So there is a video on youtube, that puts a real life fxx against the one in Forza 3, its really close to real life.
I have found that the FM3 tracks are more realistic than the GT5 in terms of being gritty. Take Tsukaba. GT5 looks too clean I guess.
Wow, I noticed the differences in the track when I went from GT5 to Forza 3 and assumed GT's version was probably the most realistic (their marketing has worked on me I guess), but this video just shattered my limited perspective on the matter.
Sorry, but that couldn't be further from the truth. Because the games aren't constrained to the limits of real-world optics, the fish-eye lens effect in the real videos creates the illusion that the track is much wider, resulting in the false impression that FM3 has the width right. Even Turn 10 themselves openly admit that they widened the track, for the sake of making online play more 'accessible,' whereas in GT5 they even have trees used for braking points in their exact positions. Also, note how smooth the track is in FM3; that's just not realistic. I'm interested as to how you arrived at the conclusion that FM3's Nurburgring was more accurate.
Wow, I noticed the differences in the track when I went from GT5 to Forza 3 and assumed GT's version was probably the most realistic (their marketing has worked on me I guess), but this video just shattered my limited perspective on the matter.
That's a good thing. This game is just full of pleasant surprises.
And they're going to laser scan the track for FM4 because it's apparently not good enough for them... damn.
Bonefork, disregard Dee's comments. He is just here to troll the Forza section as usual.
Or perhaps you're just here to tell everyone that they're not entitled to their own opinion, before refusing to show any justification for your own? As I've told you time and again, I'm not interested in your posts anymore, yet I don't go telling others to do the same anyone with the sense to criticize your posts in the first place can see for themselves that you have no interest in any meaningful or unbiased discussion. If you genuinely believed that I was the 'troll' you say I am, then you'd undoubtedly feel the same way. I'll therefore consider any similar posts in the future a concession of your hypocrisy.
as a gt5 fan who has been playing since day one release, and as of 3 days ago went out and bought an xbox elite for the one purpose of playing a single game called forza 3, i can say that the gt5 track has it hands down, although i was really impressed with forzas small details such as dirt spilling on over onto the track from the grass curbs run over by constant wheelspin. the graphics or tracks is not what impressed me. it was the unbelievable car customization both in upgrades and with the paint job, i mean you could 90% of the time have your own unique vehicle all the time and the ability to be able to look into somes car and notice only one seat in the car and a rollcage, letting you know that this vehicle has significant weight reduction and a stiffened chassis. i love both games honestly, but that is just because my true hobby is cars, and anything car related will get me going. but i will say this. Forza hands down has car modding/sound/feeling/damage down great and GT5 has the actual realism of driving around the track and awesome pyshics. Now with graphics, you cant compare these games came out a year apart, and so will the next installments of each game with forza 4 comign out im sure the graphics will beat out gt5 and then gt6 will beat out forza 4..
ANYSWAY thread hijack, does any seriously play this game or every1 here just likes talking about it? i would sure like an add coming my way i like to do touge battles street racing and of course drag racing
Wow, I noticed the differences in the track when I went from GT5 to Forza 3 and assumed GT's version was probably the most realistic (their marketing has worked on me I guess), but this video just shattered my limited perspective on the matter.
That's a good thing. This game is just full of pleasant surprises.
And they're going to laser scan the track for FM4 because it's apparently not good enough for them... damn.
Care to try calling me a troll because I disagree with you?Bonefork, disregard Dee's comments. He is just here to troll the Forza section as usual.
I certainly hope they are going to revise the track for FM4 and stop wideing the track to accomodate on-line play, as it doesn't need to be done (in my opinion).
ANYSWAY thread hijack, does any seriously play this game or every1 here just likes talking about it? i would sure like an add coming my way i like to do touge battles street racing and of course drag racing
Agree. If cars can race on the track in real life, with no widening at all, then the game doesn't need widening as well.
Forza 3's nurburgring need more elevation and bumps.
[YOUTUBEHD]newX-mvGlm8[/YOUTUBEHD]
I can only say that everyone I know who drove at all three tracks (FM3, GT5 and real life) said that GT5 is a lot more like the real thing, bumps, trees, corner radiuses, flow etc. Doesn't mean the FM3 track is "bad" though, definitely a big improvement over the first two Forza games.
Or perhaps you're just here to tell everyone that they're not entitled to their own opinion, before refusing to show any justification for your own? As I've told you time and again, I'm not interested in your posts anymore, yet I don't go telling others to do the same anyone with the sense to criticize your posts in the first place can see for themselves that you have no interest in any meaningful or unbiased discussion. If you genuinely believed that I was the 'troll' you say I am, then you'd undoubtedly feel the same way. I'll therefore consider any similar posts in the future a concession of your hypocrisy.