GT6 Demo in July!

Discussion in 'Gran Turismo 6' started by NCRthree, May 16, 2013.

  1. Ridox2JZGTE

    Ridox2JZGTE

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    Well ,they can do what they want, but at least don't upload the time - disconnect the internet once on the track, so the time won't be posted on the board.

    At least think about what PD would do if there are times posted before they should be.
     
  2. ASH32

    ASH32

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    I guess they were not smart enough to do that, they should have done it as posting a time on the leaderboard was always going to alert PD. :lol:

    I wonder if any of them will be banned from the academy, I doubt it but it is possible I guess.
     
  3. LERK84

    LERK84

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    Times were posted, PD have now patched it they will no doubt remove the times & re-open the event on the original date.
     
  4. Jay

    Jay Premium

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    Don't worry, it'll come back when the current trials end.

    The times that were recorded have been deleted, but the category hasn't.
     
  5. Samus

    Samus

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    It's an event for fun, there is no real competition like the other event. All they had to do was delete all of the times an hour before it was meant to really start.
     
  6. ASH32

    ASH32

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    For whatever reason they obviously didn't want people playing it yet because it was locked. They were never going to allow people to glitch to play it.
     
  7. Samus

    Samus

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    Maybe so but if that's the case they should have locked it server side. You even get a warning that your clock is incorrect when you boot it up but still you can enter the demo and play the event. Well, you could.
     
  8. ASH32

    ASH32

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    True, I can't argue with that.;)
     
  9. MeanElf

    MeanElf

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    Bye then.
     
  10. fortbo

    fortbo

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    They removed the event :grumpy:
     
  11. Ramosis

    Ramosis

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    The problem is your saved game. Delete it, or start a new game (US store version) in another PSN account, and you will have km/h and km.
     
  12. dr_slump

    dr_slump Premium

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    It was the most enjoyable event...

    :(:(:(
     
  13. shahar55

    shahar55

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    i did this and that didnt work
     
  14. Coiler

    Coiler

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    Damn just wanted to ask how to unlock the GT3 :/
     
  15. Need4Speed685

    Need4Speed685

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    Apologies to everyone who got their times removed. I'm really sorry. I just wanted to see if the glitch worked and then I could inform PD about it but forgot to. :guilty: :(
     
  16. XxBradCheeseCak

    XxBradCheeseCak

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    I cant wait
     
  17. omgsean1

    omgsean1

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    Never Mind about it.
     
    Last edited: Jul 5, 2013
  18. BURIAL

    BURIAL

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  19. kattjeveln

    kattjeveln

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    Cool!:tup:

    I'm liking Silverstone more and more each time I play it. At first it seemed super tough to pass without making severe errors, but once I'd mastered the difficult sections it's a very fun track.

    For me, the hardest sections were the long right turn after before the double chicane section, and the long right turn before the last chicane. So hard to time those perfectly...
     
  20. I'm think you'll just have to take those turns wide. Don't start going in until you think you can accelerate more than you used to be able to. I'm not sure of the corner names and not entirely sure or can't remember which parts of the track you're referring to, but give it a try unless someone else can give you advice? Throttle, too, though. Find the balance between spinning out or sliding and understeering causing you to go off the track.


    It's basic, but ehh. Do what you can?
     
  21. Inferno251

    Inferno251

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    Yesterday I was able to finish all of the events and time trials (probably will continue to grind for a better time), and here's my impressions-Pros Vs Cons and other observations in between:

    Pros:
    -Visuals are a great improvement from GT5:
    *Track visuals are way better in GT6-especially Autumn Ring :boggled:
    *Blocky shadows are a vast improvement from GT5. :drool: :tup:
    Not saying it's completely removed, but most of the blockiness is less noticeable and more minuscule
    *pixelation from tire smoke vastly reduced from GT5-I don't think I noticed any at all :bowdown:
    -Physics are noticeably different from GT5
    *roll is incredibly noticeable
    -Fast loading times and UI (whilst only a demo, it would be nice for this to occur in the final product)
    -Clean and less cluttered menus compared to GT5 :bowdown:
    *The menu design reminds me of GT5 Prologue and what should have been in GT5-clean and simple
    -The music :bowdown:
    *most of the menu music originated from GT5 Prologue. I found the music in GT5P a lot more enjoyable to listen to compare to the default music in GT5
    *race music, again, most of the songs originated from GT5 Prologue, and I enjoyed listening to them more than the default race music in GT5
    *the three tunes upon the race menu-when starting a race (Runabout by Nittoku Inoue) starting a time trial (the tune with the guitar riff-We don't know its name at the moment) and ending a race/time trial (Flatout by Mitsutoshi Satoh) are epic :drool:-especially the last one.

    Cons:
    -No damage (no surprises there, and am not expecting much since the GT6 damage will be the same as what was in GT5-however, if more fully premium cars (or all) can have the same damage visuals like the premium rally cars did in GT5-with bumpers and doors falling off-I will be happy with that. Furthermore, make mechanical damage mandatory in event races and upon finishing races where damage is sustained, keep the car in its damaged state until it is repaired)
    -Poor AI (I know it's only a placeholder. I like to see the new AI system implemented in GT6 please-even if it needs to be added via an early update :indiff:)
    -Sounds are pretty much the same as in GT5 (again, I know it's only a placeholder. I like to see the new sound system implemented in GT6 please-even if it needs to be added via an early update :indiff:)
    *NOTE:Selecting small theatre or large theatre in the options menu will have the same effect in GT6 as it does in GT5-see here to understand what I'm on about
    -Whilst times for loading replays are decreased compared to GT5, they are still pretty slow to load up :grumpy: :tdown:

    Other Observations:
    -The tutorial when upon first playing, I don't know what to say. I don't like it but I don't hate it either :irked:
    -the following features and implementations, whilst unavailable in the demo, I am looking forward to if implemented into the final product: :eek:
    *Test drive (last saw this in a GT5 Prologue screenshot, but wasn't implemented into the game)
    *The ability to change racing gear at the garage-unlike in GT5 where you had to go to another menu

    Overall i'm looking forward to further announcements (at Gamecom and TGS) and the final game itself. If they can 'iron up the bumps' so to speak ;), and implement the new sound and AI systems, I think GT6 would be a great game and be the next 'step up' from GT5 :D.
    This is all I got for now. I may change it if around if there are some more things that come to mind :).
     
    Last edited: Jul 5, 2013
  22. Dmarc_Atl

    Dmarc_Atl (Banned)

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    Wait, so there was glitch to drive the gt3 gtr early,and I missed it and now I have to wait til the 29th?
    [​IMG]
     
  23. IROC89CAMARO

    IROC89CAMARO

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  24. IROC89CAMARO

    IROC89CAMARO

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    I am glad there making it for the ps3, what you see is all the ps3 has folks. I think it looks better then any Forza ever made imo.
     
  25. HBR-Roadhog

    HBR-Roadhog

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    Bite your tongue man :ouch:, no delays please.

    That should say even if it needs to be added via an early update but not delayed. I'd rather have the game on schedule even if the AI and sound are still on par with GT5. They did say that in the changes they had made one of them was to make it more flexable to being updated so that should be an option rather than delay.
     
  26. boomee

    boomee

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    People would just be honest and wait for it to come out
     
  27. Dan

    Dan Premium

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    Gran Turismo meets Borderlands.
     
  28. IROC89CAMARO

    IROC89CAMARO

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    In 10 years there willl be a custom shader pack for GT6 indeed.
     
  29. Please tell me that you/he's not referring to this post I quoted below. I've only done the first tests that lead up to the full lap.

     
  30. PepeMickey

    PepeMickey

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    No, just no, can we please stop with that terrible practice of releasing broken games and then patching them. Releasing a patch on consoles isn't nearly as easy as it is on PC's, it's easier for everybody if PD delays it a bit. Saves space on your HDD and PD can work faster and they will get higher ratings if the game ships with the brand new sound and other features.

    Look at GT5 for god's sake, we never got a game-changing patch, they just added options, it took them 2 years to add a race BGM setting to the quick options menu. If GT6 ships with the old sound and AI it's over, it won't get fixed. Is that what you want?