Hot on the heels of Gamersyde’s first look at the GamesCom playable GT5 demo, they now provide us with a first real look at ingame damage.

Using the same Subaru Impreza WRC car, the Gamersyde insider drove slightly more carelessly than the previous attempt and we can now see some quite extensive damage to the poor, battered Scooby – including sufficient front-end damage to pop the bonnet clean open (good job those vents are there!) and poor Phil Mills is now sitting in a draught as his side door has been completely ripped away!
Edit: Once more, with added Youtube:
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To Snickers3
Even Burnout Paradise does a better damage-system then GT5.
Good point, Josh :))))
People keep saying damage doesn’t matter. It is the best way to deter stupid behavior online. If the bumper-car players only get cosmetic damage and can run around unhampered with doors off and the hoods flying, I suspect it will only encourage them. If this game is going to continue touting realism, realistic damage needs to be a part of it. If you drive recklessly and slam into a wall at high speed, game over. I love the GT series as much as anyone, but this is a fatal flaw. No, it will not stop me from buying the game, although perhaps it should. Forza 3 may not be quite as pretty, but at least cars aren’t bouncing around with no consequence.
Snickers3 said
“To me it seems on par with the best damage I have seen in other racing games. Can anyone name a game with obvious better damage modeling???”
Err…. a game called GRID! It may be a mixture of arcade/sim racing as all the Race Driver games have been but its damage model is spot on and miles ahead of the shown damage in this GT5 vid.
Back on topic. PD, why bother adding damage like this. Cars dont bounce off guardrails like shown, instead they are built to absorb the energy of a crash. And in all honesty, quit calling yourself the true racing/driving simulator as the physics model in GT does not even come close to being as realistic as other racing sims. Not to mention I find it hard to believe they can accurately represent the true physics of 1000 cars.
On that note, WTF do I need 1000 cars for? I dont need 40 different Skylines that are almost identical mmkay, thats freaking retarded. The amount of cars in GT1 or GT3 was about all that was needed. Maybe if they weren’t worried about there being 1000 cars the game would have already been out. Instead, I’m left waiting for the game so PD can add 800 more cars I wont ever drive.
“…we’re not ready to implement damage until they can be shown in a truly authentic way”
Not sure why its implemented then because I’ve never seen a race where a car slams into a guardrail like in that video, bounces off (racecars ares built to absorb the energy from a crash, not just bounce off) and drive away. As for the doors opening, I’ve got to ask what thats all about in most every racing game with damage considering you dont see that on a real race track considering the doors are normally welded shut on race cars for this very reason.
“From our standards what other games are doing is simplified damage”
For starters, Kaz once siad he doesnt know about other racers when someone asked him about Forza in an interview. So riddle me this Kaz, how can you make a statement about other games when you say you dont know about other racing games.
Snickers3 said
“To me it seems on par with the best damage I have seen in other racing games. Can anyone name a game with obvious better damage modeling???”
Err…..GRID!
This damage modeling sucks ass. I’ve seen better damage in Carmageddon 2 which was released in 1998. The car should’ve been totaled after that first rear-end hit from the Mitsubishi, but instead it took no damage at all. It also bounced off the wall that it hit like it was nothing.
GUYS THIS IS IS JUST A DEMO OF GT5 AT GAMESCON sorry 4 the caps but ppl need 2 no that this vid was showing a brief demo of gt5 and the guy who recorded this said ”Granted, developer Polyphony Digital may not have included full damage system in the Gamescom demo, as the preview version was extremely limited in scope.” check out the site here… ok lmao im doing this on my ps3 believe it or not so u cant copy a url yet so search this in google ” Gran Turismo 5Hands-On: Doin’ DamageAin’t Easy ”
Ya it’s great Jack_UK , but it’s just a pity that we have to drive with 2008 WRC Cars, petter is driving a citroen Xsara old school Racer, and he actually showing some great skills again..
Ta ta :)
not 100% good, but better then GT4
Guys notice on the side of the scoobie that it dosen’t say rally Japan like it did in the trailer. Does this meen we can get real WRC events and the liveries for the event changes every time?
Well lets give PD the chance of redeem them self’s GT5 will be awesome no matter what, and so do we all Know… :)
PSN has got DIRT2 demo Right this minute, I’m off to do some Rally Driving, Right Now!!
weeee I hope.. :P
It may be a bit awkward to play with only a fraction of damageable cars, but PD has expressed a lot of interest in updates over the internet. Maybe they can gradually introduce damage to all models.
And so, after two one and a half minute videos, many people are already coming to conclusions about the final product. I find the emotional meltdowns people on this forum are having based on these two clips to be absolutely hilarious. Until I have played the game myself or have official word from the actual developer, I’m going to stay quiet on what the ultimate result of their efforts to implement damage has been, and continue to ignore the noise coming from the crowd on here. To all of you weeping naysayers: you don’t think they would allow Gran Turismo to be released after such a long time in development with a damage model that didn’t allow for headlights to be broken or dents to be put in cars, do you? Think about it.
i’m dissapointed about the damage though, its cool things fall of, but…. no dents or damaged paintwork, scratches, the graphics look super-amazing though
BTW.. Another good observation in another damage video is that they also have added some Physics to different things on the tracks EX: look at this video http://www.youtube.com/watch?v=9mUcRh0Ynbo&feature=related at 1.09 and at 1.15 that’s something new as well, and do gives much more meaning, But hmm, something smaller would even tip the Car around, EX: Ken block only touched the the sidewalk in a hairpin in the latest Xgame rally, and his Car ended on the ruff, END RACE ;o)
PS sorry for my spelling in my first comment, Being DIRT2, is of course buying DIRT2..:)
For me to must important thing with the damage in GT5, is that your Car will respons to the Hits it gets, as being harder to drive, that should and would make people a little more apprehensive in there Races, which will give us all a much better Race experience and then Driving Skills will be the Best solution for every one as it should be.. I’m so tired of some peoples arcade Online driving and bullishness (driving the wrong way should kick you of after 50 meters) and this feature ( if the damage is in the physics as well ) will clear up the idiotic Drivers from the races ( yes it’s a clear wish )
BTW I really don’t see the Idea in not being DIRT2 PS3, if GT5 is as we have seen now, Damn, I need both, Dirt2 looks amazing, and if they have implanted as so called more SIm style in it, it will also be a big Hit in my opinion, and if i could afford a X360, i would also buy FMS3, I haven’t been driving GT5p for the last 3 months now, I Simply find some of the PC Simulators much more entertaining now, and I still would do that, when GT5 and DIRT2 comes out, Race07/GTR-evolution is a big hit, and it’s awesome.. Uhhh Sorry for not being so young in my mind, I’m for 47years old :o)
Dream Extreme
Flagmo-T
PD has done a fantastic Job so far, and GT5 will be as good as the others in the series, Damage or not.. :P
if you go to http://reviews.cnet.com it says that Of the 1,000 vehicles available for play in GT5, 170 of them will be “premium” models that feature full interior modeling that is affected by vehicle damage. The remaining 830 vehicles will be standard models that only feature external damage. so there will be damage
This disappoints me… :( DiRT2 has a much better looking damage model for the impreza! And if only racecars have a damage model, why do they include it then? Then the damage model was such a waste of time. I didn’t expect a damagemodel as in Forza 2, I hoped for one like in DiRT!!! :(
I hope it’s the rest of the cars that have detailed damage??!!
be happy with what you have