Could be running on a PS5 dev-kit but I doubt PS5 will do 8K.
At this early stage the PS5 is just a spec target for developers to aim towards.
At this early stage the PS5 is just a spec target for developers to aim towards.
There is where thread dedicated to whining and crying. Look it up. Your comment has no relevance to this topic and offers nothing.They can push the graphics as much as they want. I am so disappointed with the Series. They lost me with GT6. Maybe i have just grown out of GT, since it is not evolving. The main aim should be immersion and not over the top graphics. With VR they had the chance and they blew it with that silly VR-Tour crap. To many fake tracks and cars and wats that BS with the Gruop 1, 2 and so on? With the official FIA Licence no GT3, GT4 or LMP? „The Real Driving Simulator“ has bin turned into „The Real Photo Simulator“. So much potential and resources wasted on useless crap in the game and that with 5 to 6 years of development. Sony should fire Kaz an put someone in charge who actually loves motorsport and not just himself.
Got old PlayStation consoles laying around? Hook em up to your PS5 for more power!Posibly several PS4 sinchronized working in parallel, Polyphony used that trick before
https://www.eurogamer.net/articles/...o-of-sonys-gran-turismo-at-4k-resolution-demo
It's definetly a PC,i doubt PS5 will be able to achieve 120FPS,only in recent years 60FPS started becoming the norm,and 4k60fps is still hard to achieve.
Sony should fire Kaz an put someone in charge who actually loves motorsport and not just himself.
Most, if not all, professional first person shooter players already demand 144FPS, albeit still at 1080p, so 120FPS really isn't beyond the realm of possibility.
Also Sony really appear to want to push VR hard - they're basically throwing money at it, and if they continue to do so with the PS5 then it seems likely that they're targeting 120FPS at 4K for the PSVR2, which with the right hardware is also not outside the realms of possibility
On top of that the rumours that I've heard surrounding the PS5 is that it is going to be one hell of a monster - but hey they're just rumours
Maybe they will explain some of the magic behind the engine :
Live Replay Movie Creation of Gran Turismo
We perform live replay movie creation using the recorded play data of Gran Turismo. Our real-time technologies enable movie editing such as authoring camerawork and adding visual effects while reproducing the race scene with high quality graphics from the play data. We also demonstrate some recent development for the future.
https://sa2018.siggraph.org/en/attendees/real-time-live
Ray Tracing should be able to make reflections of the actual surroundings not only things that are rendered at the time on the screen. As the original post i was refering to was saying. (tunnel something)"Only" IMO, it's a pre-rendered scene on monsters PCs and far beyond PS5. And what is the difference between a ray tracing scene and without it?
I think the dev kits are made and rumored to being used by some devs. Sony might even announce it at PSX next year for a 2020 based release duebto fact of e3 and PSX cancellation.
Watch the latest news and rumours, theres quite alot out there now... Very interesting!
The live feed on the big screen in Madrid, like the other events, would have been generated by a normal, common or garden, PS4 Pro (albeit with a secret sauce version of GTS for Ollie to select cameras and views).Well, same thing in Madrid. It didn’t occured to anyone that the live spectacing feed on the big screen looked absolutely crystal clear and beautiful, while running at (at least) 60fps?
I wonder if it was running on a high-end PC or a next gen PlayStation.
The live feed on the big screen in Madrid, like the other events, would have been generated by a normal, common or garden, PS4 Pro (albeit with a secret sauce version of GTS for Ollie to select cameras and views)..
PS5 Pro will be running in 8K !!! I'd bet on it!
I really really hope there will be no more Pro version or anything like that.PS5 Pro will be running in 8K !!! I'd bet on it!
PS5 Pro will be running in 8K !!! I'd bet on it!
Nah, you can do decent reflections even with cubemaps and it's way less demanding than RT would be.Ray Tracing should be able to make reflections of the actual surroundings not only things that are rendered at the time on the screen. As the original post i was refering to was saying. (tunnel something)
But it is much, much more HW demanding than traditional simplified method of reflecting ''world'' on our cars in games.
No tech expert. Someone might explain it better.
Nah, you can do decent reflections even with cubemaps and it's way less demanding than RT would be.
All this talk about 8k...
I'd take 1080p with real time ray tracing over 8k any day.
When you watch 1080p tv it doesn't look any less real than 4k tv. And as we're not at photo realism yet why on earth are we so focused on resolution?
Boggles the mind. Put the power towards making it look better, not just making things far away clearer.