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Discussion in 'GT5 Course Maker' started by R1600Turbo, Dec 17, 2010.
See new thread HERE.
Love the Battlehill Park. Nice driving too - showoff
The name of that track might change slightly. I forgot what I called it, but I think it's pretty close. I will update it tonight.
, particularly to Bettlehill Park
I prefer to keep the technical sections at 0 or +1, with the faster sections wider at +2 or +3. I feel a wider track is best for racing.
I like to run 1 sector at 9 or 10 complexity and 10 corner sharpness. It does require several tries to get a decent topographical layout but those tight corners make it more interesting. And yes, straights are your friend so I also run a lower complexity section to get a decent straight. The track maker always gives you a pit straight, so 1 low complexity section will give you a "back straight".
Do you think you'd be able to post images of the actual circuit diagram? It would make things a lot clearer.
Yeah, forgot to do that. I'll get some pics tonight, although I won't be able to post them until Monday.
Here's a couple more. I will have internet access starting thursday, so these will be available for sharing after that.
Nice Work. Has anyone made any older GT tracks (Red Rock Valley, Motegi, El Capitan, etc)?
The track editor cannot be used to create "actual" circuits, whether they're real or exist in a game. The reason is because you do not have control over the placement and angle of individual corners - you can only alter the settings for overall sectors around the circuit.
I've been wondering - I live close to Road Atlanta and have driven the course several times now. I'd love to have it in GT5. Would it be possible to mess with the editor until I got the settings right to approximate the shape and length of the track, then randomly select different topographies until I found one that fit the hills and valleys of the real thing? Has anyone tried to duplicate a real-world road course yet?
Dude, read the post directly above yours...
He's just saying you can't be precise about it. With enough messing around, I'm sure you could get close to the same profile of the course. If you could, then you'd have to get the terrain close. I'm just asking if anyone's really tried a real course and what kind of success they had.
Sure, you could probably do that. Have you got a spare decade that you could dedicate to it?
Like they say; 1000 monkeys on 1000 typewriters for 1000 years
It took me over 100 tries just to get a random track with no stupid jumps or corners on hilltops.
I agree Road Atlanta would be one great track to create along with Mid Ohio and Road America just to name a few. You would think PD would have put more American race tracks in the game to get more interest in it from the USA.
I don't see how American racetracks would generate sales. Interest, sure. Sales... probably not.
As a Canadian it would be cool to see Mosport or Gilles Villeneuve Circuit, but it's not influencing my purchasing of the game.
We could say the same about your tracks too. I for one think the US has a lot of great tracks...
Road America, Watkins Glen, Sonoma... Personally I'd rather drive any of those than Laguna Seca. lol
Miller Motorsports Park is a favorite of mine.
Road Atlanta is good, VIR is pretty good. The rest I feel kinda 'meh' about. I'd love to see vintage circuits (that no longer exist because they are too badass dangerous) re-created. Think about the original Spa or Hockenheim or Monza or Reims.
You can't randomly select topographies. Each style of track is ONE topography, which can have track laid over different parts of it. The topography looks different because it's shifted to fit onto the map with the track in the center, but it's all from the same big topography...
nice tracks. but i just say, the track editor is crap.
i dont wana make random tracks. i wanna say 100m straitght then up a hill in a curve... but only random shizzle is not that what i want.
so when the editor stays like that. i just can say its crap!
I wouldn't go that far. Sure we can't recreate real tracks, but the track "generator" as I like to call it can actually come up with some good tracks. As per my examples on the first page.
Tracks are now available for sharing.
When I get my PS3 back from my pal (in a couple days) I'd like these tracks.
I like these tracks!
I'll give it a go when I get back to my ps3 in a few days.
I'll add you guys tonight.