- 2,455

- Thessaloniki, Macedonia, Greece
- VLX_CJohn
The numbers exist already but I have no idea (either) if we are actually using them.The boards, yes, but not the numbers.
In other news, here is my entry:
The numbers exist already but I have no idea (either) if we are actually using them.The boards, yes, but not the numbers.
And here is mineIn other news, here is my entry:
View attachment 726660 View attachment 726661 View attachment 726662
I said it a few days ago about it.In other words you haven't thought about it earlier and just now you're thinking about good ways to implement it.
Be straight, man.
BoP Notice: We are trialing our System right now.
All Cars will have maxed out power so drivers will need to upgrade their power to 3 and the weight will be upgraded to 3 and run the lowest weight possible.
Then after Round 2 Ballast to will be added to each driver just like real life Super GT.
Power Level 3 with Highest HP
Weight Level 3 with Lowest Kg
Also. Any chance to run a success ballst handicap like the real Super GT series? Considering that we're just using BoP from the game without tuning, I'm not sure that all 3 cars are 100% equal so maybe a success ballast could solve this.
I just saw this in the OP. Well, if I want to race with high powered cars, I just take a seat in Gr1 cars.All Cars will have maxed out power so drivers will need to upgrade their power to 3 and the weight will be upgraded to 3 and run the lowest weight possible.
I can only imagine that something like that was wrote before Gr.2 was added to the game, and it was a way to make Gr.3 cars have a roughly similar sort of performance to Super GT500. If that isn't the case, then I have no idea why this rule existed in the first placeI just saw this in the OP. Well, if I want to race with high powered cars, I just take a seat in Gr1 cars.
On stock power and Racing Hard tires, Gr2 cars can match witch real super GT lap times. So what's the reason that incited you to put them at full power?
Are you aware of what Super GT is?
Have you ever handled a successful series?
I see too much inexperience from you since I browse this thread, so I'm sorry but I withdraw from this series.
I can only imagine that something like that was wrote before Gr.2 was added to the game, and it was a way to make Gr.3 cars have a roughly similar sort of performance to Super GT500. If that isn't the case, then I have no idea why this rule existed in the first place
Multiclass will be considered for S2, hopefully we will have grids larger then 16 available by thenWhen you eventually go multi-class, I'm in. I was tempted (and still am) to start a multi class championship myself. Have the regs pretty much sorted and written up.
If you need a hand running the multi-class one (with regards to weight and livery checking) I'm happy to help too.
we found
we will be using
we will have grids
Noted@DynamicGT if you really wanna make this work then please sort everything out in the OP because that's where everyone is going to be looking for information. The way you're only starting to fill in the blanks now is really confusing and quite worrying if I'm honest.
Just DynamicGTWho is 'we'?
I am in the process of building an Admin Team who will help co-ordinate the league.Just DynamicGT
A Driver has already took it but there is a space in the lexus if you want?@DynamicGT I see that a Nissan seat is open now - I'd like to have that instead of the Honda. Please confirm.
Yes please. Also, put me in the queue for an eventual Nissan seat. ThanksA Driver has already took it but there is a space in the lexus if you want?
Will do! 👍Yes please. Also, put in me in the queue for an eventual Nissan seat. Thanks![]()
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