- 3,071
- southport
Could anyone put the escort wheels onto the sierra for me?, i keep trying following tutorials, its not working...arggghhhhh.....
Hello, i am looking for "Anderstorp Raceway" for Assetto C. Did anyone have a link to this ancient track?
Hi all!
Suddenly, I began to have errors like this:
AC\cameraforward.cpp (430): CameraForward::renderBlurred
AC\cameraforwardyebis.cpp (1261): CameraForwardYebis::renderApplyEffect
AC\cameraforwardyebis.cpp (1182): CameraForwardYebis::render
AC\sim.cpp (2564): Sim::renderScene
AC\game.cpp (275): Game::render
AC\game.cpp (275): Game::render
AC\game.cpp (275): Game::render
AC\game.cpp (126): Game:nIdle
AC\game.cpp (210): Game::run
AC\acs.cpp (477): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
Any ideas what's broke?
If you are interested Jandrovi did a fantastic physics overhaul for Portofino...It will be better to do any kind of visual updates over his update...This ones physics seems like an American car with Ferrari engine swap...
yes if you have a link I can include the physics
https://sharemods.com/pg1xqt72c6bt/jf_ferrari_portofino_spider.rar.htmlyes if you have a link I can include the physics
try to disable blurred wheelsSo, no one knows?![]()
If you are interested Jandrovi did a fantastic physics overhaul for Portofino...It will be better to do any kind of visual updates over his update...This ones physics seems like an American car with Ferrari engine swap...
There speaks the experienced Ferrari driver!I find this physics very average, shock absorber much too hard for a road car
Thanks for this, looks good.Just an optional skin for the new Paul Ricard track, thanks again to marc and blackcelica, this skin modify only the vegetation.
View attachment 1018218
I find this physics very average, shock absorber much too hard for a road car
Not sure. World detail I think, mine is set on max but it could be a Shader patch setting. I don't really know, never experienced it. Someone will hopefully read and put you on the right track.
1995 Porsche 993 GT2 - Heico Motorsport #91 for Legion's Porsche 993 GT2
Enjoy, hope you like it.
https://www.racedepartment.com/downloads/1995-porsche-993-gt2-heico-motorsport-91.43343/
View attachment 1018330
View attachment 1018334
Hi all - a question about the latest Guerilla GT4 updates: older skins don`t work on the updated cars and off course new skins don`t work on the outdated cars. But i want use some skins as grid fillers. Is it possible to run the newest AND a older car with the same car name / ID / data, like Cayman GT4 CS v0.80 and v0.72 similar?...
Go back into Blender!
Before that the way I did it was to isolate that object, then delete and purge it from the original and save and reopen. Cut copy from the isolated object back into the original and save. As usual avoid name collisions at all costs.
Wondering if anyone can help me tidy up my library of cars...?
I have the three Indy Roadsters from Legion - https://perendinator.blogspot.com/2019/02/indy-1952.html.
They are in Content Manager as Kurtis Roadster, Watson Roadster and 3rd Roadster.
I tried to figure it out myself via Google but couldnt decide what was what. I have no idea about old Indy cars, from what I could tell on Wiki Kurtis and Watson were two of the chassis makers, so what is the '3rd Roadster'?
Kurtis:
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Watson:
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'3rd':
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