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This is the discussion thread for an article on GTPlanet:
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So cool to see you got to see it first hand (I'm jealousSony were showing this display off using a video of GT7 at SIGGRAPH last week on the Expo floor.
I saw it first hand, up-close, and it really was a stunningly bright image. Oncoming headlights made you squint and the Tokyo Expressway was lit up like never before. You are definitely giving up some detail in the dark areas of the image, particularly in cockpit view and in shadowed areas, but I'm not sure how much you'd notice it in normal gameplay.
The brightness of the snow in the rally stages felt like it could give you snow blindness!
They push in some aspect in others like environment assets and textures, 2d rotating trees etc they still in ps3 eraWhat I like about PD is that they’re always pushing technology to the limit.
At this point, I’m dying to see GT8 and find out what surprises it has in store in that regard (though I probably won't pick it up, given the end of physical media).
so now LED headlights will burn my eyes even in game. nice. Not.Sony were showing this display off using a video of GT7 at SIGGRAPH last week on the Expo floor.
I saw it first hand, up-close, and it really was a stunningly bright image. Oncoming headlights made you squint and the Tokyo Expressway was lit up like never before. You are definitely giving up some detail in the dark areas of the image, particularly in cockpit view and in shadowed areas, but I'm not sure how much you'd notice it in normal gameplay.
The brightness of the snow in the rally stages felt like it could give you snow blindness!
yes, trackside objects are still really poor and it makes the game look badThey push in some aspect in others like environment assets and textures, 2d rotating trees etc they still in ps3 era