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- RazorSharkz
I remember the Vuhl 05 being a blast in Driveclub, it came a bit late in FM7 for me to really enjoy it so I'll be happy to see it back.
I love this! Although I do agree that I'd like to see the clothing stuff removed from the Wheelspins, or at least the sheer amount of clothes in the Wheelspins system reduced a bit. It was very frustrating to earn a super spin only to win a hat, some shoes, and a t-shirt.
I'm feelin' all sort of classic games vibes from this footage. DiRT 3, FH2 Tenuto Montellino, Viva Piñata...Also, back in 2019, Ken Block (when he was still with Ford) did a Gymkhana 10 Extended Cut montage in Guanajuato!
To change the subject, let me introduce you to the car that displaced the fabled VW Beetle (Vocho) as the top seller in Mexico. I hope PG includes it as an awesome barn/garage find. It's a rolling death trap known as Tsuru in Mexico and as the Sentra (B13 gen) elsewhere, sold from 1997 until 2017 (!) after four full generations (B14 to B17) were sold side to side (!!!)
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If that's the case, I'm totally doing that livery!
Ah, and a totally awesome SE-R version (1993) existed, I hope we get that too!
And the car in the background is another Mexican fave, the Opel Corsa B, known here as Chevy, sold from 1994 to 2009 (!). Again, another cheapo car built and sold for too long with just bare safety features!
Houses... VIP includes a free house, then I read the description of the "Welcome Pack", which also mentions a free house. Does this mean owners of the Premium version will get two houses, or are they (dang pronouns) referencing the same house?
Perhaps there's some licensing drawback I'm not accounting for, but why does it appear there's so much difficult in cross-licensing a track that would otherwise appear only in Motorsport? The Crew does it. Granted, the tracks are hilariously inaccurate and wide (Laguna Seca, I'm specifically thinking of you) and it adds to the authenticity of the game. Horizon, a game that celebrates car culture in almost every meaningful way still neglects this...for some reason.
Out of curiosity, what were you expecting for a race track? Was there a specific Mexican race track you like or what?I'll be honest, that's disappointing that it appears to be a fictional track. You may be thinking "It's better than nothing and at least you kind of got what you've been asking for." And to that I say: Yes, it is better than nothing and I did kind of get what I've been after, but only kind of.
I mean...that's really the ultimate reason. There's no point in trying to replicate something that ultimately people are going to lambast for not being 'accurate'
especially considering there's a fair few people on the internet who already have a bone to pick with Horizon because it isn't the hyper realistic cruising sim they wanted from years of being poisoned by sim racing games.
Better to make a fictional track that fits better for a arcade palette for all then try to placate a few who will never truly be satisfied anyway.
Out of curiosity, what were you expecting for a race track? Was there a specific Mexican race track you like or what?
I don't know about overlays but being set in Mexico we might get ¡ándale, ándale!.This kind of reminds me of the F1 games by Codemasters. An officially licensed title that does not use F1's own graphic overlays, instead opting for custom HUDs and the like. It's taken me out of the game every year since 2010 and it hasn't let up yet. Just...how? How does it not have the official overlays? IT'S AN OFFICIALLY LICENSED GAME!
I’m betting it would be little difference compared to how we have car brands in these games that don’t exist anymore. That’s just a guess though.Track-wise, how about recreating the Fundidora Park track (used by CART in the early 2000s) that no longer exists? Would there really be licensing issues for what was a temporary layout in a park built around an old steel mill?
My thought here is that it was a temporary layout, and perhaps thereby no "track" to license - unlike defunct companies that actually existed at one time.I’m betting it would be little difference compared to how we have car brands in these games that don’t exist anymore. That’s just a guess though.
Forget everything else, at 2:53 we see a McLaren putting the top down with animations to go with[...]
I'm seeing self reflections on cars that clearly aren't in Forzavista scenarios:
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FH4 never had this despite it having screen space reflections - this must mean that either photo mode also receives ray tracing, or they've finally applied SSR to the cars this time around. Both of those are a bit gain for visual fidelity.
Those definitely are not ScreenSpace Reflections. They might have just enabled RT reflections for the sake of the Trailer. Or the PC version will have the option to enable it during gameplay. The face of the Wing mirror is not visible to the camera yet you can see it in the reflection, That is not possible with SSR.
EDIT: Just rewatched the Gameplay Demo video and those self reflections are not present during the active gameplay.
There are few things in FH4 that i would really love to be expanded on FH5.
- Adjustable track length in tune settings, rather than in the upgrade menu.
- Let players fit a wider variety of small-sized rims in cars with large-sized rims like you could do with most SUVs and some pick-up trucks (Chevy Colorado, MB X-Class). If Horizon devs allow us fitting 19-inch rims in a classic american muscle cars, why can't we slap 14/15-inch rims in modern sports cars?
- On the subject of rims, let players be able to choose different rim models for each individual car's axle. You can do this when choosing rim size, why not for rim models?
- Give tuners the option to lock/unlock their own tune/upgrades settings when sharing to the public.
- Let players choose whenever they want or not their custom front bumper/rear spoiler/wing to have adjustable aero. Also make the modern wings fit correctly into a modern car's styling.
- More widebody/fender flare options.
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This could be interesting.![]()
Just watched AR12's newest video in search of some new info, and while he's not my favorite YouTuber, he usually has some insider information that can be useful. He claims he's asked the developers some questions, and here's what he says that's new info:
[...]
4. Raising/lowering windows and turn signals are unconfirmed as of yet
[...]
7. Brake calipers are paintable, also confirmed by PG today in their livestream.
8. He mentions that FH5 could borrow some features from the upcoming Forza Motosport reboot (he uses performance exhausts changing engine sound as an example).
9. Character clothing is now purchasable with credits (I don't know if this has already been confirmed or not, I feel like it has been mentioned already).
[...]
One thing I liked in Midnight Club 3 was the different options of tire sidewalls they offered (white letter, whitewall, red stripe, etc.) and I think they should really offer it here. I also think it would be easiest if they just had a sidewall letter editor so they didn't have to deal with licensing, while at the same time people can either make real tire sidewalls or make their own (like you can do with tire letter kits).Hopefully one of them is tire lettering with real brands on all cars.
I feel it's more suited for Mexico because of the exploration. Don't get me wrong, the Defender would also suit Horizon UK as well. But because FH5 is a new game and Mexico has more explorable areas for adventurous trips, I imagine that was the choice PG made during the development.I would of loved to see the new Land Rover Defender added to Horizon 4 it would of suited the British setting more?
I would of loved to see the new Land Rover Defender added to Horizon 4 it would of suited the British setting more?
Even Though NVidia allows you to enable Ray Tracing with the GTX 10 series they don't have the dedicated RT cores of the RTX cards. So even if an RTX 2060 is only 10-20% better then a 1060 in rasterized performance the RTX card will still have several times the performance over a GTX card in Ray Tracing applications.Shame. I was looking forward to playing it with ray-tracing in 480p 20fps on my GTX1060. Man, this thing has ray-tracing support but no games that run WITH ray-tracing on it. If only there was a PS3-like game (on the graphics department), or simple indie game, but with ray-tracing, that's where this thing would shine.
I wonder if I would get ray-tracing on photo mode/Forzavista atleast on this. Or if on PC it is going to be exclusive to RTXs and the like.
I would of loved to see the new Land Rover Defender added to Horizon 4 it would of suited the British setting more?
Never say never, they added the McLaren Senna in Forza Motorsport 7 and they haven't yet finished updating Horizon 4.