EA Sports WRC: General Discussion

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Holding the left trigger down when approaching the cliff edges and sharp bends usually helps avoid yeeting for me.
That isn't going to help me: I have moved the accelerator and brake off the triggers! :lol:

It is fun although being lousy. It didn't help that my only friend there is @half_sourly ... 🥴 (always a pleasure to watch you drive, mate!)
I am not that competitive in the world leaderboards, but the difficulty settings within the game are pretty good. Still a few of the moments that I haven't managed to get a gold though!
 
I tried so hard to like this game, I really did, knowing that Codies had a hand in it and all.

Nahh...

Didn't grow on me, DR 1 & 2 are way, wayy more fun than this.

EA WRC feels dull, rushed, and just not a very exciting rally game IMO. yeah, the physics are fine, but it can be tough to power oversteer cars, particularly on tarmac. Perhaps that's in my tunes, but I just didn't like it on Series X:

  • screen tearing despite having VRR turned on
  • Poorly implemented HDR - skies look lacklustre and headlights/brake lights e.g. never create the impact they should. The game has a dry and boring look compared to DR2's vibrant and immersive look.
  • Sounds aren't quite as good as DR 2.
  • It just feels boring and IMO, the driving feels better in DR 2.

Alright, that's it. Tried it out for a good few months on "they" Gamepass but deleted finally, was taking up space unnecessarily.
 
I tried so hard to like this game, I really did, knowing that Codies had a hand in it and all.

Nahh...

Didn't grow on me, DR 1 & 2 are way, wayy more fun than this.

EA WRC feels dull, rushed, and just not a very exciting rally game IMO. yeah, the physics are fine, but it can be tough to power oversteer cars, particularly on tarmac. Perhaps that's in my tunes, but I just didn't like it on Series X:

  • screen tearing despite having VRR turned on
  • Poorly implemented HDR - skies look lacklustre and headlights/brake lights e.g. never create the impact they should. The game has a dry and boring look compared to DR2's vibrant and immersive look.
  • Sounds aren't quite as good as DR 2.
  • It just feels boring and IMO, the driving feels better in DR 2.

Alright, that's it. Tried it out for a good few months on "they" Gamepass but deleted finally, was taking up space unnecessarily.
Yes! will also add the sky also looks like crap when driving at night...also rain and wiper dynamics/ effects are terrible
 
Yes! will also add the sky also looks like crap when driving at night...also rain and wiper dynamics/ effects are terrible
Special effects are pants. And I forgot about the sky, I don't believe it! The sky is the worst I've seen in any modern rally game. EA ruins games. EA = game ruiner!
 
Special effects are pants. And I forgot about the sky, I don't believe it! The sky is the worst I've seen in any modern rally game. EA ruins games. EA = game ruiner!
To be honest, I think it's more of an Unreal Engine 4 issue than an EA issue in these regards. I understand why CM switched to Unreal (which was pre-EA takeover btw), but it just isn't really suitable for a rally game with this level of ambition.
 


Well, finally installed and gave it a go soo...

rally-meet-the-spartans.gif
 
To be honest, I think it's more of an Unreal Engine 4 issue than an EA issue in these regards. I understand why CM switched to Unreal (which was pre-EA takeover btw), but it just isn't really suitable for a rally game with this level of ambition.
Oh, that explains a lot. Long live DR 2 then. What a timeless masterpiece.
 
Plus the Moments (in particular) and Career Mode from WRC otherwise its not ultimate ;)
Perhaps for some people😅. I think the idea for the career mode in WRC is great, in practice it's not that good, and as time has gone on with this game, I've grown to not like it as much as I thought I did. It isn't streamlined enough, the engineer/team-mate/chief system is flawed, car buying is pointless and events clash too often for it to be worthwhile. Dirt Rally 2.0 career mode was maybe too simplistic but at least it worked well.

Moments is an interesting one for me, I have enjoyed them generally but once they're done, that's it. Whilst I know they are connected to leaderboards, not once have I felt compelled to go back to any of them. I would much rather have Dirt Rally 2.0s daily/weekly/monthly online challenges, which is what moments was meant to replace.

We all play differently though and have different requirements.
 
If I could have DR2 with the stages from WRC, that would be the ultimate rally game.
It would, wouldn't it mate? But I love the stages in DR2, they are incredible on their own and have this larger than life element to them which actually makes you feel like you're IN the environment or on the trail/road surface, one with the car. Incredible game really. Wish Codies had not formed an alliance with EA.
 
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Perhaps for some people😅. I think the idea for the career mode in WRC is great, in practice it's not that good, and as time has gone on with this game, I've grown to not like it as much as I thought I did. It isn't streamlined enough, the engineer/team-mate/chief system is flawed, car buying is pointless and events clash too often for it to be worthwhile. Dirt Rally 2.0 career mode was maybe too simplistic but at least it worked well.
Yeah, I agree: I ran through the career a couple of times, but that was it for me.

Running a WRC Championship or setting up custom Championships are my go to options, be that for a few stages or multiple rallies.
Moments is an interesting one for me, I have enjoyed them generally but once they're done, that's it. Whilst I know they are connected to leaderboards, not once have I felt compelled to go back to any of them.
Same for me; did them all at least once to at least get a medal, chased a gold on some that I didn't get a gold straight away and/or that I found fun, but unlikely I'll replay any more of them now.

I did quite often do the daily challenges on DR2.0, but set rallycross Championships or custom rally/rallycross Championships were my most frequent go to there as well.
 
For me, it’s the car list from EA Sports WRC that would make DiRT Rally 2.0 perfect. Honestly, now looking back in hindsight at the two for all I admire the ambition in EA WRC with the stages etc, personally I think the ones in Dirt 2.0 are great as well and personally I feel like for a game, a maximum stage length of 8 minutes or whatever the limit was in DR2.0 is absolutely fine. I find that Latvia/Estonia/Poland/Finland in EA are quite samey and really miss Wales, Scotland, Germany, Argentina because they all offer something more distinct. They chased longer stages with EA WRC, but to do that necessitated an engine change that made too many compromises on performance. I don’t think it was worth it personally. Dirt Rally 2.0 has too many plusses over EA to make EA WRC an unqualified success. If they were going to put a lot of effort into anything I’d have rather it was honing what made DR2.0 so great and adding more of everything.

Obviously, some things in EA WRC are/were better and I think probably the driving model is one of those things which is clearly very important. But it’s harder to enjoy when you can’t ever rely on it to run smoothly. I’d still say EA Sports WRC is a strong 8/10 game, but I feel like combine the best bits of it and DR2.0 and you have a clear 10/10 rally fan’s dream game and we’ll never see that now which is sad.

Interested to see how AC Rally develops over the next little while though.
 
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I tried so hard to like this game, I really did, knowing that Codies had a hand in it and all.

Nahh...

Didn't grow on me, DR 1 & 2 are way, wayy more fun than this.

EA WRC feels dull, rushed, and just not a very exciting rally game IMO. yeah, the physics are fine, but it can be tough to power oversteer cars, particularly on tarmac. Perhaps that's in my tunes, but I just didn't like it on Series X:

  • screen tearing despite having VRR turned on
  • Poorly implemented HDR - skies look lacklustre and headlights/brake lights e.g. never create the impact they should. The game has a dry and boring look compared to DR2's vibrant and immersive look.
  • Sounds aren't quite as good as DR 2.
  • It just feels boring and IMO, the driving feels better in DR 2.

Alright, that's it. Tried it out for a good few months on "they" Gamepass but deleted finally, was taking up space unnecessarily.
I feel exactly the same. Saudi buying EA doesn’t help either. Luckily the Italians came to save us all. Now, I haven’t tried AC Rally yet, but it looks really, REALLY promising.
 
For me, it’s the car list from EA Sports WRC that would make DiRT Rally 2.0 perfect.
I would have accepted the loss of a number of cars from the DR2.0 roster to get the WRC+ and Rally1 cars, but having all my favorites from DR2.0 plus the latest cars already made it by far and away the better car list (in my personal opinion!).

Adding the first 1.6L WRCars was really the icing on the cake, as it was great to see the Polo WRC back.
I find that Latvia/Estonia/Poland/Finland in EA are quite samey and really miss Wales, Scotland, Germany, Argentina because they all offer something more distinct.
I partially agree with you; I definitely miss Wales, Scotland and Germany, but I think there are a lot of great stages in EA Rally and, broadly speaking, I generally find the stages themselves are a lot more interesting. Not to say that there aren't assets getting reused in EA Rally, but to me it is way less obvious. Village/town sections actually feel right now (with some quite technical) and there are number of sections I can remember off features.

I think Chile, Africa, CER and Japan are my most visited locations.
personally I think the ones in Dirt 2.0 are great as well and personally I feel like for a game, a maximum stage length of 8 minutes or whatever the limit was in DR2.0 is absolutely fine.
Somewhere there is a Codemasters dev rolling their eyes right now. I recall stage length being one of the reoccurring complaints on the forums about the previous games. They finally address it and you don't want it now! :lol:

It isn't for every session, but I love tackling the full stages.
 
With hindsight maybe expanding scope to accommodate full length stages wasn’t the right call (as it necessitated the engine change, and all the baggage that came with that) but until you try you don’t know, and nobody had ever done it to this fidelity before with a modern, official release.

I think the game’s critical flaw was that it tried too many things at once. It tried to be a WRC game, a DiRT Rally 3, a game with record-breaking size and depth in its field. That kind of game can exist and WRC got most of the way there, but it didn’t have the manpower or Unreal Engine experience to pull it off on a technical level. It was starting to make headway in early 2025 but by then it was too late.

In many ways, Assetto Corsa Rally is showing that it can be done on Unreal so Codemasters weren’t foolish to try, and I hope as they scale up to 1.0 they can keep things strong. If there’s crossplay and clubs, I’ll be there.
 
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I feel exactly the same. Saudi buying EA doesn’t help either. Luckily the Italians came to save us all. Now, I haven’t tried AC Rally yet, but it looks really, REALLY promising.
AC Rally is on my radar although I don't know when that's coming to Xbox. Heck, I don't even know when Evo is coming to Xbox :lol:

For now, my go to rally game is still DR2.

With hindsight maybe expanding scope to accommodate full length stages wasn’t the right call (as it necessitated the engine change, and all the baggage that came with that) but until you try you don’t know, and nobody had ever done it to this fidelity before with a modern, official release.

I think the game’s critical flaw was that it tried too many things at once. It tried to be a WRC game, a DiRT Rally 3, a game with record-breaking size and depth in its field. That kind of game can exist and WRC got most of the way there, but it didn’t have the manpower or Unreal Engine experience to pull it off on a technical level. It was starting to make headway in early 2025 but by then it was too late.

In many ways, Assetto Corsa Rally is showing that it can be done on Unreal so Codemasters weren’t foolish to try, and I hope as they scale up to 1.0 they can keep things strong. If there’s crossplay and clubs, I’ll be there.
Well put. EA WRC could have been a good title but exactly as you said, they tried focusing on too many things at the same time. Getting the visuals, audio, and driving physics right for starters would have been great. But as usual, with these large companies and their huge budgets, it's almost always a "jack of all trades, ace of none" approach.
 
...for the ones playing on PC, a performance fix that works consistently is, at the beginning of a race, enter menu, graphics settings, change upscaler to ANY value other than the selected, go back, re-enter menu and set your previous option.

Without this simple (but cumbersome fix - need to do it once per Country championship), the game was stuttering and had low fps, but after doing this it runs buttery smooth, with all other settings to the highest settings (4k@60Hz, am on a 14600k w/4080 though)
 
...for the ones playing on PC, a performance fix that works consistently is, at the beginning of a race, enter menu, graphics settings, change upscaler to ANY value other than the selected, go back, re-enter menu and set your previous option.

Without this simple (but cumbersome fix - need to do it once per Country championship), the game was stuttering and had low fps, but after doing this it runs buttery smooth, with all other settings to the highest settings (4k@60Hz, am on a 14600k w/4080 though)
It runs fine for me on PC without having to do this, and I play exclusively in VR. Sounds like there may be something else going on here with your system.
 
It runs fine for me on PC without having to do this, and I play exclusively in VR. Sounds like there may be something else going on here with your system.
Thank you for your comment. I only said it because I read that other people in the comments are facing issues, and it was hell when the game was initially released. For me this fixes all issues - I guarantee it's not system related, since everything else runs great.
 
Somewhere there is a Codemasters dev rolling their eyes right now. I recall stage length being one of the reoccurring complaints on the forums about the previous games. They finally address it and you don't want it now! :lol:

It isn't for every session, but I love tackling the full stages.
In my defence this was never me, I thought 8 minute stages were just fine. I do appreciate the absolute marathon stages though, particularly ones like that long one in Chile that takes half an hour with the distinct parts, the ups, downs, forest hairpins, fast sections….there are a few like that, plus given the shorter stages are basically just sections of the longer ‘parent stage’ you can ignore them if you want.

My issue is that to achieve that, the buttery smoothness and technical solidity of DR2.0 was lost as were the ‘unexpected events’ of seeing the odd deer running in front of the car or drone, or broken down car on the roadside, the stuff that made DR2.0 feel a little more alive. On balance I just don’t personally think it was worth the stuff that was lost. I get why they did it and wish the game was given a bit more time to make that headway that PJ talks about, but it’s all history now. We just need to enjoy it for what it is.
 
Do you people find that irrespective of platform, the HDR is really lacking in this game? It just doesn't look convincing no matter what time of day it is. Thoughts?
 
In my defence this was never me, I thought 8 minute stages were just fine. I do appreciate the absolute marathon stages though, particularly ones like that long one in Chile that takes half an hour with the distinct parts, the ups, downs, forest hairpins, fast sections….there are a few like that, plus given the shorter stages are basically just sections of the longer ‘parent stage’ you can ignore them if you want.
That Chile stage is great (although the Moment to do it both ways in a Sunbeam is a bit much! :lol:). I have done the long CER stage a number of times as that is an absolute blast in the Rally1/late-WRCars.
I get why they did it and wish the game was given a bit more time to make that headway that PJ talks about, but it’s all history now. We just need to enjoy it for what it is.
Yeah, I really like the game and I am very much enjoying it as it is. As you say though (and as highlighted by PJ), it is annoying that the game didn't get a little more time to get it where they (and the players) really wanted it.

You can never say for sure, but I have my doubts that the next WRC title, even with the development time available, is going to be as good. But maybe I'll be proven wrong...

...in the meantime, all eyes on AC Rally to see how that develops.
 


First attempt at a Stage Rally. Thankfully, the Logitech works (Though I might wanna turn down the feedback just abit). Would have to play Dirt Rally 2.0 for direct comparison as I have not played that in over a year but it feels kinda alright to me. Think I need more miles on it just for a more coherent impression.
 
It runs fine for me on PC without having to do this, and I play exclusively in VR. Sounds like there may be something else going on here with your system.
Im trying to set my gaming PC up since I deleted the game from my PS5 and will mainly be playing this game ... also will be using the PSVR2 adapter kit. Issue is I built an ITX and although I love the space saving constraints, the thing cooks. I had a RTX 3050 originally...upgraded my work PC's GPU and repurposed the 2060 Super and am not sure if that card is good enough for the VR experience.

Im thinking this could work better because of the memory...but not sure not many here are using the PSVR2 for this game i assume so a lot it is just fly by pants

If needed 5070TI is probably the highest I could go.

Thanks in advance
 
I’m enjoying this still. I’ve been running an on and off career over the last year or so, beginning with some appearances in a Lancia 037, then a regular in the Group B Delta S4, then switching from Lancia to Mitsubishi for ‘89 to drive the Galant VR4. It’s giving me experiences I’ve never been able to have (or never chosen to have) before in a rally game and it’s introduced and immersed me into a whole different era of the WRC with all the characters, the cars, the events. I’ve found myself watching YouTube VHS recordings of live stages from those years from the RAC, getting to know more about that whole era. When I get to 1995/6 I’ll be catching up with ‘my’ era for the first time and that’ll feel a bit sad in a way because I’ve enjoyed educating myself on it all.

This is also where the really epic long stages come into their own I think. I still find the AI level hard to judge because sometimes I’ll be a minute ahead after two stages and sometimes I’ll complete a stage in (I thought) a good run and find I’m 32nd and half a minute off the leading time for no obvious reason. But that’s always been a bit of a quirk not just of this game but rally games generally.
 
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