FM4 leaked footage trailer!! (not april fools)

  • Thread starter Thread starter vkss
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Thanks for the video.

Notice that most of the photomode is pre-render CGI,so I'm not sure about that.

There's no such thing as "pre-render CGI." This is just one of the many ignorant attempts at arguing that Forza 3 is the pinnacle of Xbox's graphic capabilities in this thread.

To stomp out that ignorance, I as a programmer offer some knowledge: it's ALWAYS possible to improve on software. A game like Forza is millions of lines of code written by a team of variously-skilled humans under pressure of ship date and an inability to be familiar with every line of code in the project. Error is not only probable, but guaranteed.

When a developer says "Game X uses 96% of console Y" it means that when they do benchmarking on their finished game, the resources for the hardware are 96% full; it does NOT mean that with more optimization of code, libraries, and assets that they couldn't reduce those numbers. Sometimes they cut features to get the numbers under 100% because they don't have another three months to fiddle with memory allocations or slow algorithms.

TL;DR: Millions of lines of code and they aren't all perfect. There's always plenty of room for improvement.
 
transfagarasan-romania-top-gear.jpg


2yuk9ow.jpg



👍 Whether it is or not?? With the Top Gear connection i wouldn't be surprised.

I am from Romania and I think that the road from the trailer is the Transfagarasan. But I don't think that it will be a race track in the game because the road it's not very good for a race ( yeah, it's amazing but not in a race), or maybe it will be a modified version. I think it will be a photo location, something like Photo Travel in GT5.
 
I remember seeing Mercury, but I'm not finding it.

Asklon

Screenshot2011-04-02at125931PM.png


GMC

Screenshot2011-04-02at124818PM.png


Suzuki

Screenshot2011-04-02at125801PM.png


Tesla

Screenshot2011-04-02at125309PM.png
 
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Anyone notice Asklon Motor Works?

Halo, for those who don't know.
 
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Part of the Forza 4 trailer contains little parts from the Forza 3 Launch trailer.
30wsa47.png
 
Trailer's stunning. Dan Greenawalt might've been talking crap about Forza taking the throne back when Forza 3 was in development, but this time he'd be telling the truth. Not that he needs to, because the game speaks for itself.
 
Guys, please be weary of the manufacturers being shown. T10 has gone through first-look videos showing off cars that didn't make the cut before.
 
I'm impressed so far. i just hope that they add weather and night racing.

That said, here's what I expect in terms of new cars:

-GMC-

Syclone

-Honda-

Accord Coupe EX V6
2012 Civic Si
CR-Z EX

-Mercury-

Cougar Eliminator
'03-'04 Marauder

-Nissan-

Altima Coupe 3.5 SE
Cube

-Porsche-

new Cayenne Turbo
Panamera Turbo S

-Subaru-

STI sedan

-Suzuki-

Swift Sport

-Tesla-

Roadster Sport

Guys, please be weary of the manufacturers being shown. T10 has gone through first-look videos showing off cars that didn't make the cut before.

True. I recall the M6 being shown for Forza 2.
 
Wait, wait, wait....did you just say the FM series' career mode is inferior to GT5's? How can that be?

Well,the events in GT5 are superior to FM3's due to their features and experience,in FM3 you always end up playing 220 events in almost the same way(sunny, clear asphalt),as such most of the events in FM3 felt like grinding while GT5 featured rain,dirt,and night racing,something that FM series needs badly,back in FM1 they made a Tokyo city night track and it was pretty cool,and they also did "pacific yards",which was like SSR7 American version(back in 2004 of course).

What I want to see is something different,racing games always feel like grinding,but some extra features helps to take that felling away,like in TOCA 3 where you played with karts,monster trucks and V8's,TOCA 3 was a simulator,that is why I like GT5 career more than FM3's, GT is have less events but they are more varied and more interesting(i.e nurburging rain in the SL),while Forza only did point to point and circuit with no tire strategy in race(changes in tire compound),no open wheel(and still no open wheel yet in FM4),that is why I say that GT5 career is better than Forza's.

That's is why I always I'm close minded about FM games,FM2 was really shocking because it had a very nice online system which was taken away in FM3,lets see if FM4 make the racing feel less than grinding.

BTW,is someone making an official car list for FM4?
 
Okay it's quiet Obvious that they got that screen shaking, Colorful flame exhaust **** from SHIFT.
 
Awesome, all the ingredients that could lure a car guy into a game are in that video.

XBOX and Fanatec wheel, here I come.
 
Okay it's quiet Obvious that they got that screen shaking, Colorful flame exhaust **** from SHIFT.

What? Are you implying exhaust flames are colorless?
 
Im agreeing you.

Oh...Sorry mate, It was quite late and I guess I misread your point. Yes it is quite perplexing that GT5 looks far worse than GT5P

Okay it's quiet Obvious that they got that screen shaking, Colorful flame exhaust **** from SHIFT.

Who cares where it came from if it adds depth and immersion? People are always saying "this company and that company should get together and put the best of both of their features into a game that would be awesome!"

But then when devs DO look at other titles and think "that ideas great, we will add that too" everybody slings crap on them for it. Well seeing as with the right exhaust setups and tunes (or with the addition of antilag) cars do spew flames out of the exhaust on over run or lift off, what do you propose T10 do to add that effect without "copying" shift?
 
Well,the events in GT5 are superior to FM3's due to their features and experience,in FM3 you always end up playing 220 events in almost the same way(sunny, clear asphalt),as such most of the events in FM3 felt like grinding while GT5 featured rain,dirt,and night racing,something that FM series needs badly,back in FM1 they made a Tokyo city night track and it was pretty cool,and they also did "pacific yards",which was like SSR7 American version(back in 2004 of course).

What I want to see is something different,racing games always feel like grinding,but some extra features helps to take that felling away,like in TOCA 3 where you played with karts,monster trucks and V8's,TOCA 3 was a simulator,that is why I like GT5 career more than FM3's, GT is have less events but they are more varied and more interesting(i.e nurburging rain in the SL),while Forza only did point to point and circuit with no tire strategy in race(changes in tire compound),no open wheel(and still no open wheel yet in FM4),that is why I say that GT5 career is better than Forza's.

That's is why I always I'm close minded about FM games,FM2 was really shocking because it had a very nice online system which was taken away in FM3,lets see if FM4 make the racing feel less than grinding.

BTW,is someone making an official car list for FM4?

Wow, TOCA 3 has monster trucks? That's crazy awesome. :lol:

I'd agree with Forza needing more track condition diversity, but all of the could be coming to a head with 4. We're getting active aerodynamic animations finally (after 6 years no less) so why not throw everything else in the bag too?
 
Well,the events in GT5 are superior to FM3's due to their features and experience,in FM3 you always end up playing 220 events in almost the same way(sunny, clear asphalt),as such most of the events in FM3 felt like grinding while GT5 featured rain,dirt,and night racing,something that FM series needs badly,back in FM1 they made a Tokyo city night track and it was pretty cool,and they also did "pacific yards",which was like SSR7 American version(back in 2004 of course).

What I want to see is something different,racing games always feel like grinding,but some extra features helps to take that felling away,like in TOCA 3 where you played with karts,monster trucks and V8's,TOCA 3 was a simulator,that is why I like GT5 career more than FM3's, GT is have less events but they are more varied and more interesting(i.e nurburging rain in the SL),while Forza only did point to point and circuit with no tire strategy in race(changes in tire compound),no open wheel(and still no open wheel yet in FM4),that is why I say that GT5 career is better than Forza's.

That's is why I always I'm close minded about FM games,FM2 was really shocking because it had a very nice online system which was taken away in FM3,lets see if FM4 make the racing feel less than grinding.

BTW,is someone making an official car list for FM4?

How's this?

-ACURA-

-ALFA ROMEO-

-ASTON MARTIN-

2006 DBR9 #007
2008 DBR9 #009
2010 One-77

-AUDI-

2008 A4 Touring Car B8 [Typ 8K]
2010 R8 V10 5.2 FSI [Typ 42]
2004 TT-R #8 ABT [Typ 8N]

-BUGATTI-

2009 Veyron 16.4

-CHEVROLET-

2006 Corvette Z06
2004 Corvette C5-R #3 Corvette Racing
2006 Corvette C6.R #4 Corvette Racing

-DeLOREAN-

-DE TOMASO-

-DODGE-

2009 Challenger SRT8
2003 Viper SRT-10

-FERRARI-
1967 330 P4
2003 360 Challenge Stradale
2010 458 Italia
2006 599 GTB Fiorano
2009 California
2002 Enzo
1987 F40
1989 F40 Competizione
2004 F430
1995 F50
2006 FXX

-FIAT-

-FORD-

2005 GT
1993 Mustang SVT Cobra R

-GMC-

1991 Syclone (picture not seen yet)

-GUMPERT-

2010 Apollo S

-HKS-

2006 CT230R

-HONDA-

2005 NSX #18 Takata Dome [NA2]

-JAGUAR-

-LAMBORGHINI-

2010 Murcielago LP670-4 SV

-LANCIA-

-LAND ROVER-

2008 Range Rover Supercharged [L322]

-LEXUS-

2011 LF-A

-LOLA-

2008 B09/86 Mazda

-LOTUS-

2009 2-Eleven [Type 111]

-MASERATI-

2004 MC12

-McLAREN-
1997 F1 GTR #43 Team BMW Motorsport

-MERCEDES-BENZ-

2009 C-Klasse DTM [W204]
1998 CLK-GTR [C208]
2005 SLR McLaren [C199]
2010 SLR Stirling Moss [C199]
2011 SLS AMG [C197]

-MERCURY-

-MINE'S-

2002 Skyline [R34]

-MINI-

2003 Cooper S [R53]

-MOSLER-

2010 MT900S

-NISSAN-

2010 GT-R V-Spec [R35]
1998 R390 GT1
2003 Skyline #12 Calsonic MkX [R34]

-PAGANI-

1999 Zonda C12

-PEUGEOT-

2009 908 HDi FAP #9 Peugeot Sport Total

-PLYMOUTH-


1968 Barracuda Formula-S

-SAAB-

-SALEEN-

2008 S5S Raptor

-SPADA VETTURE SPORT-

2010 Codatronca TS

-SPYKER-

2010 C8 Laviolette LM85

-SUZUKI-

-TESLA-

-TOP SECRET-

2000 Silvia [S15]

-TOYOTA-

2004 Supra JGTC #35 Yellow Hat YMS Mk.IV [JZA80]
2005 Supra JGTC #6 Exxon Superflo Mk.IV [JZA80]

-VOLKSWAGEN-

-VOLVO-
 
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Impressive. I must note that there is another racing 'vette that was in the trailer.
-CHEVROLET-

2006 Corvette Z06
2004 Corvette C5R #3 Corvette Racing
2006 Corvette C6.R #4 Corvette Racing
At about 2:20-ish in the Trailer.
358cd1j.png
 
Thanks for the video.



There's no such thing as "pre-render CGI." This is just one of the many ignorant attempts at arguing that Forza 3 is the pinnacle of Xbox's graphic capabilities in this thread.

To stomp out that ignorance, I as a programmer offer some knowledge: it's ALWAYS possible to improve on software. A game like Forza is millions of lines of code written by a team of variously-skilled humans under pressure of ship date and an inability to be familiar with every line of code in the project. Error is not only probable, but guaranteed.

When a developer says "Game X uses 96% of console Y" it means that when they do benchmarking on their finished game, the resources for the hardware are 96% full; it does NOT mean that with more optimization of code, libraries, and assets that they couldn't reduce those numbers. Sometimes they cut features to get the numbers under 100% because they don't have another three months to fiddle with memory allocations or slow algorithms.

TL;DR: Millions of lines of code and they aren't all perfect. There's always plenty of room for improvement.
Great post. You can go even further. Most every game is using the Microsoft Dev Kits which adds to the overhead. If they actually tapped machine code instead they could do wonders with the game. Similar to NFL 2K5. Supposedly 2K did alot of "unauthorized" stuff with that game that even M$ didn't know what they did, supposedly. But honestly guys, you can forget about that. Nobody is going that route anymore.
 
When I first saw the trailer I was like "Here we go, Forza's April Fool". So I wasn't really concentrating on the video until I watched it again and .. man is this real? I mean ... this can't be! .... Back to S2U 💡.


Judging from the in-game (Racing) part of the video .. somehow it looks like FM3 for me .. Oh god here comes another GT vs. FM war :nervous:.
 
When I first saw the trailer I was like "Here we go, Forza's April Fool". So I wasn't really concentrating on the video until I watched it again and .. man is this real? I mean ... this can't be! .... Back to S2U 💡.


Judging from the in-game (Racing) part of the video .. somehow it looks like FM3 for me .. Oh god here comes another GT vs. FM war :nervous:.

It's definitely real. Check Youtube for the video now, you'll see.
 
I have to say, I seen the GT5 trailers and was sitting, near tears rolling down my face status!

This game may just reproduce that. I really want an Xbox now, I had the lend of one for some Forza 3 and it was brilliant. Sadly the day after I got the lend of it I broke my thumb playing hockey and with it in a cast I could only do the speedway events :(

I always liked the Forza car customisation though, I had a nice looking Z06 with an Avatar I use on other forums that looks like an American Road Sign that has a Tornado chasing a little block person. In my (colourblind) eyes, it was the dogs cajonies!
 
All we saw was a low resolution trailer and you're already coming to conclusion that FM4 has smooth tracks? So did you get to play and test FM4 before us or what, or are you just being a troll? I'm not surprised you were disappointed...you seem to hate anything related to FM or T10.

Haters already starting to hate :rolleyes:

I'm simply going on what I'm seeing in the trailer, which is that suspension isn't moving around anywhere near as much as it should be. You're reacting as if I'm the one that's jumping to ridiculous conclusions here:

I might as well go ahead and sell my GT5 and the PS3 now.
 
How's this?

-ACURA-

-ALFA ROMEO-

-ASTON MARTIN-

2006 DBR9 #007
2008 DBR9 #009
2010 One-77

-AUDI-

2008 A4 Touring Car B8 [Typ 8K]
2010 R8 V10 5.2 FSI [Typ 42]
2004 TT-R #8 ABT [Typ 8N]

-BUGATTI-

2009 Veyron 16.4

-CHEVROLET-

2006 Corvette Z06
2004 Corvette C5-R #3 Corvette Racing
2006 Corvette C6.R #4 Corvette Racing

-DeLOREAN-

-DE TOMASO-

-DODGE-

2009 Challenger SRT8
2003 Viper SRT-10

-FERRARI-
1967 330 P4
2003 360 Challenge Stradale
2010 458 Italia
2006 599 GTB Fiorano
2009 California
2002 Enzo
1987 F40
1989 F40 Competizione
2004 F430
1995 F50
2006 FXX

-FIAT-

-FORD-

2005 GT
1993 Mustang SVT Cobra R

-GMC-

1991 Syclone (picture not seen yet)

-GUMPERT-

2010 Apollo S

-HKS-

2006 CT230R

-HONDA-

2005 NSX #18 Takata Dome [NA2]

-JAGUAR-

-LAMBORGHINI-

2010 Murcielago LP670-4 SV

-LANCIA-

-LAND ROVER-

2008 Range Rover Supercharged [L322]

-LEXUS-

2011 LF-A

-LOLA-

2008 B09/86 Mazda

-LOTUS-

2009 2-Eleven [Type 111]

-MASERATI-

2004 MC12

-McLAREN-
1997 F1 GTR #43 Team BMW Motorsport

-MERCEDES-BENZ-

2009 C-Klasse DTM [W204]
1998 CLK-GTR [C208]
2005 SLR McLaren [C199]
2010 SLR Stirling Moss [C199]
2011 SLS AMG [C197]

-MERCURY-

-MINE'S-

2002 Skyline [R34]

-MINI-

2003 Cooper S [R53]

-MOSLER-

2010 MT900S

-NISSAN-

2010 GT-R V-Spec [R35]
1998 R390 GT1
2003 Skyline #12 Calsonic MkX [R34]

-PAGANI-

1999 Zonda C12

-PEUGEOT-

2009 908 HDi FAP #9 Peugeot Sport Total

-PLYMOUTH-


1968 Barracuda Formula-S

-SAAB-

-SALEEN-

2008 S5S Raptor

-SPADA VETTURE SPORT-

2010 Codatronca TS

-SPYKER-

2010 C8 Laviolette LM85

-SUZUKI-

-TESLA-

-TOP SECRET-

2000 Silvia [S15]

-TOYOTA-

2004 Supra JGTC #35 Yellow Hat YMS Mk.IV [JZA80]
2005 Supra JGTC #6 Exxon Superflo Mk.IV [JZA80]

-VOLKSWAGEN-

-VOLVO-


Well you already missed "Asklon". They make the Warthog in Halo.
You're also missing Yugo at the end. After Volvo the Yugo logo can barely be seen but it's there.
 
Wow, I feel pretty sad. I love GT5, but this is gonna curb stomp it and send PD running back to the drawing board with their tail between their legs. Like what Forza 1 did to GT4.

Congrats Forza Fans, you're franchise earned it:
plateracing.jpg
 
Wow, I feel pretty sad. I love GT5, but this is gonna curb stomp it and send PD running back to the drawing board with their tail between their legs. Like what Forza 1 did to GT4.

Congrats Forza Fans, you're franchise earned it:
plateracing.jpg

Hold on there partner, let's wait till the game comes out to see whats what. lol. If I had to bet one way or the other I'd go with what you're saying but right now I'm just gonna hold my horses and see what it is when it's in my console. I do know this, it will be a first day purchase for me. So far Forza hasn't done anything in my eyes for it not to warrant that. But the way things are now it's pretty much setup for the "curb stomp" you speak of, let's just hope they don't drop the ball and learn from what GT5 did, or rather didn't do.
 
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