LMP1 pack released, link in the video description
Please someone can recommend some nice hillclimb tracks with long straights?
Subaru test tracks - Bifuka proving ground for Assetto Corsa
G'day, mates.
Latly i was working on one track, located in the north of Japan. Track, that far from being famous. This tracks is also far from motor-racing. BUT....it's kind of unique. Big test park of Subaru company, made for different types of road car testings.
And being Subaru Legacy owner, i would like to bring more Subaru stuff to virtual world.
What i did is took the track is remade this Proving ground to race track! (some imagination)
Some brief overview of location:
This is a Subaru test course スバル美深試験場 (Subaru Research and Experiment Center Bifuka Proving Ground) in Niupu, Bifuka-cho, Nakagawa-gun, Hokkaido. The Bifuka Proving Ground was opened in 1995. Until the test site was opened in 1995, we had repeated driving tests on ordinary roads in this area. Established in 1995 as a research and development base for winter snow tests, we have been conducting research and development mainly to build cars that can be driven safely even in cold regions.
In addition to various test roads and handling roads in the total site area of
361 hectares, a high-speed circuit was added in 2003, and various tests are conducted throughout the year as a test course that looks like an actual public road.
Location on google maps
Track made from scratch, using RTB, google maps, and some Kunos objects.
Track contains 4 layouts:
#1 High-speed circuit - total length 4.2km. Can be extended in future updates with extra loop already presented on 3D map.
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Really interesting high speed road with old chool racing turns. The track is fun for road cars and classic retro race cars. Modern GT3 is not best choise for here, my oppinion.
Release version Support race (not weekend) with 27 Ai and good replay cam.
Onboard video on Youtube + Porsche 804 onboard video from the track. It's fun!
Replay cam video on Youtube
#2 Mountaing toge course is 2.0 km. Short, but very very tricky road.
Probably this test course is usnig for suspension tests or even for mud running. But i saw it has potential to be high-level toge circuit with up and down hill combined. No rail guards, so should be carefull here =)
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Release version Support race (not weekend) with 1 Ai and good replay cam.
Onboard video and replay cam from 1:16 min on Youtube
#3 Sprint track is 1.17 km short route connecting Office area and Montain route with High-speed ring.
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Just for fun. Nothing more. Release version Support race (not weekend) with 1 Ai (dumb one). No replay cam.
#4 Drag strip - presened but not playable now. Dear subscribers, do you really need it?
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#5 + FREE ride circuit. Drive wherever you want!
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I hope you will enjoy the ride!
3 skins: default (autumn), summer and winter
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If you are not a Patreon fan but would like to support me: welcome here
Thank you for attention
Download the track from Google drive
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I think someone is doing Pocono NH5 (sent them the extracted sources)Aww sorry, if you want a track project, if you could find or work on a decent Brainerd (MN) and/or Pocono, that would be amazing
Nice! Thanks. Would be cool to have a Brainerd, tho - may be slightly biased as my partner's in MN hahaI think someone is doing Pocono NH5 (sent them the extracted sources)
You might take a look at this Lambo mod. It doesn't have mirrors either.
Merry Christmas to you toCams for Kunos Nürburgring (all layouts)
Doesn´t overwrite existing cams.
Have Fun and merry christmas.
Hello guys. I am new to Assetto Corsa and i want to ask something. Can i run sol without CSP( i have a 32 bit pc )??
Merry Christmas to everyone and stay safe!!
Nice bridge with those Breil billboards... but I still can't get rid of the flickering shadows on the trees beyond it. I've tried following leBluem's instructions, but I don't see any change.
Maybe I'm being just a numpty and doing something wrong with the config "uncomment" instruction, but I don't know what it is!
EDIT: Hmmm. I think I am doing the right thing as when I "uncomment" the line in the config, there are less trees on the distant mountainside, but... what's still there flickers anyway, just like before (only with less trees).
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Hi. Tried that but just crashes when using F3 to change cams. It's a if it's not picking up the cam sets. I can press F3 once first set shows, press again nothing, press again nothing, then again last cam shows. Strange. Any other ideas would be appreciated. Many thanks.yes
camera.ini
camera_1.ini
camera_2.ini
etc
Sol 2.0.1 update
Sol - Updates | RaceDepartment
Sol 2.0.1 Changelog
- apps: 10.6
# weather plan is activated after created one in Sol_weather_planer app
# Rain control in Sol_weather app fixed
# sol_weather app v10.5 - fixed not applying new weather plan after creation (file was written, but plan not enabled)
# sol_weather app v10.6 - fixed initial reading values from "ctrl_config.lua"
- skysim: fixed blinking 2d clouds with sunangles between -4.5° and -7.5° and activated "cpu split"
- skysim: fixed dependency of clouds vertical position and camera
# You can now reach the clouds...
- skysim/layer, Cumulus Mediocris: some changes to brightness, sharpness and scattering
- stars: fixed brightness and interaction with night light pollution
- custom config: updated config checker to prevent crashes with wrongly programmed custom configs
- PPFilter/custom config: added __Sol_Camcorder
# a template to develop a filter, acting like a camera
i think so. i open the track folder go to data and open. there are the camera sets as in Camera_1 ect. if i click on them i get a text sheet with all the detail and set name as in TV1 ect. Hope that makes sense.are you sure you have camera.ini and not camera.ini.txt ???
Hi guys, where do I have to put the rainFX txt??? Thanks
thanks a lotCams for Charlotte Track (all layouts)
Fixed startboxes for Charlotte Legend Road.
Have Fun and merry christmas.
Alfa Romeo 33TT12 - Alternate Physics "v0.99c"
changelog:
this is the 99c physics adjusted only to work with the 99g LODS
if this seems ok, I will put on RD
haha, i didnt DOUBLECHECKI think that lods are named wrong at lods.ini
At the car folder you have 1,2,3 and at the lods.ini b,c,d resulting in game crash
Take a look please.
PS 0.99g downloaded from RD
Merry Christmas to everybody in this community
2007 Le Mans 24 Hour pack.
32 cars with a reasonable spread of LMP1, LMP2, GT1 and GT2 with just 4 cars.
This pack features mainly cars from NEILB1971 packs with the data and physics completely overhauled. The Peugeot 908 HDI FAP is also included and updated along with the Audi R10. The changes to these 2 are tweaks to the AI, aero and pitstop parameters.
The AI will do roughly 10 second stops and any car you drive should be around the same. There are some slight variances between cars which will be more noticeable with damages turn on.
Extension configs are included for most cars for audio and some CSP lights.
Tested with Sol 1.61 and CSP 0.160.
Included also are 2 race grid presets for CM. One that includes the RSS Shadow if you own it. If you don't own the RSS cars then the AG Saleen is included with equivalent performance.
Also one Quick Drive preset for CM (2007lemansqd.cmpreset) to go into you Quick Drive preset folder that sets up a quick race or weekend with the actual date of the race, track (lemans2017), base weather, wind etc, 10 x time multiplier. The weekend is 40 lap race so check the start time be at 10am to allow 5 hours (30 mins) for practice and qualifying. Otherwise the race will start close to night time.
Ne need to uncheck seasonal adjustments. Please turn off New AI behaviour in CSP.
This pack has been months of development and constant testing to ensure they fit together and simulate as best possible the 2007 of Le Mans. There is no requirement for adding weight of power restriction in grid presets. All drivers have AI strength and aggression set in the presets included.
All cars come with a reasonable default setup but there is scope to improve every car through setup adjustments and practice.
Tip: Your race setup for 40 laps will look different to your quick race or qualifying setup. My fastest lap in the 3.30s in the 908 came during the 40 lap race on medium compound tyres.
I recommend using a Lemans weather plan. Included is a modified Sol plan that lengthens the time before weather changes so it fits better with the 10 x time multiplication.
See if you can rewrite history and beat the Audis and win Lemans for Peugeot!
Issues:
Only 32 cars. Could be more but this could be taxing on some systems. Missing is the Lola B06/10 AER and more astons and corvettes. This may get updated later depending on the feedback.
Some of the GT cars are missing some parts which you may notice from the drivers view point but they all look, sound and drive well. You will be amazed how different the 997 is from the original GT pack.
The only GT car with working wipers is the Corvette so for competing in the GT1 class I recommend this car or any of the RSS GT1 cars which run well with the astons and corvettes, The Ferrari 550 Maranello actually ran in 2007 so this or the Lanzo is a good choice.
The Creation CA07 is unfinished model. Headlights are there and project light but don't glow so I added a light in the ext_config that will at least allow you to see the car at night. There is no issue driving this car at night.
1GD download. The car folders are trimmed down to remove unnecessary files and only skins for 2007 plus some extra for you to drive with.
If you already have some of these cars installed and like them as they are then back them up before installing this pack as they will be overwritten!
https://mega.nz/file/HCgX2Q6Y#8QxUJJJGb1BQwgySHBRUJL2Ol-UEOLUODvsMUMLsfGw
Credits:
NeilB1971 for the base LMP and GT packs.
ZL1 for the RSS Shadow skins. You can review them here https://www.racedepartment.com/down...m-oreca-24-hours-of-le-mans-2007-4k-2k.34944/
Next:
2006 Le Mans with career seasons that will link together. Success one year means you compete the next!
Merry Christmas to All![]()
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