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Las Vegas Street Circuit for GP Champ Car
I'm going to create a 2007 Champ Car championship with all the tracks but I have a problem with the AI on the Las Vegas track (Gilles75) :
big collisions in the chicane
@KevinK2 do you think there are a few things to do ?
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First of all you could remove the physical tag of the tirebarrier, so, in case the ai went wide, it won't crash on it but it passes through it.
The best solution is to make them collidable, but it has some issue too, so for me the best solution is to make them not collidable

