Never mind - these have now become available through the pause menu. They don't add any story content per se; just a brief description that serves as a framing device.Also, how do I access season challenges?
Wasn't that what it was always advertised as?Never mind - these have now become available through the pause menu. They don't add any story content per se; just a brief description that serves as a framing device.
I've only really been getting information at the periphery. I didn't actually know about the challenges until this past week (although I did create my own Task Force specifically for it), and given that the challenges focus on Unidad's presence in Media Luna, which is also the scene of The Unidad Conspiracy, I did wonder if it was going to add extra missions. Especially since the most recent update was 7.5GB and Narco Road added a further 5.2GB.Wasn't that what it was always advertised as?
Ah I see. I myself didn't realize that you needed a Task Force for it, but I've created one a while ago anyway so I guess I'm set. Pretty large update considering that it's not expanding any of the map. I wonder if it's going to be a bit deeper than it originally came off as, because going off the achievements, it didn't seem that extensive.I've only really been getting information at the periphery. I didn't actually know about the challenges until this past week (although I did create my own Task Force specifically for it), and given that the challenges focus on Unidad's presence in Media Luna, which is also the scene of The Unidad Conspiracy, I did wonder if it was going to add extra missions. Especially since the most recent update was 7.5GB and Narco Road added a further 5.2GB.
You need one for part of it. Challenges are divided into three groups - individual, community and Task Force. The Task Force challenges can only be completed by members of your Task Force. Each group comes with a different reward; weapon skins and patches for now.I myself didn't realize that you needed a Task Force for it, but I've created one a while ago anyway so I guess I'm set.
Inca Camina and Media Luna got their own buchons and misssions, so I thought La Cruz and Monte Pinchu might get them as well.Pretty large update considering that it's not expanding any of the map.
Well good to know. I'm going to have to tell my friend to sign up and join my Task Force, then. I just hate how the Task Force tag in game translates to numbers instead of what you had selected for the tag.You need one for part of it. Challenges are divided into three groups - individual, community and Task Force. The Task Force challenges can only be completed by members of your Task Force. Each group comes with a different reward; weapon skins and patches for now.
Eh I'm trying to reserve judgement, but this really feels like it could have been part of the actual game. It doesn't sound to impressive so far, but I'll hold off until I actually play it.Inca Camina and Media Luna got their own buchons and misssions, so I thought La Cruz and Monte Pinchu might get them as well.
I haven't played it myself, but my guess would be that:Eh I'm trying to reserve judgement, but this really feels like it could have been part of the actual game. It doesn't sound to impressive so far, but I'll hold off until I actually play it.
That's separate to the challenges, although the challenges do require you to go into Media Luna.Just today noticed that the new missions spawned in the Media Luna province.
I just went and mucked around with it, and there's a handful of special costumes that aren't available in the main game - in particular, a "CIA Special Infiltration Outfit". It's established early in the main game that the Ghosts are a Delta Force unit working with the CIA, DEA and Joint Special Operations Command, so they're not actually CIA agents. Although I haven't actually gotten into the story of Narco Road, it looks like the main character is a CIA agent. There's also a conversation that the Ghosts have where they note Bowman probably has other operators in the area, so I think Narco Road focuses on an operation running alongside Kingslayer.You have to create a new character? Well that's a bit disappointing
I tend to do it the other way around. I start by exploring a province and gathering intelligence, picking up weapons, parts and skill points as I find them. Then I go and do the missions. Once I have taken the buchon down, I'll get any outstanding gear before doing the rebel side-quests and resource raids. I like to think of it as helping the rebels get a foothold in a province once the cartel has been quashed, but it's mostly to stop the rebels from interrupting my missions. I also tend to walk everwhere (unless a mission requires a vehicle) and I only spend skills points when I check in at a rally point upon entering a province. And I use a custom HUD, with no mini-map or markers.I've yet to complete much of the story as I focus on skill points, weapon cache and side quests first. If a story mission pops up along the way and it's easier to find the skill points or whatever, i'll do them, but I will try to save as many story missions as possible until i've completed most of the other activities.
Yeah, exactly how I do it.I tend to do it the other way around. I start by exploring a province and gathering intelligence, picking up weapons, parts and skill points as I find them. Then I go and do the missions.
I find that if I'm running around trying to collect everything, the game can become a bit of a chore. Especially if I have been playing for a while and my concentration levels start to drop away.I try to save the yellow story missions for last in all provinces
Yes, but on PC.Anybody still play this? Bought it a few days ago on PS4 and I'm enjoying the game but I'm looking for peeps to play it co-op.
Anybody still play this? Bought it a few days ago on PS4 and I'm enjoying the game but I'm looking for peeps to play it co-op.
And I'm on XOne.Yes, but on PC.
Cannot wait for multiplatform playing, for any game.And I'm on XOne.
It shouldn't be too hard to find people to play with through the public matchmaking. Especially since the challenges became available a few weeks ago; some require the community as a whole to work together, while others need you to be a member of a Task Force.Cannot wait for multiplatform playing, for any game.
The whole premise of the game sees you as being over-powered compared to the AI. You are, after all, taking on the role of a Delta Force team. But the game makes up for it by putting you up against dozens of enemies at once. It's impossible to memorise their patrol patterns.mouse and keyboard are OP compared to controller
Am I the only one who wishes that there were more character customisation options? Like the ability to choose your vest layout; it varies depending on your primary weapon. The sniper rifle version looks best, but I prefer assault rifles and sub-machine guns.
There's two balaclavas and two bandannas.I want one balaclava option that isn't the DM Scarf.
There's two balaclavas and two bandannas.
You never know, something might come up in the challenges - there was an "Evil Sun" t-shirt last week that didn't unlock because the community failed the challenge.I know, I just want something more based on the DM scarf in game.