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Still haven't found where to get this one. Has anyone found an Evo VII aside from the GT-A?
Theres a EVO VII but its only the Time Attack variant. Im not sure about the stock variant.
Still haven't found where to get this one. Has anyone found an Evo VII aside from the GT-A?
it´s possible to share it again?Made some Le Mans / FIA GT 1998 skins for the CLK LM.
Not the best quality around (that car is atrocious to paint) but it's still better than nothing aye ?
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https://we.tl/t-JM6W1vdqRV
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Another bunch of skins for one of my favorite mods, the Volkswagen scirocco_gc10_v6. These are variations of some real liveries from various racing series, old and new, with my artistic license applied and some purely fictional just for fun.
https://mega.nz/file/T8hgVQLJ#YDmeeBKYeBglUXtTvCzJkdB2etgiAQ8EMQuucWi1REM
The original mod can be found here; http://assetto-db.com/car/scirocco_gc10_v6 or on Assettoland as a v8, these skins will fit either so the download is a zip file which the content will have to be manually dropped in the skins folder of your preferred mod.
Enjoy.
The shutter normal's are outside so the textures will only be displayed outside in max you can try to clone the object and then flip the normals for the cloned object if there's any Z fighting try to move the cloned flipped normal part down a bit.Hello , I have a problem with the shutter of the 959R , is it possible that the texture is visible on both sides? thanks to you !
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@Chapman2424Any chance the 1st skin pack can be re-uploaded ? Dead link as of today.
Cheers.
With Spa Grand Prix in just a few days I have created a complete overhaul of this Kunos track
Spa Formula 1 2022 Grand Prix Add-ons Extension
All my mods can be found here : www.racedepartment.com/downloads/authors/pyyer.1375158/ Get exclusive previews of all upcoming extensions : www.youtube.com/user/pyyerlive/videos Please remember these new layouts I provide you all weeks take a...www.racedepartment.com
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modification send in private messageHello , I have a problem with the shutter of the 959R , is it possible that the texture is visible on both sides? thanks to you !
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Tahts The way of RTM, Ex-Mods, Remzona: rip the model, release without lods in high poly, non physic, garbage, AO also noI just tried the 1935 Aston Martin Ulster from RTM, the physics are definitely way off. The car is too easy to drive, it makes no sense to have so much grip with old, narrow tires.
Holy .... This has to be the highest triangle count i have ever seen on a car mod lol.speaking of rtm... can someone help me out on this one?
1938 alfa .. i wanted to create LODs .. the base model has like 1200k polys...
but the lod generator says the hi res cockpit is missing? how can i reduce this mess to make it somewhat playable?
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Thanks for the fixes.v1.2
light fixed
add skin by DavidDGA
Thank you.Ascari KZ1-R GT3 v1.4
RTM Mods / Apexxer / ACTK
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=25&t=1299
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thanks,Thanks for the fixes.
I adjusted the distance of the digital instruments so that they are nearer to the panel. Otherwise it's very distracting in VR.
Thank you.
Did you noticed that the gear lever dissappears and doesn't come back after the first shifting?
Well i have recently joined the god awful club which is the dreaded "anti aliasing doesn't work and affects all games"Would you please tell me how to get a proper anti-aliasing with CSP? I tried "temporal aa" within "EXTRA FX" but this gave me a ghosting effect and I will not use it anymore. Setting AC to 8x aa did not change a lot. I still got a lot of edges around objects. How to you set your CSP?
Yeah... and they demand money for it can you imagine..Holy .... This has to be the highest triangle count i have ever seen on a car mod lol.
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v1.41Ascari KZ1-R GT3 v1.41
RTM Mods / Apexxer / ACTK
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=25&t=1299
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If you want to reduce the polys on the model you can do it either in MAX or in Blender in max you can use the ProOptimizer modifier after you activated go down and select all three keep material boundaries, keep textures and keep UV's then you can calculate it calculate it then from 100% you can go down and calculate again this will reduce the poly's on the model. But i would rather do it in blender via the decimate modifier there you can reduce the polys while not making the model look like a bunch of broken polygons like in max via ProOptimizer. I use Decimate in blender to reduce the polys on the model while i use ProOptimizer in max for Lods.Yeah... and they demand money for it can you imagine..
Can you help me out?
I'm 100% down for this - but to make it a realistic BOP for the AFC South the Jaguars should have a massive restrictor added, the Colts should have their damage and tyre wear multiplier set to max, the Texans shouldn't be allowed to adjust their setup until thirty seconds before the race, and the pit crew should be busy getting 47 massages whenever you try do a pit stop, and the Titans should have their aggression set to max and consistently brake 100 yards short of every brake zone.Okay so the NFL season is soon to be upon us - so I thought why not?
Team colours for the ks_porsche_911_rsr_2018
Jacksonville Jaguars #20
Team colours for the ks_porsche_911_rsr_2018 (United Racing Design mod)
Car can be found here facebook link to file
Numbers based on 2020/21 final ranking
Is it a thing or should i give up now? (remember play nicely - please)
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Grid fillers for my 1930s mille miglia trophy.Both options are only good to make Lods. They both break the topology of the model, if you want to reduce polygons you need to do that manually to not **** the model up.
Besides, why do people still care about rtm mods and try to fix them? There is so much to fix that it's quicker to remake them from zero or just forget about them
Good idea, just look at my nickname and you will know which team I want 😄...
Is it a thing or should i give up now? (remember play nicely - please)
Search this forum. It was posted earlier this yearDoes anyone know if there was ever a fix posted to reduce the amount of bouncing around that the porsche_911_gt3_r_2019_sprint mod does? I think it's crash's version that i'm trying to use. If not, is there another version out there I could use instead?
Thanks...
Where can I get the car?Same car, same CSP. The only difference I see is that I changed to the real name and that I have all real skins installed.
I also have an alternative sfx installed.
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I feel for you, but I'm glad I'm not alone with the issue ☺️
CSP 1.76 prev1
Version:
//RSS GT Tornado V12 - V3 to V4 Changelog - 24 December 2020//
- Visuals
- (CSP) Car headlights fixed
- Car name and short-name updated in race UI
- (CSP) Wiper animations fixed
- Reverse gear texture changed to 'r'
- Steering wheel updated, more authentic shape
- All around improvements to flames, cameras, graphical exposure values
- (CSP) Added interior lighting, real mirrors, emissive brake lights
- Driver preload gearshift update
- Brake disc glow correction
- Windscreen wiper vibrations on movement revised
- (CSP) Interior dashboard and wheel improved textures added to the configuration