Will you be updating to 2.12?

  • Thread starter Thread starter CodeRedR51
  • 780 comments
  • 46,670 views

Will you update to 2.12?

  • Yes

    Votes: 341 78.2%
  • No

    Votes: 95 21.8%

  • Total voters
    436
The answer is clear... of course.

And for those of you who won't be, because your precious hacks are more important to you than the only decent racing in the game (the AI makes a mockery of racing bots), farewell, so long, Auf Wiedersehen...

Nobody that buys a racing game to, well, RACE is going to miss you. It's pretty obvious by this point that you are only obsessed with all this ephemera because you are poor drivers, and don't enjoy competitive opponents. Best of luck with the AI. You deserve them!
 
Hmm...are we getting desperate? You must be to focus on my font style.
Focus on it? Its irritatingly obvious unless I don't look directly at the monitor, which makes operating my PC a little tricky. Desperation is a way off yet though and it would take more than an irritating font and teenage arrogance to bring that on, I'm sorry. 👍

I didn't say I knew anything (I know how the AUP works); I just posted some 'out of the blue' information - obviously it's validity will depend on whether or not the things come to pass.
No, you implied. Valid or not, still unwelcome and unnecessary

Either way, please cut out the whole philosophical cr*p you replied with, and accept the fact that I couldn't give two 🤬 about what a bunch of strangers on the Internet think about me and my 'advice'.
It wasn't philosophical, it was analytical. If you don't care, just be quiet.
 
Remind me, a short wheelbase automatically means a car handles better, right?
Faster turn-in, high speed instability? Or is it bigger turn-ups and high speed inability? Damn, I know this one....
 
Focus on it? Its irritatingly obvious.

It's how I want to post; so sorry, but it's how I'll be posting. 👍 Regardless of how you feel about it.

Desperation is a way off yet though and it would take more than an irritating font and teenage arrogance to bring that on, I'm sorry. 👍

Teenage arrogance is a damn sight better than Middle-aged desperation. You have nothing better to do at 11:00 at night, than comment on someones posting style? :lol: Yeah...no thanks.
No, you implied. Valid or not, still unwelcome and unnecessary

Again, I merely made a judgement, whether you like it or not. And, again, whether it's necessary/valid or not, all depends on it's fruition.

It wasn't philosophical, it was analytical. If you don't care, just be quiet.

Whatever it was, it's not something I plan on concentrating on for long. It's probably better if I move on, I don't want to pull you away from your obviously frantic life of pointing out and whinging about the menial. 👍

Teenage arrongance, Out - Over.
 
If they try to further restrict hybrids it would probably be another couple of months before another patch is released. Even if I was banned I could have every car back on a new account within an hour, or I might just end up loading one of my old saves and going back to 2.11.
Can you be sure they won't go direct to IP ban next time? It has to happen at some point...
 
My boy Jack will have a new hack system up today.. :rolleyes:
I no longer will sweat losing my cars..

Yeah, it's only a matter of time before they're back. It's a battle PD won't win. I remember when the Rfactor people tried to stop modding.. LOL

I'm willing to bet a someone is using hybrids on 2.12 as we speak. Let me know when the new editor is up ;)
 
Yeah, it's only a matter of time before they're back. It's a battle PD won't win. I remember when the Rfactor people tried to stop modding.. LOL

I'm willing to bet a someone is using hybrids on 2.12 as we speak. Let me know when the new editor is up ;)

Actually, PD won a battle, but the war is only beginning and PD is not going to win.
Pissing off the hackers by hacking the cars back to their original status, is way too funny to not end in a disaster.
PD is doing what they are supposed to fight, since putting back the car body, its DNA if you will, is exactly what we were doing modifying in the first place, ironic isn't it?
it all started with innocent modification on a game that was starting to smell a little rancid, now, by acting hostile, without even a communique explaining the real intent behind the update and the objective of it, we have a real situation with reputation at stake. Lets the game begin.
 
The answer is clear... of course.

And for those of you who won't be, because your precious hacks are more important to you than the only decent racing in the game (the AI makes a mockery of racing bots), farewell, so long, Auf Wiedersehen...

Nobody that buys a racing game to, well, RACE is going to miss you. It's pretty obvious by this point that you are only obsessed with all this ephemera because you are poor drivers, and don't enjoy competitive opponents. Best of luck with the AI. You deserve them!

Using the secret menu, you can modify the AI.
 
You're so far off base it's hard to know where to start here, so I'll go right to your core misconception.

No one at a game development company of this profile is making any arbitrary choices. Every game design element is scrutinized and implemented for specific reasons and goals. I'm not sure if you've noticed; but this is the 5th game in an iterative series.
The original Gran Turismo game is philosophically and functionally identical to every other numbered title to follow. There is no story in a simulator, they just use new technology to improve the experience.

Not to get into a pissing match, but your misconception of the game design process conflicts with my 20 years of experience actually doing it (from which I have chosen to retire btw). As lead designer and creative director for almost all of those years, I can tell you that it just doesn't work the way you think it does.

As for the rest of the post, it's tiring to debate it any longer. For the record though, if I were ever offered the chance to make a triple A driving game in my vision, I'd come back for that.
 
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Well today, went racing online in a 527pp open lobby. The racing was fun, we had a good laugh, and we had a very entertaining time. Maybe the people who say online isn't fun isn't playing the right thing with the right people?

Anyway, the Corvette Stingray can hold its own in that setting. Won on Nurburgring 24H layout twice with it.

Anywho.. the people who wants to enjoy online with other folks updated or will update; the ones who want their hybrids didn't, and the ones who want both will find a way. Simple as that, can we please move the hell on from this? Getting real old, real quick. The milk has been spilled.
 
Well today, went racing online in a 527pp open lobby. The racing was fun, we had a good laugh, and we had a very entertaining time. Maybe the people who say online isn't fun isn't playing the right thing with the right people?

This post has put a smile on my face, makes me want play GT5 again so bad now to meet those people. :) Maybe some heavily "hybrid lovers" should do the same... This war is getting really stupid now.
 
TokoTurismo
This post has put a smile on my face, makes me want play GT5 again so bad now to meet those people. :) Maybe some heavily "hybrid lovers" should do the same... This war is getting really stupid now.

Started with two of my friends and myself. Then a few came in and they left when they couldn't win a race. It had dropped down to just four of us. Funny thing is, those two friends of mine didn't know a thing about the hybrids.
 
Not to get into a pissing match, but your misconception of the game design process conflicts with my 20 years of experience actually doing it (from which I have chosen to retire btw). As lead designer and creative director for almost all of those years, I can tell you that it just doesn't work the way you think it does.

I don't mean to 'be that guy', but stating someone is wrong purely on the basis that you are a professional, without any evidence of such, and without actually providing any counter-argument as to suggest how he is wrong doesn't tend to fly. I actually thought he laid a pretty convincing overview of the potential design processes of a major dev studio.

Otherwise, I'm actually the stig. Ya'll best believe it!
 
I don't mean to 'be that guy', but stating someone is wrong purely on the basis that you are a professional, without any evidence of such, and without actually providing any counter-argument as to suggest how he is wrong doesn't tend to fly. I actually thought he laid a pretty convincing overview of the potential design processes of a major dev studio.

Otherwise, I'm actually the stig. Ya'll best believe it!

I'll PM you my linkedin. As for a counter argument, I'm not sure what more you need other than for someone with experience in the process to state that the perception of the process is incorrect.

The truth is that many "well thought out" design decisions are bug fixes.

Yes, great pains are taken in the testing and tweaking of base vehicles to be sure. Someone had to set up the parameters for all the cars at their base tune, then tweak, test, and repeat. THAT is a time consuming process.

However, when it comes to the fully adjustable equipment, the tweaking is pretty much thrown out the window. This evidenced by the base settings which are applied almost universally. Every car get 0.20 rear camber. Compression and rebound values are the same (per car). The LSD is always 10/40/20 front or rear. The testing process would be prohibitively expensive if an actual person had to go through and tweak those values individually for all those cars. A compromise was chosen and applied to everything. Saves time and money.

My opinion on the reasoning for the choice of these limits? Some street cars experience clipping errors at the bottom most part of the range, so I can see why they chose a universal minimum that prevented that. That universal minimum value is too high though. It could be lower and still not cause bugs.
 
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It's actually still sort of fun playing the game online without the hacks... I've already won all the races, special events, license tests; so it's just kind of fun to chill/hang out in rooms.

Ehh, whatever, it was fun while it lasted.
 
I'll PM you my linkedin. As for a counter argument, I'm not sure what more you need other than for someone with experience in the process to state that the perception of the process is incorrect.

The truth is that many "well thought out" design decisions are bug fixes.

Yes, great pains are taken in the testing and tweaking of base vehicles to be sure. Someone had to set up the parameters for all the cars at their base tune, then tweak, test, and repeat. THAT is a time consuming process.

However, when it comes to the fully adjustable equipment, the tweaking is pretty much thrown out the window. This evidenced by the base settings which are applied almost universally. Every car get 0.20 rear camber. Compression and rebound values are the same (per car). The LSD is always 10/40/20 front or rear. The testing process would be prohibitively expensive if an actual person had to go through and tweak those values individually for all those cars. A compromise was chosen and applied to everything. Saves time and money.

My opinion on the reasoning for the choice of these limits? Some street cars experience clipping errors at the bottom most part of the range, so I can see why they chose a universal minimum that prevented that. That universal minimum value is too high though. It could be lower and still not cause bugs.

Yeh it does make sense. But I don't think that Dr_Watson is necessarily wrong in some of what he said.
 
The answer is clear... of course.

And for those of you who won't be, because your precious hacks are more important to you than the only decent racing in the game (the AI makes a mockery of racing bots), farewell, so long, Auf Wiedersehen...

Nobody that buys a racing game to, well, RACE is going to miss you. It's pretty obvious by this point that you are only obsessed with all this ephemera because you are poor drivers, and don't enjoy competitive opponents. Best of luck with the AI. You deserve them!

Hopefully this person is temporarily banned, because I would love to rip apart this ridiculous post. It would be nice if people would stop being so quick to make assumptions about those who hybrid so they don't make themselves look ignorant.
 
Hopefully this person is temporarily banned, because I would love to rip apart this ridiculous post. It would be nice if people would stop being so quick to make assumptions about those who hybrid so they don't make themselves look ignorant.

Me too. Poor drivers? Little does he know...
 
So it seems a lot of people were doing these hacks, how exactly did it work? I guess the fact that they were so popular reveals a weak spot in the freedom of the tuning/upgrade system.
 
So it seems a lot of people were doing these hacks, how exactly did it work? I guess the fact that they were so popular reveals a weak spot in the freedom of the tuning/upgrade system.

Not really allowed to speak of "how" yet, but it pertains to editing the game save.
 
Looks like there is also a new system update (4.41) being released now for the PS3 to fix "minor issues" to do with system stability...

Last night after playing GT5 with the 2.12 update for a few hours, the game froze and I had to reboot the PS3 to get the console working again. Next time I booted up the game, I got a message saying my save game was corrupted and it had to load from a backup... I had never had this issue before the update and I had absolutely zero hacks on my save and console... I just hope it doesn't happen again!
 

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