GT5 Kiosk Demo: Detailed Gameplay Impressions, More Videos

Gran Turismo 5 Videos September 9th, 2010 by Jordan

GTPlanet user Rated-M3 came home from his local Best Buy store after playing the Gran Turismo 5 kiosk demo and was kind enough to share his detailed impressions for those of you who may not be able to check it out for yourself. From his forum post:

Well on my way home from Baltimore today, I stopped by a confirmed Best Buy in Glen Burnie. I played it for about an hour since my local Best buy doesn’t have it The controller was shot unfortunately, the right joystick was worn to where it was tilted down a tad bit. The right joystick is in the button configuration as Up = gas, down = brake. So, the car was constantly braking which forced me to use it for gassing and braking. You cannot change the buttons as the options menu is locked. I’m used to driving on a controller configuration similar to NFS: Pro Street, which I don’t even use a controller. So my driving sucked. After a couple of races I became more interested the damage.

Physics

The Physics seemed solid on all the cars. It had a different feeling to it than Prologue. For example, the body roll felt much more realistic compared to Prologue where everything felt like flat-out understeer. It was also visible, the car would lean on either side due to the g-force. The grass didn’t suck you in like in Prologue. It has a different feel to it, but it is still a slow ride out of the grass. Downshifting while turning is now detrimental, meaning the rear end breaks loose from the higher revs. Power cars with no traction control are prone to spin outs, even on R3s, could just be the suspension though. Having driven on a controller, I cannot give a true comparison to Prologue or the TT demo. All this was experienced under Professional. I tried one game in Beginners and it a huge improvement from Prologue. The car did not handle unrealistically well like in Prologue’s standard physics. Instead it seemed to just handle better maintaining the characteristics of the car. Drafting takes effect at a longer distance, not to the extent of Prologue. Professional physics drafting seemed more realistic, about 2-3 car lengths on Indianapolis. In beginner it seemed to drag you in faster than in professional as well. For tires, the N tires seem to be much more improved. They aren’t as bad as in Prologue. S tires are in between the feeling of N and R tires.

Damage

The damage was great. Almost accurate as far as speed and collision points. I say this because in the other demos at game shows, people were eating the wall at 100+ MPH and barely hurt the car. Not the case here. Damage appears on all 4 sides of the car. The Nascar is the only car that’s hood pops open. It is also the only car to shatter the rear quarter plexi-glass. THE CARS WILL NOT FLIP OVER. I tried a hundred times and the cars will only go air borne. Damage does affect car performance, not sure if it is mechanically or aerodynamically.

Other Items

The AI drive a lot smarter, sometimes I felt they even hit me back after I hit them. They try to avoid collisions better than in Prologue. They themselves make contact with other cars and the wall sometimes. Cars will not do stand still burn outs, they do crazy awesome donuts though. The graphics looked a bit better than Prologue, but not by a long shot. You cannot destroy your headlights so you can’t see in the dark either. Debris kicked off the ground: Grass, dry grass, gravel, dirt.

The overall review: I’m pretty happy with it, it will definitely be a better experience on the wheel. I think the physics and damage is only 75% of what will actually be in the final product.

I thank my wife who got bored recording me the whole time lol.

Thanks to Rated-M3 (and his wife!) for sharing this info with the community!

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204 Comments

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  1. September 16th, 2010 at 5:28 pm - #
    Mancubus

    Okay, so the damage looks better than in the last videos? But isn’t this the same version? Quite confusing.

    Rallye still looks pathetic compared to DIRT 2. Invisible walls and hay made of anti-matter…I still think this is ridiculous.

    Question: Is there no hood cam? Why is it only a roof cam? :(

  2. September 13th, 2010 at 1:06 am - #
    ddl8

    some new gt5 video from russia

    http://www.youtube.com/watch?v=QrshT5n304U

  3. September 12th, 2010 at 11:55 am - #
    infamousDee

    We haven’t seen actual crashes prior to this news, just screenshots and pointless videos of damaged cars driving around aimlessly.

  4. September 11th, 2010 at 8:44 pm - #
    pikalulz007

    Hmm… I can tell from the car sounds that this is the E3 build.

    From what I could gather, the Gamescom build has way better engine sounds.

  5. September 11th, 2010 at 8:43 pm - #
    Super_Colossal

    I just got back from the very same Best Buy in Glen Burnie, MD. I was about to race on the Ring in the Stingray, and before I hit the first corner, the road went invisible, and the only finished things were the cars and the scenery. By the time the fast section came up, it reappeared agian.

  6. September 11th, 2010 at 12:20 pm - #
    Finally

    Thank God that GT5 has rear white lights.
    just a little thing to be more realistic.
    just gt2 had those and now its back!!!

    • September 11th, 2010 at 12:23 pm - #
      KazYam

      yh! :lol:

      PS: GIVE A PSN DEMO NOT TOMORROW, NOT TODAY, NOW NOW NOW

  7. September 11th, 2010 at 6:27 am - #
    VeyronGlen

    Aaaw I wish you could do standing burnouts, I think the only way you could do it in GT4 was in a front wheel drive car like the Punto Abarth and just full throttle with hand brake, let off for a split second and back on again and then that was it.

    • September 12th, 2010 at 10:40 am - #
      Maxiboy

      You could do it with RWD also, just took some skill ;)

  8. September 11th, 2010 at 5:51 am - #
    sin

    damage isnt that good but oh well everything else looks nice. come on head on collision at 200 mph that should wipe out both cars.

    • September 12th, 2010 at 10:39 am - #
      Maxiboy

      How many times are you planning to do that? This game is designed for people who want to race not crash, and i bet the damage will be better than most other games.

  9. September 10th, 2010 at 9:58 pm - #
    BWX

    Don’t be a fool, he was driving like that on purpose to SHOW DAMAGE! Duh.. FFS what is wrong with people, are they really that dense or is it an act?

  10. September 10th, 2010 at 8:12 pm - #
    Red_9

    Some days I just think I should just avoid this website until launch. Between the inconsistencies of the demos to the haters, I’m just going to get the game when it comes out without having expectations through the roof.

    • September 10th, 2010 at 8:14 pm - #
      ElieTheStig

      same here … I wanted to do this since … march lol .. but this site news is drug !

  11. September 10th, 2010 at 5:56 pm - #
    xSTRAIGHTEDGEx

    51 more days left tommorrow:D

    Then
    40
    30
    20
    10 im gonna be excited
    Then 5 days happy

    Then a day

    Im going to sleep all day until 6:00pm & camp outside of GameStop

    :)

    • September 10th, 2010 at 6:31 pm - #
      ferhound id

      You called me later idiot… but you are no much different than me!

    • September 10th, 2010 at 9:30 pm - #
      LoneWanderer

      I don’t think I can survive for another 51 days…

    • September 10th, 2010 at 9:36 pm - #
      BWX

      Wait, is GameStop going to have a midnight release, as in be open Nov. 1st until 12am to give the game out to people who pre-ordered? I preordered mine at a local GS- it would be cool to get it the night of Nov. 1st.

  12. September 10th, 2010 at 4:29 pm - #
    ElieTheStig

    tgs next week !!

  13. September 10th, 2010 at 2:11 pm - #
    BlackNinjaGT

    Hi Jordan, I know this is not the place to ask…

    But F1 2010 by Codemasters is about to be released…

    Have you heard or seeing if any F1 cars will make it to GT5… I think probably RedBull F1 due to the new trailer and having Sebastian Vettel voice in there and the RedBull wind tunnel?

    Do you think F1 2010 will be impacted by the fact that GT5 releases begining of Nov?

    • September 11th, 2010 at 8:07 pm - #
      GTbyPlaystation

      Probably Not.
      There hasn’t been any news towards Formula 1 cars making it into the game. They will probably have the Ferrari Formula 1 like they did in prologue, but apart from that there hasn’t been much news on Formula 1 in GT5. Buy F1 2010 if you want Formula 1 cars.

      With the Sebastian Vettel and the Rebull Hangar, that’s probably for the WRC Citroen Rally Car sponsored by Red Bull and Sebastian Vettel is probably a simple spokesperson for the game.

      Don’t take this all serious, I’m just assuming.

  14. September 10th, 2010 at 6:53 am - #
    Polly

    There is 1 thing that I have not herd for a long time , they said the cars you have won in prolouge will go straight onto gt5 and u will be able to race them from day 1 , duz any1 know if this is still true , please let me know , the game is looking ace can’t wait for nov 2nd

    • September 10th, 2010 at 10:47 pm - #
      Bernd

      Don’t know for sure, some people say, you can transfer them,
      but only use them in Arcade-mode. Transferring the money would also be fine, but I don’t think it’s possible

  15. September 10th, 2010 at 5:52 am - #
    nondo

    We should know the answer’s to most the major questions in around six days time. Maybe even a fully confirmed track and car list! Can’t wait for TGS! :-)

    • September 10th, 2010 at 11:54 pm - #
      BrijG

      yeah cant wait for TGS, that and going back to uni next weekend :D

  16. September 10th, 2010 at 4:03 am - #
    fade

    If they are doing roll-overs, they have to implement a button/feature to flip your car back over. Or would that be related to the famous “Rewind” that was mentioned previously? Still haven’t seen anything about this.

    Id also love to know how the 2/8/16 player limited races (We’ve seen rally limited to 2 cars, and some circuits 8) is going to integrate into a 16 player online lobby.

    It all seems very last minute, or maybe they are just showing old builds.

    • September 10th, 2010 at 4:32 am - #
      DrTrouserPlank

      8 and 16 player races will just be an option selected during lobby creation and will work normally. Not all games will be 16 cars, in fact I expect the majority will be less. I assume that only the largest tracks will have 16 cars, and I think having 16 cars on a lot of the tracks will just be a mess.

      Racing in the rally is a little more tricky, seeing as it would be difficult to actually race for track position in a rally, and it’s not done in the real world. If it is multiple cars on track at once then I can’t really see it working. The only way I see rallying online working is by having it as a staggered-start time trial, like they do in the WRC.

  17. September 10th, 2010 at 4:03 am - #
    DrTrouserPlank

    The damage still isn’t anywhere near right though. Every video we’ve seen shows 60+mph crashes doing almost no damage and that’s no good.

    With regards to driving around the track the wrong way, lets hope that anyone doing this online is either ghosted or booted from the race within 5 seconds automatically, as stuff like this is what wrecks online racing.

    The most worrying thing of all is when you look at YouTube comments on these sorts of videos,

    “Oh cool, this has got damage, I am sooo getting this!!”

    Give you a pretty good indication what these idiots’ plans are and their reason for buying the game.

    I think largely due to damage and casual morons, the first month of online will be a bit of a shambles, probably borderline unplayable. Hopefully Black Flops will divert the attention of the idiots pretty quickly though.

    • September 10th, 2010 at 10:19 am - #
      Big Ron

      You will never find a public server in any racing game, where no wreckers are destroying races. That the thing of public server where “everybody” is racing.

      If you want clean races, the is no way around to search for a community with own servers.

  18. September 10th, 2010 at 2:55 am - #
    Sigmaviper11

    Finally tried the demo at a Best Buy. Had no damage. Feels way different than TT or GT5P. Couldv’e been the controller. Tried to get some drifting in. had success a few times, but for the most part, either push, spin or fishtail, which I tried ti force into manji and failed. Couldn’t get used to the physics, only played 20 min. Got a vid of the replay of the failed drift attempt. Definetly need a DFGT.

  19. September 10th, 2010 at 2:49 am - #
    ScouserChris88

    There will be grid starts online, prologue has them now :-) but hasnt GT always been rolling starts since begining?

    remember the video of the WRC Subaru Rolling over with doors flyong over?? Confirmed along time ago to me. You dont get all of the “SUPERCARS” shown in demos rolling, take a FWD Clio 197 and hit a curb while rear wheel is cocked, then you will flip!

    • September 10th, 2010 at 11:03 pm - #
      Bernd

      Not “always”, as you stated. Some grid starts in GT4: Trial Mountain, Apricot Hill, Tokyo R246. El Capitan, Fuji, Suzuka, High Speed Ring

  20. September 10th, 2010 at 1:57 am - #
    ElieTheStig

    I just realise something from the random editor track …. does that mean all rally point to point wont have pacenotes ????!!! : ( ((