LM Ultimate PC Game

  • Thread starter Thread starter jonoholland29
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Deal nearly done with a porting partner for console versions. Expected to start work in the next few weeks, release hopefully sometime next year (probably late Q3 or Q4).

Sadly I do think that lessens the chance of VR2 support if the devs aren’t handling the port themselves.
 
Deal nearly done with a porting partner for console versions. Expected to start work in the next few weeks, release hopefully sometime next year (probably late Q3 or Q4).

Sadly I do think that lessens the chance of VR2 support if the devs aren’t handling the port themselves.
I wonder if this is in response to Project Motorsport - those two seem to be heading in similar directions (although starting from different perspectives)
 
I wonder if this is in response to Project Motorsport - those two seem to be heading in similar directions (although starting from different perspectives)
Don't think it's related. They just seem to be in an improved financial state, so can expand things now the 1.0 release is out.
 
Finally got to play LMU.

My first impressions are very good. Excellent force feedback, excellent driving feel. I'm impressed. The FFB is on par with the original AC and iRacing and feels superior to ACC (which I never liked that much). Don't get me wrong I love ACC but the force feedback is not great.

My only complaint is that the DLC's are pricey. Very few tracks are included in the base release.

But this was much better than excepted. Wow. This game deseves its own section here at GTPlanet.
 
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