Can you just Google a Chinese phone number like people Google US addresses/zip codes when buying digital content from US online stores?
Nice little new track by Chinese modders Polycode.
RuiSi (circuit and drag)
https://sharemods.com/v2qfc2ix5hme/pc_ruisi.7z
Gunnar333 (Borgloh, Goodwood) is currently working on a completely new mod! Be excited!AFAIK, there's one from Race Department. You can find it here:
https://www.racedepartment.com/downloads/sachsenring.4762/updates
Gunnar333 (Borgloh, Goodwood) is currently working on a completely new mod! Be excited!
https://assettocorsamods.net/threads/sachsenring.1691/
not working for me from the start. already deleted it.This track won't load now that I've reactivated CSP. It worked fine without the CSP.
Anyone else?
Ah, thanks. Seems like it might not be compatible with current CSP. Shame - nice little track.not working for me from the start. already deleted it.
It would be great if you could make pits extensions for Bahrain and Shanghai to 30 or more pitsSorry for being a little bit late with this, but here is the first part of my Pit Boxes Extension Project:
Southern Europe Trackpack, including the following tracks:
- Circuit de l'Anneau du Rhin 2016 by Rainmaker -> Pits extended from 22 to 32
- Circuit de Ledenon 2008 by Philcout, Piaoo, Thesky, Pset, nobody and Sliderman -> Pits extended from 23 to 32
- Valencia Street Circuit by ACU -> Pits extended from 22 to 32
- Monaco 2017 by PatrikPat -> Pits extended from 22 to 28
- Fiorano 2017 by PatrikPat -> Pits extended from 10 to 30
- Aviano Circuit by PatrikPat -> Pits extended from 22 to 30
- Milan Castello Street Circuit by Assetto Corsa Fanboy -> Pits extended from 22 to 32
- Autodromo di Aosta by Jean-baptiste F. -> Pits extended from 20 to 30
I created separate layouts for all these tracks with extended pit boxes and start positions. Just download and drop into your track file, it won't overwrite anything. You do need the have the original track though.
If you don't have some of these tracks, there are links to download them in the Readme files. Get them first and then install my pits extension.
IMPORTANT: Please make sure to read the "Important - readme first" files, just to avoid any problems.
NOTE: I don't guarantee that your system will handle all this tracks with extra AI cars, for example mine can handle around 23-25 AI cars and that's it.
LINK: https://mega.nz/folder/XfgnTDQS#CQFduLd8TeoFRoBloqdwvA
Big thanks to:
@slider666 for teaching me how to add pits properly and helping with various problems and questions, it wouldn't be possible without his help!
@Fanapryde for taking the time to create previews for each track, it's a huge Quality of Life improvement.
@LiquidSkyMan for doing his AI magic, which will be a part of the next Trackpacks and also providing me with some excellent music to listen to while modding
I will release 3 more Trackpacks, next one will be called "Northern Europe" and will include 8 tracks as well. I should post it in the following few days![]()
This track won't load now that I've reactivated CSP. It worked fine without the CSP.
Anyone else?
No, that was already deactivated, but thanks for the suggestion.
I disabled the CSP completely and am now easily getting over 45fps constantly in VR (so meeting the 45fps threshold for ASW to be on all the time, with room to spare) - and this is with 40 cars on track. CPU occupancy ~80%.
Man, it looked smooth as silk and just ... solid.
With CSP on in my last test I was getting 23fps with eight cars on track, CPU occupancy 99%-100%.
So something in the CSP is absolutely sucking all the life out of my CPU.
Know what? Vanilla AC (still launched through CM) looked pretty damn good. The only thing I missed was 3D mirrors in VR. The rest - 3D grass, water shaders (which always have weird reflection artifacts anyway), Sol etc etc - I could easily live without if it means smooth and rock-solid performance with huge grids. OK, the CSP and it's shader enhancements does make the game look better, but vanilla AC was never ugly to begin with. Even the default weather and lighting looks good.
I guess the only problem with disabling the CSP (at least until I find what's eating my CPU) is that more and more mods actually need the CSP to work.
No, but thanks for the suggestion.do you use 3d clouds ? if yes, passed on 2d clouds, 3d clouds are very greedy
I checked and you are right, the digital flags seem to be broken on both the original and my layout. Unfortunately I don't know how to fix this :/Thank you for transmitting the links for the circuits.
For Monaco 2017 by PatrikPat I note that the digital flags do not work (the light is always white)
Is this normal or is it a bug?
There already exists a version of Bahrain with 34 pits created by @jk0011It would be great if you could make pits extensions for Bahrain and Shanghai to 30 or more pits
drop the acd file. DO IT NOWI've just swapped the physics of the Rollovers' Cadillac DPi to the GTPlanet's ones... and boys it is so nice to have the best of both world! Already 1k logged on that car in a single dayThank you guys
While going back to an old mod from BZ Simworks, the Acura NSX FE-BZ (v1.55), I saw that head lights are always on. When I push the light button, only dashboard light goes on and off. As this group is behind a private facebook group and that I don't want to go on facebook, I don't know if a fix has been made.
Does someone know how to fix it ?
There already exists a version of Bahrain with 34 pits created by @jk0011
It's the best version of Bahrain International Circuit you will find, absolutely stunning.
I checked and you are right, the digital flags seem to be broken on both the original and my layout. Unfortunately I don't know how to fix this :/
Looks amazing.
I had a little play around with a track logo because, you know... boredom.
Edit: oops, forgot the watermark.
View attachment 915009
I've just swapped the physics of the Rollovers' Cadillac DPi to the GTPlanet's ones... and boys it is so nice to have the best of both world! Already 1k logged on that car in a single dayThank you guys
Ah, thanks. Seems like it might not be compatible with current CSP. Shame - nice little track.
Gunnar333 (Borgloh, Goodwood) is currently working on a completely new mod! Be excited!
https://assettocorsamods.net/threads/sachsenring.1691/
@Masscot will you add some rims options for your 992? It's will be awesome to have different options.
Are you on the whiskey already? This looks really good - I'm getting the impression you are a tiny bit excited for this track![]()
Have you tried to disable "merge meshes" in CSP General Settings and then re-load the track?

**DIABLE 'MERGE MESHES' IN CM GPU OPTIMISATIONS IF THE TRACK WON'T LOAD**Nice little new track by Chinese modders Polycode.
RuiSi (circuit and drag)
https://sharemods.com/v2qfc2ix5hme/pc_ruisi.7z
Sourced from here (anyone able to download the rest?)
https://search.bilibili.com/all?key...P2bFMOYo6r1MgrCeTTXrG7jMM53fgxLu28BF8gEhYCCHo
Interesting 1938. You can list the cars that are included in it, is there a Mercedes W154 in this mod?Thank you for mega link with too many year of F1, i love it!!!
The next are another years that i have, i dont promiss if i will can remember the link...
F1 1937
F1 1938
F1 1950-54 (Mixed years -->50-51-54) (Perhaps 54 put out here and make new brand with 54-55-56)
F1 1955-60 (Mixed years -->55-56-58-59-60) (Perhaps divided in two)
F1 1962
F1 1967
F1 1994
F1 1998
F1 2000
F1 2004
F1 2009
F1 2013
F1 2014
F1 2015
F1 2016
F1 2017
F1 2018
F1 2019
I have another years compound with one only model and twenty skins for each year--> 1963-1979-1991-2002-2007