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Hello everyone and happy Easter to all. an information, why some cars are seen on Contenent Manager and not on Assetto Corsa game
If I remember correctly if the folder name is not formatted in a way that the the godawful HTML launcher that former kunos employee made then it would crash the launcher, the code was altered so that it ignores these files. At this point its just really in your best interest to never use the default launcher.Hello everyone and happy Easter to all. an information, why some cars are seen on Contenent Manager and not on Assetto Corsa game
Tried it, looks good to me, thank you.
Since you asked, Circuit Gilles Villeneuve could use your skills.![]()

long_beach_2012 really need treatment, very white.Hey,
Masscot inspired me with his post where he mentioned "Autopolis always being a bit bleached and washed out, like a lot of older NFS Shift conversions are" and "I guess it'd be relatively easy to apply a universal one-hit correction to all of the textures". He brought me to think about it. But doing this not with Photoshop, but with free tools. At least I found a way doing this. But I think it could be tweaked a little better.
However Masscot meant to post my actual results here and now I´m asking for feedback. I´m developing, testing and tweaking it the whole day, and now my eyes are hypertensive to see the relevant.
https://we.tl/t-fgmBI9Qkpb
What do you mean, is it darkened and saturated enough or could it be even more or less?
There are 2 skins, the textures, now saturated and darkened, and so the old billboards too. So combining the textures with gladbecker82´s new Super GT billboards is possible.
Have anybody a idea what other tracks could need this kind of treature too? Saturating and darkening a bit.
I´ve uploaded 2 screenshots as a short preview.
![]()
Try the tracks "Prague" and "Rio". These tracks are very good.Definitely way better when darkened up like that. I have noticed quite a few tracks that seem " bleached " as well , and would look way better if darkened up a bit.
@Kran.......thank you for the advice.
@Fanapryde ......Thank you for the Ambush link. The track wouldn't run though , as it said it was " Missing or no spline " in the file. I know that track isn't everyones cup of tea , but I've always dug it.
On a side note : with me being really new to AC , last night I drove a couple tracks that blew my mind. Okutama and Potrero De Los Funes. I have personally never driven on such a high detailed , impressive looking tracks like these , and with high frame rates to boot. Again , I'm new , so I'm not sure who converted these wonderful tracks , but my god I will take more of those any time I can find them! Incredible!
ok. thank youIf I remember correctly if the folder name is not formatted in a way that the the godawful HTML launcher that former kunos employee made then it would crash the launcher, the code was altered so that it ignores these files. At this point its just really in your best interest to never use the default launcher.
How do you do billboard packs for tracks? I want to remove those weird anime/borderline hentai billboards on ACF's Tokyo Route 246I haven't done a billboard pack for Autopolis, only Okutama and Miami Bayside.
Make sure you follow the correct folder structure when adding track skins otherwise they won't work. Check how the recent Gran Turismo/SuperGT billboard update (Autopolis) is done.
How do you do billboard packs for tracks? I want to remove those weird anime/borderline hentai billboards on ACF's Tokyo Route 246
you just need content manager and GIMP if you want to change the billboards.How do you do billboard packs for tracks? I want to remove those weird anime/borderline hentai billboards on ACF's Tokyo Route 246
Yep, I just use photoshop.you just need content manager and GIMP if you want to change the billboards.
In CM, if you go to content, tracks and it says skins, click there.
name the skin whatever you want, then click OVERRIDE textures, you can then select every dds file you wanna change, click override and they files are in the folder.
search this thread for dds, there should be a link to a plugin for gimp.
Please test it and give some feedback.
I've just sent Shaun Clarke this new wiper animation... hope he will like it
He's going to upload the car with my modifications soon.
No physics, sorry.
Shaun does that part. It's not my thing
But when it comes to the basic 3D manipulation, I can do that.
Do you take requests for wiper animations?No physics, sorry.
Shaun does that part. It's not my thing
But when it comes to the basic 3D manipulation, I can do that.
nice updates, except for Hope that has that issue on all layoutsLemax trackmods.
TVR Griffith 200 https://www.racedepartment.com/downloads/tvr-griffith-200.25994/@HarVee
Well, I usually do them for the cars I like or when I'm involved in some reworks I find interesting.
The problem is, even if the wiper animation works, if you don't have "INTERNAL_GLASS" in the car, you won't see any raindrop
Would you like to have wipers working for what car in particular?
I've just sent Shaun Clarke this new wiper animation... hope he will like it
He's going to upload the car with my modifications soon.
nice updates, except for Hope that has that issue on all layouts
![]()
Probably _SOL related, since with Weather FX deactivated in settings of the patch, all is well.![]()
I've just sent Shaun Clarke this new wiper animation... hope he will like it
He's going to upload the car with my modifications soon.
Perhaps you have to play around with your settings? Wich version of SOL and Shaders Patch do you have installed?nice updates, except for Hope that has that issue on all layouts
![]()
Probably _SOL related, since with Weather FX deactivated in settings of the patch, all is well.![]()
It's not bad.Hi guys,
I don't know if it's the best one out there, but I'm looking for the Renault Clio Cup by AG (Assetto Garage)
Can any body help me out?