Here’s a quick overview of what’s been discussed in the TGS 2010 GT5 breakout session:
- Laguna Seca has been completely rebuilt and will return for GT5. Trial Mountain has also been confirmed.
- “Gran Turismo Anywhere” will allow you to manage B-Spec races, right from your computer. You’ll be able to hold B-Spec races with your friends from anywhere in what are called “Remote Races”.
- GT5 will feature a series of special events such as the Karting Experience, the AMG driving school, The Stig Challenge, Jeff Gordon NASCAR School, Sebastien Loeb Rally Challenge, and Gran Turismo Rally.
- Point-to-point rally stages will be automatically and randomly generated – you’ll have to depend on your co-driver to give you the best instructions about the road ahead.
- Rally mode can be played either on or offline.
- Weather changes include temperature differences, air pressure changes, and humidity, affecting the surface conditions of the track dynamically.
- Weather conditions are randomized. Forecasts for your race will be available but may not be entirely accurate, just like the real world.
- Polyphony Digital has helped Red Bull Racing’s Adrian Newey design the X1 Concept – an “ultimate” racing car, free of any technical regulations.
- Polyphony Digital has worked to improve engine sounds.
- Yamauchi admits that, in certain situations – such as standing race starts in the rain with 15 other cars on the screen kicking up spray in front of you – the game may not be able to hold 60FPS. Otherwise, it will strive to hold 60FPS as often as possible.
- The Volkswagen Kubelwagen, which has a drive system like the first beetle, and the amphibious Volkswagen Schwimmwagen will be in the game.
- Many things didn’t make the cut in Gran Turismo 5, and work on Gran Turismo 6 has already begun.
This post will continue to be updated as more information is released.
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