You are completely wrong.Another one complaining about graphics.
This coming from a person who claims the 360 doesn't support native 1080p...
Maybe they'd be happy if T10 spent 3/4 of it's time in development on the graphics & visuals like some other game....
You are completely wrong.
I've said before what I mean by "not support 1080p". I don't mean technical capabilities of XBOX360 but good GAMES that run in 1080p. As I said before I have few XBLA games that run in 1080p (but they are simple 2D)
Now on FM4. First of all video in 360p - you can barely see the "graphics" in this quality. But all things I've mentioned is completely true. (worse cockpit view and "plastic" look). I don't mean texture sizes and number of polygons and shaders - just overall look of the game. And again - 2 years ago T10 promised us "best looking racing game ever, 4x sized textures compared with FM2, with most features, etc etc" and what we've got? Game that looks worse than GT5P. (I mean graphics only by now!)
What I mean is T10 is hyping their game again and there is a chance that they are playing with facts or simply lying again.
Problem is that no one forcing them to say "FM4 will have most stunning graphics". That's only problem. They say it but I disagree with them, and I'm not GT fanatic, I have many complains about GT5 too, because it looks worse than GT5P, but their trailers are epic.
(I have all consoles)
For the most part Forza 3 looks better than GT5, Cars are better than 800 GT5 cars and tracks look ALOT better, Only thing GT5 does better are the 200odd Premiums and the lighting system.
I do agree the trailers for GT5 were epic though...completely on another level to this Forza 4 trailer.
What GT5 tracks are accurate with bumps.
Suzuka is pretty flat in both games.
Fuji is Flat.
Nurburgring is good though.
Monaco whilst having elevation changes is smooth.
Le Sarth down the straight has bumps.
I cant think of many bumps to be honest.
alucard0712I think Suzuka and Fuji are flat in reality too. (that's Japan) I mean not just bumps but suspension too, it's bit unrealistic in FM. Cars drove like on ice
Even GT1 doesn't have that. Hope they fix it in FM4. And yeah - driver hands looks like claws. Again
Thus it's can be really early version or complete fake...
Can't really argue with this either.![]()
The difference is that once I'm bored with the Forza career, I can go and spend months customizing the cars just how I like them. Fun>grinding.
Regarding the career modes, I don't see that at all. FM3 has 220 events and a consistently stocked event calendar. GT5's probably got less than 70 events and less frequent seasonal updates. Even if you counted each license completion as an event, it still wouldn't even amount to 100. It's not even close IMO.near as I can tell, the two are practically identical
In the IGN analysis They claim to have seen the Road in ROmania (Dubbed the best road on earth)Can any one confirm this ?
2 years ago T10 promised us "best looking racing game ever, 4x sized textures compared with FM2, with most features, etc etc" and what we've got? Game that looks worse than GT5P. (I mean graphics only by now!)
And after 6 years PD gave us GT5...Which incidentally looks worse than GT5P too![]()
I guess you have never looked at any of the standard models, or the shadows then? or the blockyness of the particle effects when behind a model? come to think of it, Have you even played GT5?
I was actually impressed, until I realised that everything shown before 1:15 didn't even begin to compare with in-game footage, which still uses the same, smooth tracks and outdated lighting from FM2. The only thing that would convince me to buy this game now is if the hype about tyre modelling proves to be legit, and given Turn 10's track record of catering to controller users, I wouldn't count on that just yet either. Disappointed.