Wind Effects Shown in Latest GT5 Demo?

Gran Turismo 5 Videos July 7th, 2010 by Jordan

Here’s an interesting video from GT5′s latest appearance at Gamelab in Spain last weekend: watch the dust kicked up by the cars as they clip the inside of the curb around 1:20. As you can see, it appears to be quickly whisked away by a strong breeze. This is quite different from what we saw when GT5‘s new Nurburgring circuit was officially revealed back in May – watch the video below of the same car from the same camera angle, and you’ll see a puff of dust rise straight up into the air, undisturbed.

With that said, the wind effect appears to be somewhat over-exaggerated, and you’ll notice that nothing else in the environment is moving appropriately (most obviously, the trees). So, is this just an errant bug? Or is it, perhaps, a tiny sample of GT5‘s weather effects that accidentally slipped into this demo? I’m not convinced just yet, but it’s a curiosity that I hope we will be able to learn more about very soon.

http://www.youtube.com/watch?v=5NVxGjqNrEE

Thanks to sharp-eyed reader “Ringmaster” for sending this in!

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205 Comments

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  1. August 2nd, 2010 at 8:09 pm - #
    Andy

    Ah well… we’ll find out eventually. And I think we should all trust good ol’ Kaz. He left us waiting for years and years and we know that he wont think twice about delaying GT5 another year… he wont give us a game with half baked wind effects, or glaringly obvious graphical glitches… we will all (hopefully) find out when November rolls in… for now lets just watch funny videos of people getting smacked in the face by a football:
    http://www.youtube.com/watch?v=_lP0CmEA6PA

  2. July 24th, 2010 at 4:48 pm - #
    BoBo

    Dont think its a glitch.I think PD actually intended to portray effects such as dust, sparks and wind

  3. July 15th, 2010 at 1:00 am - #
    Dave

    i’m pretty sure they make the dust disappear to save system resources.

  4. July 10th, 2010 at 3:50 am - #
    Circa1990

    This same effect is present in Prologue. The grass is moving because the passing cars are pushing the air out from in front of them.

  5. July 10th, 2010 at 1:34 am - #
    David

    Looks like a bug because the trees are not moving at all, especially at the intensity the dusk is supposedly being blown away at.

  6. July 9th, 2010 at 9:13 pm - #
    graytotoro

    Anybody else notice that the windshield shatters and shards of glass enter the cockpit at 7:42?

    • July 11th, 2010 at 3:58 am - #
      AERO_HDT

      It doesn’t look like the windscreen shatters. I can’t see any shards of glass, only a few white spots that look like a glitch problem with the cabin shadows.

  7. July 9th, 2010 at 8:15 pm - #
    AERO_HDT

    Very interesting thing I’ve noted though is that the track fence actually casts shadows onto the interior dashboard of the car. Take a look when he drives into the fence.

    Incredible stuff, but I think the wind effects are exaggerated and should be toned down.

  8. July 9th, 2010 at 2:24 pm - #
    UKgamer

    I know this has nothing to do with this article…

    But do you think you will be able to play your own music in the game?

    While I’ve been waiting for GT5, I’ve been playing Midnight Club and I love the fact that I can just play the music straight off my Hard-drive

    • July 9th, 2010 at 2:51 pm - #
      ElieTheBear

      yes I saw that feature already somewhere !

  9. July 9th, 2010 at 10:44 am - #
    ralph89

    I hope they add hurricanes and tornadoes, and tsunami and volcano eruption, drought, dust storm, earthquakes, and all the calamities. that would be fun. :lol:?

    Ok, but seriously I think this wind effect is cool. They already have the wind effect in GT4, Tourist Throphy, and GT5 prologue, so why not amp it up with more effect? WRC is going to be crazy with this.

  10. July 9th, 2010 at 6:44 am - #
    baristaa

    Whatever it is just don’t delay the release again! Then when it’s release feel free to play around with wind, sparks, track temp, physics for GT6

  11. July 9th, 2010 at 3:05 am - #
    Faster Chief

    Indeed at 1:49 it looks like it actually might be an intentional wind effect. Pretty damn cool if the full game will have rain pouring sideways and trees swaying like mad.

    Then again, haven’t we already been disappointed enough? Better to judge this as a bug for now…

    • July 9th, 2010 at 7:19 pm - #
      terminator363

      yep.

  12. July 9th, 2010 at 2:04 am - #
    terminator363

    Looking at it again (and this probably being my 1000,000th comment on this page) The smoke looks over exadurated and weird on the nordschleife, but if this in in toscana, boy oh boy does PD have something good in store for us, btw thanks for all these great apetizers!

  13. July 9th, 2010 at 1:46 am - #
    C-3PO

    Yes R2, while I most heartily agree, I must insist you refrain. I do believe that is a capital offense on this planet.

  14. July 8th, 2010 at 10:25 pm - #
    wtfwtfwtfwtf

    That isn’t wind… Its more like if the grass is wet and right when the cars drove over it it splashed it splashed water…

    Its quite obvious that isn’t wind… Wind is not visible and it happened right when the cars drove over the spot in the grass where the “wind” as you call it splashes away. Only you are to stupid to realize it… Dumbasses… Geez… -.-

    • July 9th, 2010 at 12:03 am - #
      umm_K

      It’s the ussual dust cloud that’s been in GT5P and previous GTs that your seeing, not water, only it’s moving faster than previously.
      We know that wind isn’t visible, but a dust cloud blowing in the wind is.
      The fact that anyone has to explain this to you is absolutely amazing. I won’t even bother to return the namecalling, you’ve pretty much just put the same thought into everyone’s head anyway. Geez O_o

    • July 9th, 2010 at 1:44 am - #
      R2-D2

      Boop, whoop, bleet, weeeoow, chitter, bleep, chirp….

    • July 9th, 2010 at 8:22 pm - #
      AERO_HDT

      Splashed water? Come on mate, that’s the most ridiculous thing I’ve ever heard. I’ve seen better water effects on a Commodore 64.

  15. July 8th, 2010 at 10:24 pm - #
    tim

    SALEEN_S7-GTR

    How much memory am I going to have to save for this game?! I mean wind? What will they think of next, tornados that appear in the track to throw your car off the track, and then see a cow come out of no-where after this tornado and have it smash into your windsheild?! geesh!
    Reply

    Drogahnus

    …? What’s wrong with having wind effects in the game? Your comparison to the inclusion of a tornado is absurd and makes no sense.

    HAHAHAHAHAH….you two make me laugh.

  16. July 8th, 2010 at 9:26 pm - #
    Andy_c

    Nice code solution to plotting the dust hanging in the air rally car style would be to whisk it away in a breeze. Saves having to code around the next car bringing it up etc…

  17. July 8th, 2010 at 7:43 pm - #
    head out the sand

    OMG this is news? are you all seriou,you actually think its wind? its clearly a preset dirt cloud as every car leaves the same effect. im glad you all like it as i will be looking forward to looking out for dirt clouds while im racing and maybe even stop to admire them WOW thats amazing where are we.and why is it gtplanet are always a day behind the so called news? lol

    • July 8th, 2010 at 8:10 pm - #
      umm_K

      We’ll just make it less typing for Jordan, and copy over the conversation from the last guy who posted this…

      umm_K
      ehhh, it passes the time. Don’t think I call it exciting either, but until something comes along that is, Jordans got to post something to keep finger twiddlers busy or we start chewing sneakers and piddling on the floors.
      Besides, if stuff like this didn’t get posted, you’d have people complianing that the site wasn’t on top of things.

      July 8th, 2010 at 1:06 pm # Jordan
      Of course this is newsworthy. If you only want major announcements, stick to the official GT site.

      July 8th, 2010 at 1:41 pm # maxpontiac
      I like the alternative Jordan.

      He can avoid coming here.

      July 8th, 2010 at 2:43 pm # Erik
      Tsunamis doesn’t come from the sky (unless the waves are really huge, but clouds really have nothing to do with them…)

  18. July 8th, 2010 at 6:47 pm - #
    Brian

    Its abit strange that the wind effects displayed (which IMHO are alittle excessive in effect) occures, yet there is no visible swaying of the trees?

    I wonder if this will effect handling (particularly on lighter cars)

    Still, this game is gonna be the end of my social life for months when it comes out.

    • July 8th, 2010 at 7:39 pm - #
      umm_K

      You know, GT doesn’t have to be an end of the social life.
      Unfortunately I don’t think I can share the specific solution without getting banned for life. Let’s just say with the proper GT settup, you can do plenty of other activities commonly done in cars besides driving, and somtimes even done durring driving…

      Oh what the heck, I’ll share, you know, things like texting, phonecalls, and emailing…. ;P

  19. July 8th, 2010 at 6:23 pm - #
    icant55

    1:48 the smoke from the zr1 is blowing to the left… i don’t thinks its a glitch if not nice job pd.

  20. July 8th, 2010 at 6:21 pm - #
    zod

    With that being a Gran Turismo Game, I can’t really believe that this is a bug …but it doesn’t look realistic, as long as you don’t drive in a tornado.

    So I guess it’s a bit like the fast forward day/night transition in those E3-Demos or something like that. Maybe Polyphony got some adjustable wind settings built into the game engine and they set it accidentally on max? :D