge fan of the game, but Auto Modellista had the body tuning idea just right. Choose your color(s), mod the entire body, just one part, or none at all. Add stickers and decals. Or don't add any. How about a simple stripe down the middle? All of that was possible. Heck, if you had the time, you could make your own decal. It was kind of fun, although most of what I made were GT1/GT2 race mods.

Most of what was included was rather tasteful; nothing too gaudy or ugly unless you allowed it to get out of hand. It didn't mean making those horrendous, vomit-inducing stickers and "artwork" of the side of NFS:Underground cars. And you could delete all changes.

It did go a little overboard in the video playback customization mode, the garage creator, the license plates, the garage space naming,...let's not forget the arcade-like physics model. But as for external customization, Auto Modellista hit the nail on the head in my opinion.

However, if it's not there, I'm not going to whine. I do miss the fact that GT was all about turning an ordinary car into a race car. It's slowly getting away from that, with all of these purpose-built race cars included in the game.
 
This question is so simply.
GT games = collecting cars.
Ricers can go to Underground,or whatever ****ty game they are creating now.

PD should definately bring back the Race Mods. I don't care if it is just a single colour,or two. Maybe having several colours onto the same race mod.

Altough I do think there won't be Race Mods,as how the heck would they do the McLaren F1? Would you first need to buy the road car,and then buy the race version? Unlogical.

I think PD should make Race Mods only fictional,and no realistic paints.

It would definately kick ass if you have a 20 car full field all with different paints :drool:
 
pupik
GT was all about turning an ordinary car into a race car.
Thats what GT was all about, and to a large extent still is. Collecting cars has always been a part of the GT series but not the reason for playing the GT series.
 
GT5 needs to offer widebody kits and the ability to put wider tyres on cars (hence the need for widebody kits/flares). I'm sick of my old cars having bloody skinny tyres, it looks crappy. I want a Datto 240 with bolt on flares and big fat racing slicks. There's a big difference between putting a bodykit on a car to make it look good and doing stupid "riced" stuff like NFS games. If everyone's anti-bodykits maybe you should stop using any car that has an Aero kit already, or a factory spoiler that does nothing for that matter? Infact, how about we only race ugly cars?
 
i absolutely despise the racing modification of gt2. stickers decals and fancy paintjobs are just tacky in my opinion. i want my car one solid color with maby some badging on the side at most. i 'm glad that they went with the wings like they did for gt4 and i wouldnt have it any other way. i think they should expand on it though with widebody kits front facias, diffusers and all that good aero stuff. everything I would need to turn my 700 hp, baby blue 350Z into a jgtc look-a-like. but no stupid decals and paint jobs. dont make me change the paint job of my car to improve it's performance. ;) but on that note. the paint shop would be nice. but only to be a ble to repaint the car different colors. they can put whatever they want in the game but dont force me to add it while upgrading my car like it was with the racing mods.
 
This thread has some of the most close-minded replies I have ever seen. I'm sorry but ricing is something that people with no idea about cars do to fit in with people who know how to make a show car. What is with you people and NFS:U2, that game was not soo horrible, except that the body mods did almost nothing. It did however boast a robust engine tuning interface, ECU, Boost, and gearing, no idea how PD missed the boat on that. NFS:U2 even had downforce tuning, hmmm how rice? Idiots the lot of you.

Be serious, racing team cars are covered with decals and sponsors, huge wings and widebody panels, do you consider that rice? No, it serves a purpose. Since GT has always been about tuning, how can you say that you don't want to take your dinky Mustang GT and turn it into a track prepared racer, complete with sponsorships, thereby not just being about it under the hood, but looking it as well.

Many people suffer from foot in the mouth disease. Just saying things to be "in", there is nothing wrong with having your opinion. GT4 has a lot of tuner cars in it, HPA Motorsports R32 Golf, Mugen Integra, Trial Celica, look just like aka Ricers. You couldn't rice in GT if you wanted to, everything they allow in the game serves a purpose(can't believe that no one noticed this), I don't care about vinyls, but if someone wishes to express himself on his car, so be it. It matters not to me, as long as he can tune/drive his car well, we can race.

What is this, getting pissy about paint too, is there something wrong with painting a car to your liking, be it matte, pearlescent, metallic. What is the big deal? Again some of you really have no valid gripes, just bored I take it. Next time sit down and think through all you want to gripe about and see if they make sense.

We all have opinions, but be reasonable, a lot of them are just plain rediculous and close minded.
 
live4speed
Well put 👍.


Thanks man. I read through the previous pages, I just wanted to burn my monitor. This term rice is just tossed and tagged onto anything that looks close to it. NFS:U2 isn't rice, it's not the most fun game, but it's not rice. For the most part everything is functional in that game, and their engine tuning was much more what GT4 should have been. If you haven't played it, give it a try and see what i mean, you can change your boost, change the ECU output, tire sizes, even pressures. Seriously how did PD miss the boat on that, included an Dynamometer too. GT5 needs to futher ground itself in reality and include many things U2 had, save the fake monster body mods, those were just stupid. functional but stupid.
 
Exactley, GT needs functional bodykits that represent the type of kits used on race cars ie light weight and fuctional, wheather their ungainly to look at or not is besides the point. The kit's in NFS:U nmay have been functional, but they did not represent lightweigh parts, generally they were too big to be light parts. Besides that, NFS:U did a good job at representing what it wanted to represent. I think PD needs to take a leaf out of EA's book and make GT represent the world of track racing and track tuning a lot better than it does.
 
Functioning body kits and so on would be really valuable if online was put in GT5. When people see your car, they would say, "Oh yeah, I remember that beast, it set the fastest time in wherever! And I was just behind it for x seconds!" I would enjoy people recognizing my car and relate its performance and my driving style to it. Sure, they must provide performance functions and for you guys who depise this idea, don't use it.
 
Well, since GT4 it's obvious maybe they should take baby steps... The only thing I'd like to see in the mod area done well is the tires and wheels, better looking and more variety.
 
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