Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thom Lee
  • 105,486 comments
  • 22,014,707 views
73
Finland
Finland
Unfortunately, csp 1.73 crashes on my side : Custom shader `accCopyEarlyIBL_prefilterExtra_ps.fxo` is missing
Anyone else got the same issue ?
Downgrading it back to 1.72 solves the issue ... that's why I think it is related to csp1.73 upgrade ...
I don't have that issue with 1.73, but I've seen this happen before when I tested different versions. Please check if the shaders.zip in assettocorsa\extension folder has been updated, it should have a timestamp from February 24th.
If it's not the correct version, did you restart CM before updating CSP?

In my case shaders.zip had been locked by CM (or possibly some leftover AC app process, can't remember exactly), and CM had not been able to update it. Killing leftover AC app processes and restarting CM fixed it, and I got the new shaders.zip when I ran the CSP update again.

EDIT: If you use ptracker, it often leaves processes hanging after quitting AC. Those ptracker.exe processes keep the extension-folder locked, preventing the update of shaders.zip.
I also checked, and that filter you got the error of, was not in 1.72 but it's in 1.73.
 
Last edited:
498
Australia
World
Yes, you guys charging for ripped content must stick together right?

I hope this forum doesn't get used as a advertising platform by modders trying increase their Patreon support.
That is so funny that you say some without evidence why his mods are bad. Some bla bla , not more. And no, i dont even know who is that modder. I say that some his models are really good, old Porsches , to be correct . And you say not," just because"
 
Last edited:
5
France
France
I don't have that issue with 1.73, but I've seen this happen before when I tested different versions. Please check if the shaders.zip in assettocorsa\extension folder has been updated, it should have a timestamp from February 24th.
If it's not the correct version, did you restart CM before updating CSP?

In my case shaders.zip had been locked by CM (or possibly some leftover AC app process, can't remember exactly), and CM had not been able to update it. Killing leftover AC app processes and restarting CM fixed it, and I got the new shaders.zip when I ran the CSP update again.

EDIT: If you use ptracker, it often leaves processes hanging after quitting AC. Those ptracker.exe processes keep the extension-folder locked, preventing the update of shaders.zip.
I also checked, and that filter you got the error of, was not in 1.72 but it's in 1.73.

Thank you !
In the meantime I tried to install csp 1.73 manually and found out that some process was blocking the folder, so some files or shaders were not updated. A restart and then manual install of csp did the trick.

Your explanation seems to be the good one, in fact, and some processes of AC may be still running after quitting AC
 
5,504
Ukraine
Ukraine
Focus SVT lights texture:

lights_lod0.png


Focus RS lights texture:

focus_lglass.png


Crikey, I hope Pedro takes a look at this. It's very odd to release the car like this. Totally spoils it. Why not just borrow the far better SVT lights?
 
Last edited:
2,502
United Kingdom
United Kingdom
Focus SVT lights texture:

View attachment 994079

Focus RS lights texture:

View attachment 994080

Crikey, I hope Pedro takes a look at this. It's very odd to release the car like this. Why not just use the far better SVT lights?

Those lights are so bad it hurts my eyes to look at them. Also while you're at it replace the sound with something better too. I used the KTM xbow-r as it is also a 2 litre turbo 4 and it sounded pretty good (if not accurate in any way). The suspension is from the Alfa Giulietta QV so not a great match.
One day we might get a decent Focus RS Mk1 but for now this will have to do.

Oh and I also want some wine gums now :D
 
Last edited:
391
United Kingdom
United Kingdom

Attachments

  • RTW_POL_124.zip
    3.3 MB · Views: 19
  • RTW_GRC_27_V2.zip
    4 MB · Views: 16
Last edited:
511
United States
United States
That is so funny that you say some without evidence why his mods are bad. Some bla bla , not more. And no, i dont even know who is that modder. I say that some his models are really good, old Porsches , to be correct . And you say not," just because"

Hmmm I didn't say that but it's all good. Peace :cheers:
 
675
Canada
Canada
evilgloomy
Hi edoandreetta,

actually I fixed the Porsche Cayman S 987 some weeks ago.

- wheels corrected to the real size
- shaders tweaks
- physics updated (real performance)

I hope You like it.
Feel free everyone to make further optimizations. :)

https://sharemods.com/6hqp0sq526gy/porsche_cayman_s.rar.html

View attachment 994030

nice, this has been massively overhauled! what a difference on just shaders tweak. only thing left is the driver's animation and some tweaks to the lights and instrument panel and it would be perfect.
 
1,213
For Ferrari Dino enthusiasts, I'm enjoying this version by Full Throttle.
Great for testing out my 14" Nardo wheel rim as the Thrustmaster mount I designed is now perfect (after some tweaking).

Download Page

46LUesE.jpg



VR506-PARK 1.0

[ UPDATE: The author re-uploaded it to another page. Link below updated ]

This is a pretty good track, new at Race Department. It's quite technical, so take your time and give it a chance. According to the author, this is the "free" version featuring the short layout. The final version will have several layouts.

screenshot_gt4_toyota_supra_vr506-park-v1_24-1-121-10-40-45-jpg.448637
 
Last edited:
191
United States
Herndon, VA
Probably Assettoland. They all end up there sooner or later.
I found it, just gave it a tire update (used the mx5 cup tires) and gave it a sound update. Brings me back to Ford Racing 3!

Hey... that gives me an idea...
 
41
United States
United States
Use Version Numbers
In the track's .json files there is a field for version number. Please use it! So many modders neglect it. It's very useful for people who maintain a large library of mod tracks to know if they already have this version. Also, changelogs are nice. They can be added to the description field in the json file, or they can be a readme file, or even just in the post where the mod is shared or on the racedepartment page if it's released that way.

Yes, yes, and yes. The more history in the json file the better. It would be great if one only had to open the json file to find out: 1) Where did it come from (e.g., original, conversion, etc.)? 2) What did you do to it? 3) How often have you done it (i.e., versioning)?
 
1,213
I love this thing. That is all.



I haven't driven it in a while, but it has always been fun to drive. I posted in the discussion at RD that it has strange reflections on interior surfaces, there's no shifting animation, and shadows seem to project through the doors and other surfaces--like a chain-link fence shadow on the right side of the car is showing on the inside of the right door.
 
Last edited:

R1600Turbo

Premium
54,719
United States
CG, AZ, USA, Earth
R1600Turbo
I haven't driven it in a while, but it has always been fun to drive. I posted in the discussion at RD that it has strange reflections on interior surfaces, there's no shifting animation, and shadows seem to project through the doors and other surfaces--like a chain-link fence shadow on the right side of the car is showing on the inside of the right door.
I'm using dashboard view and only paying attention to what is out the windshield so I haven't noticed any of that lol
 
Last edited:
1,600
United States
Chicago, USA
Where's the best place to find mods for this game?

I guess nobody cares...
It is a rather open ended question. I don't know what you've found already, and others may be thinking the same.

Assetto Corsa | RaceDepartment

Home - RaceSimStudio

assettoland (wixsite.com)

F3 Classic Tracks (sellfy.com)

ASR Formula

VRC Modding Team (vrc-modding-team.net)

Miscellaneous Minutiae (perendinator.blogspot.com)

If you've already visited the above sites, I would not have known.
 
1,064
Western Sahara
Arrakis
View attachment 994096
I wasn't expecting such a condescending answer.

Sorry. My answer wasn't intended to be condescending for the sake of it, but... so many people turn up here asking questions like this without having done any apparent work to find things for themselves. They don't even read through this thread, but instead, just want others to summarise everything in a single post so they don't have to make any effort.

If you do read through this thread, you will find many leads to sites full of AC mods. There's no general agreement on what's good and bad though, which is sometimes the very reason others aren't willing to make recommendations. It depends what kind of cars/tracks you're after for one thing.

EDIT: This should help you out quite a bit.

 
Last edited:
225
Mexico
Mexico
I wasn't expecting such a condescending answer.

and yet it sounds like you didn´t even try that (even if you did)

There's no general agreement on what's good and bad though, which is sometimes the very reason others aren't willing to make recommendations. It depends what kind of cars/tracks you're after for one thing.

There´s a general agreement that any paid mod by SimDream and RTM is bad.
Everything else is up to taste i guess.
 
675
Canada
Canada
evilgloomy
I haven't driven it in a while, but it has always been fun to drive. I posted in the discussion at RD that it has strange reflections on interior surfaces, there's no shifting animation, and shadows seem to project through the doors and other surfaces--like a chain-link fence shadow on the right side of the car is showing on the inside of the right door.

This would be a good car to get to CSP standards, but its one of the earliest mods ever to appear for AC, so I doubt it will be updated by the original author.
 
94
Romania
Romania
Request for Poland plus a refresh for Greece (Greece folder has original skin as well (just rename from orig_skin_00.dds to skin_00.ds if you prefer original)
Link to the original post and GDrive downloads: https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-2242#post-13354041

View attachment 994083 View attachment 994084
Amazing work you are doing sir ! Can i throw in a request too ?? :)) Hungary and Romania ? THX

oh and by the way, it exists somewhere a version of the Toyota S-FR with working wipers ???? If not can someone make it ? I really love this car and by the skin works put in and requests i think lot of us drive it too.
 
Last edited by a moderator:
473
Montserrat
Montserrat
That is so funny that you say some without evidence why his mods are bad. Some bla bla , not more. And no, i dont even know who is that modder. I say that some his models are really good, old Porsches , to be correct . And you say not," just because"

Alright, I'm going to stay civil here :

- Overpriced ripped content. (6 dollars for a single car ? 8 for 2 cars ??? A 7-car DLC for Forza (the origin of 'his' content) was 7€. And they've worked on it from start to finish.
- Pretentiousness ("Quality sport-cars replicas for virtual "garage" space. For passionate drivers, for cars and speed lovers" ? You haven't modeled these cars! These aren't your replicas)
- FM4 rips (Wiesmann GTS, Apollo S, S7R...) that stick out like a sore thumb
- Disappointing / copy pasted physics.

They're like Gerodude. People love to mock Forza but without that series 70% of AC cars wouldn't exist. Biting the hand that feeds you and all that... It's quite funny.
 
5,957
Canada
Ottawa
Pyano1132
God damn. The lights on the Kunos 370Z have just stopped working completely for me.

Just like clockwork every couple of months it seems like one random car from my library just has its headlights or taillights stop working for no damn reason when CSP is active.

Yet another reason why I hate CSP/SOL quite a bit. It keeps breaking random crap for seemingly no reason but you need it in order for anything in AC to work nowadays.