RIDE 3

Discussion in 'Console & PC Gaming' started by DarthMosco, May 16, 2018.

  1. Wolfe

    Wolfe Premium

    Messages:
    12,258
    Location:
    United States
    @Rinsky -- Ride 3 also includes (much shorter) road circuits that are similar to the roads and streets of the Isle of Man. So you can still zip between hedges and down village streets. :tup:
     
    zargdin and John Wells like this.
  2. Populuxe Cowboy

    Populuxe Cowboy Premium

    Messages:
    5,512
    Location:
    United States
    I played TT back in the day, and I play Ride3 now. Ride3 has an excellent list of bikes and tracks. It's the best of the current generation. But TT is still the gold standard for game play and intuitive riding.
     
    Rinsky and John Wells like this.
  3. Wolfe

    Wolfe Premium

    Messages:
    12,258
    Location:
    United States
    I believe he was referring to TT Isle of Man: Ride on the Edge, not Tourist Trophy, just to clear up possible confusion. :)
     
  4. Populuxe Cowboy

    Populuxe Cowboy Premium

    Messages:
    5,512
    Location:
    United States
    You're right, I was thinking Tourist Trophy.
     
    John Wells likes this.
  5. die996

    die996

    Messages:
    247
    Yes, I'm off by like 1,5 seconds. Maybe it's because I don't use enough riding aids but I don't think I'll ever get the gold in that one.
     
    John Wells likes this.
  6. Rinsky

    Rinsky Premium

    Messages:
    2,232
    Location:
    United States
    Again I want to thank everyone for their input and advice and I can't wait to try out Ride 3.
    I've been a huge Ducati fan since the early 80's and Ride 3 has a very nice lineup.
     
    John Wells, zargdin and Wolfe like this.
  7. Wolfe

    Wolfe Premium

    Messages:
    12,258
    Location:
    United States
    @Rinsky -- You mentioned you had not played motorcycle games before. It occurred to me to mention that you should not shy away from "Normal" mode instead of the "Pro" setting, or any assists you may find helpful. The way this game is set up, going all-in straight off the bat is a challenge even if you've played motorcycle games before.

    Personally, I prefer playing on "Normal" after all anyway. It's just more sensible given the limitations of your input with a gaming controller, IMHO.
     
    Don Lardner, John Wells and Rinsky like this.
  8. Rinsky

    Rinsky Premium

    Messages:
    2,232
    Location:
    United States
    Normal mode sounds good to me. Believe it or not I have no intentions on playing this game online against others.
    I already run an online series in GT Sport and that's where I do most of my competitive stuff.

    I want to just kick back with Ride 3 in single player mode and have some fun without trying to be competitive. Call it more of my relaxation game if you will.
    I've been riding motorcycles for over 30 years but for some reason I've never bought a motorcycle game for any of the Playstation consoles over the years.

    I don't know a lot about Ride 3 yet but hopefully it has a nice single player Mode to enjoy.
     
  9. Exup

    Exup

    Messages:
    28
    Honestly I didn't find that one that hard... I can try to make a video and post it here in order to help you. Maybe you're using some different lines.

    It is possible to lower 1 sec more...but it won't be a "clean" lap.

     
    Last edited: Feb 19, 2019
    John Wells likes this.
  10. die996

    die996

    Messages:
    247
    No wonder I'm not quick enough, this damn game's physics are so stupid the good lines into Redgate (1st turn) and McLean's (3rd main right corner) make no sense when compared to real life. This realization is rather disappointing.
     
    John Wells and Exup like this.
  11. Exup

    Exup

    Messages:
    28
    Well...the bike itself doesn't help...it has a nice engine...but it's weird by itself :-D
     
    John Wells likes this.
  12. Exup

    Exup

    Messages:
    28
    The weekly Challenge that ends today... I only tried it today and loved it...the bike is fun with no TC :-D

    Not easy to reach Gold...but the trick was not to drift so much and keep both wheels on the ground.

    BMW S1000RR - Road America - Weekly Challenge

     
  13. die996

    die996

    Messages:
    247
    I've watched races held at Donington Park for over 20 years. MotoGp, WorldSBK and BSB just to name the 3 better-known ones. I'm the kind of guy that pays attention when watching a race so I know the lines by heart, it's one of those tracks where I'm instantly quick in almost any game possible. This freaking game ignores how racing lines are supposed to work, it tells you to not use the full width of 90% of tracks, VERY LAME.
     
    John Wells likes this.
  14. Exup

    Exup

    Messages:
    28
    In Donington Park I can't help or give my opinion...because I've never been there, so I take your word on that. Regarding Portimão (Algarve Track in Portugal), the lines are very realistic. the circuit is perfect. I've race there many times and the game is flawless....except the fact of the version used on the game is not the one used on the motorbikes (one corner is too far ahead... it's not a big difference tough).
     
    John Wells likes this.
  15. Wolfe

    Wolfe Premium

    Messages:
    12,258
    Location:
    United States
    I think some of the target times simply expect you to push the bike to its in-game limits to an extent that sometimes involves getting away with things you wouldn't do in real life.

    It's not the most realistic motorcycle sim in the world, just an enjoyably dynamic yet approachable one that also happens to be a pretty well-rounded game.
     
    Exup and John Wells like this.
  16. Don Lardner

    Don Lardner

    Messages:
    29
    I don't know about the time trials.....my brain is fried trying to finish the endurance races lol
     
    John Wells likes this.
  17. wigs2009

    wigs2009

    Messages:
    83
    Hey guys,I'm having a little trouble unlocking the Grande finale... have I to complete all the races or is there certain ones that should be completed... Thanks.
     
    John Wells likes this.
  18. Exup

    Exup

    Messages:
    28
    Sometimes I tend to forget them too :-D.... but this one was really cool. Let's see about the next one.
    Still didn't reach the endurance... every time I think I'm progressing in the Career, Milestone launches some new events and bikes... :-D
     
    John Wells likes this.
  19. Exup

    Exup

    Messages:
    28
    She's out :-)….and it's fast :-D

    [​IMG]

    Took some Laps to try it... it's not a fun bike to ride, but it does the job pretty well.
     
    Last edited: Feb 21, 2019
    die996 likes this.
  20. Scaff

    Scaff Staff Emeritus

    Messages:
    23,102
    Location:
    United Kingdom
    2-Stroke DLC Garage view



    Gameplay and replay:

     
    Last edited: Feb 21, 2019
    Griffith500, John Wells and Exup like this.
  21. wigs2009

    wigs2009

    Messages:
    83
    Sussed it lads , thanks john wells for the help and likes.
     
  22. John Wells

    John Wells Premium

    Messages:
    2,637
    Location:
    United Kingdom
    No worries wigs, I managed to do the 250 time trial at Donington Park, put some slicks on got gold. Could see my time was going up in the splits, so happy.

    Scaff that's a really good pack, going to get that one, just for 500.:D
     
    wigs2009 likes this.
  23. Wolfman_UK

    Wolfman_UK

    Messages:
    51
    It must be said that I never buy DLC for games because I think it is a bit of a rip off that the downloads were not part of the original game and am not a fan of supplying these companies/developers even more of my hard earned money than already spent on the original game.

    That being said, I have got all of these for Ride 3 and regularly check their website for when the next one comes out. I think the game is outstanding, despite its foibles, and generally have to force myself off of it to go to bed at night.

    I got the game for Christmas and still only have 1/3rd of the stars (do a lot of hot lapping around the ring!) and happy moving along at my own pace.
     
    wigs2009, John Wells and MrCrynox like this.
  24. Griffith500

    Griffith500

    Messages:
    8,501
    Not my experience of the track in the game, and having ridden there for reals, albeit only one day and somewhat slowly.

    From the video there was plenty of time left on the table at Redgate because of the tight entry. From all the hotlapping I do there, I'd say there's no way it wouldn't be faster to come in on a wider line in the game. It is a tough corner though, takes skill to park it on the apex with trail braking. Easily my weakest corner at the track, real or in-game.

    Not sure about your issue with McLeans, there can be multiple lines through there depending on how "brave" you are through Schwantz curve, but it looked textbook to me. Again, if it is sub-optimal, then there is even more time to be had than was achieved in the video.


    Both corners have a deceptively late apex, and require patience. What you suggest about the racing lines would imply severe shortcomings with some of the basic physics book-keeping in the game, particularly in terms of tyre model (traction circle) and angular acceleration (corner radius - i.e. the line). That has not manifested itself in any other way in the game...



    So get to it; 'bout time you put some effort in if you've had it so easy all these years ;)

    (Or, maybe you just need the stickiest tyres and all the upgrades? If anything is LAME about this game, it's the way those are handled).
     
    John Wells likes this.
  25. die996

    die996

    Messages:
    247
    @Griffith500 - You are not supposed to take the realistic lines, that is exactly my problem. I am seasoned player and motorbike rider, been doing both for 20 years. This game does not obey real riding concepts much at all and it drives me mad. This game's problem is not being unrealistic (even arcade racing games sometimes follow how racing lines work), it is just wrong, you cannot use real-life concepts to be quick.
     
  26. Griffith500

    Griffith500

    Messages:
    8,501
    The two stroke pack is a nice diverse bunch of stuff, might get this one!

    If you are saying the game rewards unrealistic lines in terms of absolute pace and lap times, then I disagree entirely.

    You will always be faster in this game by following the classic racing line.

    What's unrealistic is the level of grip on offer and the complete absence of a stability penalty for heavy handed inputs, which naturally can mask line errors.
     
    John Wells likes this.
  27. Don Lardner

    Don Lardner

    Messages:
    29
    I'm sure I'm in the minority here....but after doing the Macau endurance race I would gladly participate in a write in to replace it with something like Spa or Phillip Island.

    That track is just not fun to ride on anything with more than 400-500PP.
     
    Last edited: Feb 24, 2019
  28. wigs2009

    wigs2009

    Messages:
    83
    I mastered Macau in ride 1 and ride 2. I can't master it in ride 3. Game physics... or maybe my old age lol
     
    John Wells likes this.
  29. John Wells

    John Wells Premium

    Messages:
    2,637
    Location:
    United Kingdom
    Think its because, little narrower, than what it was and its in the dark.
     
  30. die996

    die996

    Messages:
    247
    Scaling in this game is "weird" to say the least. Some real places like The Snake, Macau, Imatra and so on have seemingly-unrealistic widths and corner shapes.
     
    John Wells likes this.