Assetto Corsa PC Mods General DiscussionPC 

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Akiba track
https://sharemods.com/7y2r8zix4m2w/...DF2A51iz_2RxuiISwriZO-Q326lZ6NjAK4MV7wtL8iIIA

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Can anyone tell me where to find this livery shown in this screenshot?
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I made an account because I actually have the skin, from all the way back in 2014! I think I got it from RaceDepartment. Not sure who made it but the name is MH_Elly, MH for Milky Holmes. I had to get out one of my External HDDs to upload it for you since I couldn't find it anywhere else.
Here you go: http://www.mediafire.com/file/j184h9dwywovx6o/MH_Elly.7z/file
 
Can anyone confirm if the Akiba "track" is indeed an April Fools joke? If so, What exact is it then?
 
yes it is. it is a single alleyway. dont download it, you have to rename the folder etc, not worth it
 
yes it is. it is a single alleyway. dont download it, you have to rename the folder etc, not worth it
Well it was meant to be used as a custom showroom, & yeah its never meant to be a track. Gosh i really wanted a real Akiba street racing track so badly.
 
Edit: very disappointing.

I agree... VERY disappointing...
Ugly cockpit and the drive is not nice either. Sounds awful too.
But thanks for the opportunity to try it out though ;)
 
Last edited:
I agree... VERY disappointing...
Ugly cockpit and the drive is not to nice either. Sounds awful too.
But thanks for the opportunity to try it out though ;)

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Yeah, there's something very weird going on with AP's textures and shaders too.
Really makes me appreciate Assettodrive and Markos Kass's cockpits even more.
 
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C'mon.. how to completely destroy a mod :nervous:
Where the mnodel comes from?

It's a real pity, because...

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@Stupornaut
Woow, from GTR2 :confused: (dated back 2015)

It might be... I've asked them where the conversion comes from, let's see if they answer me.
If only they could polish at least the cockpit, the physics can be reworked by many talented guys out there.
 
I don't mind GTR2/GT Legends conversions when they're high-quality; the Porsche 906 in Bazza's 'GT Legends' mod is apparently the exact same model used in the original SimBin game from 15 years ago but it looks so good (and drives great) that it doesn't really seem to matter at all. But some of these seem a little too janky in some way or another.
 
Guys, the MAT Pininfarina new Stratos 2018, apparently is from a mod of Richard Burns Rally .
The guy of AP Team told me he's trying to remap the cockpit. Let's see if he can improve the quality.
 
controversial opinion, but i dont think the RSS FH 2019 is that great. People are like "look at the details" but the handling sometimes is illogical for a car that is able to drive upside down from all its downforce. wheelspins in 5th gear etc.

and yes, practice makes perfect, but that doesnt explain wheelspin at 5th gear with max wing settings.
 
controversial opinion, but i dont think the RSS FH 2019 is that great. People are like "look at the details" but the handling sometimes is illogical for a car that is able to drive upside down from all its downforce. wheelspins in 5th gear etc.

and yes, practice makes perfect, but that doesnt explain wheelspin at 5th gear with max wing settings.

I haven't gotten the 2019 yet but for what it's worth, at the start in Bahrain the announcers from Sky Sports were saying that Vettel had wheel spin in 5th gear at the start of the race. So I understand that you might think that the car should be glued to the ground but perhaps it is pretty correct/close in its handling :)
 
I haven't gotten the 2019 yet but for what it's worth, at the start in Bahrain the announcers from Sky Sports were saying that Vettel had wheel spin in 5th gear at the start of the race. So I understand that you might think that the car should be glued to the ground but perhaps it is pretty correct/close in its handling :)
so i pulled a Vettel :D
but i think they also said it had to do with turbulence from the Mercedes in front and the car losing grip.
 
so i pulled a Vettel :D
but i think they also said it had to do with turbulence from the Mercedes in front and the car losing grip.

Yes, I think you did! Do you mean where Vettel got passed by Hamilton and the Vettel spun and made a mess of things (again!)? If you were, I was actually talking about the start. These cars are really beasts and I don't buy the F1 haters that say they are easy to drive. A thousand or so HP is still insane!
 
of course they are not as easy to drive as a GT3, but if i have to always be afraid to spin, even in parts of the track were it shouldnt be possible.

i watched some onboards and the real drivers never seem to have be afraid to hit the gas like it is in this mod. the car just snaps and spins.
But what we also should not forget - the real F1 cars can program with GPS were they should use Hybrid boost, in this game, the boost can just kick in.

In the end, my personal rating is 7/10, nice in a showroom, but there is no real joy in driving this car, its just too unpredictable in its behaviour.
 
It’ll be very unlikely but I hope ACU find a way to port tracks from Gran Turismo 6 as I miss some of those tracks dearly like Midfield Raceway, a more modern realistic Trial Mountain and all of those street circuits in places like London and Rome.

That being said I hope we start to see more ports of vehicles from GT6 as well, especially the premium stuff as some of those cars I’ve not seen in any other sim. Hell if someone updated the models and interiors for the standards cars in GT that’d be awesome, like the RTM Chevrolet Camaro LM Race Car. It would help me in slowly turning AC more and more into Gran Turismo

There are a few Gran Turismo tracks floating around in AC already. I've got Autumn Ring, Trial Mt, Grand Valley, High Speed Ring and Complex String. Quality is quite variable though and some like Trial Mt makes a lot of changes to the original layout and scenery. I know there is Midfield and Clubman Stage 5 in rFactor, but they're also a loose interpretation of the originals.

https://www.racedepartment.com/downloads/autumn-ring.2535/
https://www.racedepartment.com/downloads/trial-mountain.2348/
https://sharemods.com/luwtgg1e32i1/ACF_-_Track_Mod_-_Grand_Valley_Speedway.7z.html
https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mod-discussion.307899/page-132 (Post #3955 has HSR and Complex String)

Assetto Corsa Fanboy YT channel used to be converting GT tracks until he stopped late last year and deleted vids on his channel. Dunno why, he did excellent conversions with night/wet variants too :/

They already do, you can get all the content in the game in one lump purchase for about $60-65 USD. So many of the opinions about R3E are based on years old information, the game has changed a ton in the last couple years, with some pretty mega changes on the horizon that will make it one of the most complete games on the market. Looks like after all this is implemented, about the only thing it will be missing is 24hour time cycle and weather.

https://www.racedepartment.com/threads/raceroom-racing-experience-development-news.166147/

If they do, can you point me to the exact link/pack to purchase? Looking at the steam page, I still see 8 different packs totalling $200. Looking at the Raceroom website itself, the most complete pack I can find is Premium Pack listed at 100 euros. It says it includes everything, but what about future content? And does it include all liveries or must that be purchased separately? Then there's the whole confusion about paying with real money or VRP :boggled: Don't get me wrong, I love trying out all kinds of sims and RRRE is definitely up there, but if you have to do hours of maths just to get the best deal and unlock all content then I'll pass.
 
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