NikoBellic
(Banned)
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Forza- Y U NO COME OUT ON PS3
Here are the loyalty rewards.
Lv01 - 2011 MINI Cooper S
Lv05 - 2011 Citroen DS3 Racing
Lv10 - 2012 Dodge Charger SRT8
Lv15 - 1969 Chevrolet Camaro SS
Lv20 - 2008 BMW M3 E92
Lv30 - 2012 Jaguar XKR-S
Lv40 - 2009 Gumpert Apollo S
Lv50 - 2012 Lamborghini Aventador LP700-4
Awww yeah!
Some of the NFS games force alot of these unrealistic features on you. I'm glad FH doesn't.
Ah, ok. Well in that case, I agree with you there.I own HP2010 on PS3, and have am level 20 on both the police and racer career tiers with most of the challenges done. I guess the aspect that reminds me of HP2010 is the environment, obviously FH is no where near is arcade-y as HP2010, but I think it is some what of a given that FH's physics are not a transplant of what was in Forza 4. But aspects of Colorado really strike me like Seacrest County, so in that sense it feels like you're racing through a similar environment minus the over-the-top police, which is what I think I'm trying to get at with my sentence.
The list now is actually pretty complete.There are a couple of things that get to me, the first being that the car list so far is essentially a copy and paste from the past couple Forza games, but seeing as we haven't seen a complete list yet, this will likely change. Either way, every car I've seen so far has been in Forza 3/4, with maybe slight variations (e.g. the 2013 Ford Shelby GT500 in FH as opposed to the 2010 model that was in 3 and 4).
I don't think Dan quite said it in that tone. From the most recent videos, Dan seemed to be conveying that there was no weather or anything else like cops because the game was supposed to be sort of "driving nirvana", that if you went to a festival like in the game, you'd prefer there not to be cops or weather.The other thing was how Dan Greenawalt said how FH didn't include rain or cops because they are things people don't like (something along those lines). IMO, in a real-life situation, this makes sense but this is a whole different thing in video games. NFS for instance has heavily capitalized with the inclusion of police with great success, I don't doubt there will be people who don't like having police in a racing game which I respect, but the way Greenawalt phrased what he was saying kind of came off as no one, period, likes things like rain or cops in video games, which I think is far from the truth. I said so already in the Most Wanted thread in the NFS section here, but when I learned FH took place on open public roads with traffic and how FH was made with some realism in mind, I couldn't help to think how out of place it is seeing cars basically terrorizing the public without even minimal police presence (Especially considering FH rewards you for things such as vandalizing road signs by you running them over). This would be different if the Festival closed off all roads for their events as I initially assumed would be the case, but ultimately the lack of police won't be a deal breaker for me, just a slight disappointment.
GTP_GearheadUsing CSRE.
I really enjoyed the demo, and will be buying. I loved the way the gravel sounded (real) under the tires, and was particularly impressed with the gravel to pavement transition.
The physics although toned down, they felt great.
I'm looking far off in the distance and seeing snow covered mountain tops. One can only hope we can explore (perhaps some snow driving) them upon full release.
NikoBellicForza- Y U NO COME OUT ON PS3
ForceMotionThis game should really come to PS3..![]()
LuminisI'm looking forward to creating some glossy black on matte black designs for my cars![]()
Weeeeeeell... I'd appreciate it a lot if those design would, by chance, end up on your FH storefornt. Pwetty pweaseee?I definitely didn't load up FM4 for an hour last night to prep some designs for just that...
You're very welcome! 👍And finally Forza got matte paint
Thx for sharing Ddrizle