NASCAR in GT6?

  • Thread starter Thread starter Afrodeezy
  • 478 comments
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Should every NASCAR be in GT6?

  • Yes

    Votes: 157 54.3%
  • No

    Votes: 132 45.7%

  • Total voters
    289
I despise it. The AI needs to be extremely smart for that sort of pack racing to bear any resemblance to real-life NASCAR, and obviously it's no where near that level. And I very much doubt it will be in GT6 either.
 
Yes, why not? I think NASCAR is pretty good, especially if racing on circuit tracks. The improvement should do well in GT6. 👍
 
You guys asking for older nascar's and more variety of nascar's. I want more variety of f1's like ayrton senna's formula 1 car but that's not going to happen they're Going to be working on tracks they don't have time to create things like older gen nascar's or f1's it's just not going to happen.
 
If PD implements it properly, based around Ovals and Road courses more suitable to NASCAR Spec vehicles, im for it.:gtplanet: Return of Sonoma if licensing isnt an issue, and 2 or 3 more Ovals with various banking themes. 👍
 
Now that there are no new NASCAR video games being made (at least no good ones) I think every NASCAR driver and car should be added to GT6. Also add a few more NASCAR tracks and a few classic NASCARs too.
 
As cool as that would be that would be a lot of sponsors they'd have to pay for right?

Or do they just have to have full rights to the NASCAR license?

If anything I want more variation on the tracks, like night time Daytona races with just the spotlights and the crowds and make it more immersive.
 
I believe NASCAR (the sanctioning body) owns all the rights and can license any company they want for any purpose. I wouldn't be surprised if individuals, teams and sponsors who compete in NASCAR sanctioned events sign waivers to that end.

I wouldn't hold my breath waiting for NASCAR to give full rights to any game maker that wasn't going to put that discipline front and center in their game.
 
MOPARbarrett5
Now that there are no new NASCAR video games being made (at least no good ones) I think every NASCAR driver and car should be added to GT6. Also add a few more NASCAR tracks and a few classic NASCARs too.

You know NASCAR is a niche motorsport, right? Yes, it's popular locally, but globally it lags behind F1 by about eight to one. It's not just as simple as that, either. As much as people like to argue that NASCAR isn't just ovals, the Sprint Cup, the top NASCAR series, has just two token road races out of a busy calendar filled with plenty of ovals, so the truth is that it really is an oval series.

This is important and very relevant because oval racing is a niche interest, since the vast majority of racing series around the globe are various sorts of road racing. Road racing's popularity obliterates ovals. Not surprisingly, in racing video games oval racing is absolutely dwarfed by a mountain of road racing games, including all your multi-million sellers like Gran Turismo, Forza Motorsport, and Need for Speed. Racing gamers want road racing, not roundy-round.

Don't look around at the folks you personally know and assume NASCAR is the big, hot thing, because it isn't. It's just hot in one country out of over two-hundred; one country that, while more populous than almost any other single nation, still accounts for just 4.5% of the world's population. The other 95.5% aren't NASCAR country.

"But NASCAR is viewed in over a hundred nations!" Yes, but if fifty people in Bullcrapistan tune in then those fifty count as viewership for a nation. It doesn't mean huge chunks of those populations are tuning in; just that somebody is.

The point is that NASCAR fans think the series needs a bigger presence in GT, but a larger oval presence doesn't really belong and it doesn't match the interests of the majority. Sure, most racing fans don't mind playing NASCAR a bit, but they don't want massive representation in GT.

So, what this means is we don't need more ovals or more NASCAR events, unless for every one new oval we get at least a dozen new non-NASCAR road courses, or similar for events. However, there is little excuse for not getting all Cup liveries in there since, if they already bother modeling the cars, liveries are just a matter of some texture maps to paint on the outside.
 
Now that there are no new NASCAR video games being made (at least no good ones)

You say that, but I don't think GT5 was anything beyond mediocre when it came to an immersive NASCAR experience. There was no hint of the nuances involved with stock car oval racing that separates it from road course racing, at all.
 
The point is that NASCAR fans think the series needs a bigger presence in GT, but a larger oval presence doesn't really belong and it doesn't match the interests of the majority. Sure, most racing fans don't mind playing NASCAR a bit, but they don't want massive representation in GT.

NASCAR is gaining in popularity over seas and even more in the states where it already is very popular.

Even if you don't bleed NASCAR you have to understand that if the game wants to be a simulator and try and give every racing league it's time in the spotlight, it really should give it more.

Like how rally racing deserves more tracks and cars other than the few it contains and how F1 deserves more cars.

Now I don't necessarily care about these two types of racing as much as NASCAR but if they did a good job of making it more intriguing to the general public with more diversity and car choices that aren't just generic, you could gain more popularity for it like how NASCAR did for me.

I'm not saying NASCAR deserves every track and car because this isn't a NASCAR game, but with just a but more effort and content, it could fulfill the need of those "niche" racers and possibly interest more to NASCAR racing in GT
 
Now that there are no new NASCAR video games being made (at least no good ones) I think every NASCAR driver and car should be added to GT6. Also add a few more NASCAR tracks and a few classic NASCARs too.

I wonder why they dont have all the cars to begin with. Theres only 3 different body styles and everything else is just a livery.

Watkins Glen would be a nice NASCAR track to add. I dont see much of a reason to add another oval if the NASCAR car and draft physics continue to be as broken as they are in GT5. Im hoping for a more detailed track editor so we can build as many ovals as we'd like.

As for Classic NASCAR, yes. I would like to see a car from the 90s and 80s
 
I think GT6 could try putting at least 1 NASCAR from every year in the game but it would probably be in DLC.
 
I'd be MUCH more concerned about having more NASCAR tracks than cars (or really in this case, paint schemes). It'd be even less of an issue if we had a sufficient livery editor.

Most people that aren't very literate in NASCAR knowledge tend to say something like "All the tracks are just circles, they're all the same, etc.". That's not true at all, even for tracks that look similar from an overhead, or two-dimensional view. Look at iRacing. They laser scan their tracks, so what you get in-game is as close to it's reality counterpart as today's technology will currently allow. If you've driven, say, Atlanta and Charlotte, you know they're drastically different.

If NASCAR returns in GT6, do I expect PD to include all 23 Sprint Cup tracks (21 ovals)? I'd like that, but it's definitely asking for a bit much.

- Atlanta
- Bristol
- Charlotte
- Darlington
- Daytona
- Indianapolis
- Martinsville

That's only 1/3 of the total amount of current Sprint Cup ovals. Seems reasonable. And of course, they'd all need to have dynamic weather/time options as well. Though, Indy and Martinsville don't have lights, so that would certainly be interesting.

Considering that GT is a road course-driven game, throw in Sonoma and Watkins Glen as well.
 
NASCAR cars in GT5 have differing interiors, so it's not possible to do a straight texture change, it wouldn't be authentic.
 
You know NASCAR is a niche motorsport, right? Yes, it's popular locally, but globally it lags behind F1 by about eight to one.

Hello WRC. Hello DTM. Hello SuperGT.

The niche argument can be used against all the series represented in the game; heck, how many of us found out about JGTC/SuperGT because of GT?

However, I've no problem with the NASCAR vehicles being in the next iteration, with a pretty big caveat:

You say that, but I don't think GT5 was anything beyond mediocre when it came to an immersive NASCAR experience. There was no hint of the nuances involved with stock car oval racing that separates it from road course racing, at all.

SG nails it; NASCAR felt like little more than an expensive exercise in license flag-waving. Ironically, due to the lack of flag-waving in the actual races :sly:. GT's tuning menu is woefully out-of-depth for oval racing, as well.

However, there is little excuse for not getting all Cup liveries in there since, if they already bother modeling the cars, liveries are just a matter of some texture maps to paint on the outside.

Well, and the unique interiors...
 
Well, I'd rather play the not good NASCAR game for NASCAR than GT5 for NASCAR anyway.

I wouldn't mind if they kept the same representation for GT6, maybe add Sonoma and Watkins Glen.
 
In GT5, I never use them, I don't like them, NASCAR is crappy in GT5 and there's already too many of them in my opinion (2010 and 2011 models).

Rather put the damn WRC cars in, having only 4 WRC cars is a waste of PD's license.
 
I like how you just brought back a 2 week old thread

And every NASCAR in GT6? HECK NO!!!! If you get every NASCAR I want every formula 1 car and rally car!!!!
 
TuomaZ
Rather put the damn WRC cars in, having only 4 WRC cars is a waste of PD's license.

Honestly I don't want them to put in WRC if the tracks do not have a complete overhaul. Because those garbage dirt and snow tracks that they have in GT5 are just plain garbage.

If the tracks look like something from the Dirt series I am all for it. If not then I will simply just not want it nor play it.
 
Yep, I wasn't really into NASCAR myself but I was happy it was in it! And with the next title coming up they have already put in the R&D and basic structure all they need to do now is improve it! Plus it give's a greater level of immersion to Car racing having different type's of Motorsports! PD just need to focus themselves on implementing a better structure to place them all in!
 
To be honest, for someone like me who doesn't really care about NASCAR, the cars are so similar that I'd rather PD didn't add any more and instead concentrated on adding nice road cars, as well as improving the physics.
 
Not only the cars, but the tracks are also nothing but Ovals. Of course some of them have road variations, but asking for like 20 different oval tracks is bit much. Since Ovals are so simple, perhaps we may be able to make one in an updated track generator.
 
Rather put the damn WRC cars in, having only 4 WRC cars is a waste of PD's license.

WRC License???? Where? Are you sure you are playing GT5??? (sarcasm)

The License thing is a complete joke....

To be honest, for someone like me who doesn't really care about NASCAR, the cars are so similar that I'd rather PD didn't add any more and instead concentrated on adding nice road cars, as well as improving the physics.

This. 👍
 
If an opportunity is there for GT5 to corner the Nascar Sim market, I think they should take it, but only if they are willing to add some more Nascar tracks otherwise it's wasted effort. Modelling dozens of cars takes time and resources, and it's a waste in my opinion, if all you can race on are Daytona, Indy and Motegi as far as ovals go. A combination of at least 10 tracks, short, medium and full size including the classics would be great. Classic Nascar, especially from the 60-70's would really push it over the top.

Do it right or don't bother.
 
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