Oh come on guys...
To be fair all the good things about the game, and it has plenty of them, but they do not warrant a defence for the bad.
Excellence and quality should be expected from a leading studio. Particularly one with so much history in racing games development never mind one bragging it is passionate and made by racing game fans, for racing game fans.
How can so many obvious and multiple failures of quality control be easily excused, or should so many be?
I think they (SMS) deserve the rants and whining just as they do the credit for the good things.
For instance, having a list of compatible wheels announced months before the release gives the impression they were putting in a great deal of effort with the various manufactures (during development). So why such a disaster with even the fundamental aspect of listed compatible controllers working with the game and not properly implemented?
Slightly Mad's Ian Bell said in an official statement 18/02/2015.
"Moving a release date was not an easy decision to make, as we know our fans are eager to get their hands on Project CARS"
"But we know that these extra days will allow us to provide the best game experience that our fans deserve. We assure you the wait will be worth it when the game does arrive early April".
Anyone feel they want to assure Ian Bell that he was talking out his ....
We should trust any further announcements because?
I would not be surprised if proper fixes take too long to appear people will move onto other games. If this is so they only have themselves to blame for the blind truths that were hidden as once again PR TALK is often not the true story.
3 Years of waiting Ian, you know this ain't good enough...
Last edited: May 24, 2015