This is not the LFS laser scanned version.Scroll to the bottom of the page and you can wake up from your dream :
This is not the LFS laser scanned version.Scroll to the bottom of the page and you can wake up from your dream :
Really? I always thought that @GzeroD did a LFS conversion. Which game his version is from then?This is not the LFS laser scanned version.
Ahh yes the bane of my existence.Its what it is 🤷♂️ , this is just the description why and how to circumvent, complaining wont do anything at all.
" having to hold the shift key "
this only aplies when you made new ai-borders, you never have to do that when not fiddling with AI borders yourself
(dont enable this: )
View attachment 1107331
really shame on ya`Oh, of course. How could I forget him.
No, and never have been. The track was completely overhauled by the original creator ten-odd months ago and looks amazing, but in a Crime Against Modding™ it was never released.Are you working on an update for Majura Valley? I remeber that you posted some pics a long time ago. The white trees are terrible btw
I am pretty sure the Legion Rockingham track origins in the old Codemasters Racedriver 3 game, not LFS.Scroll to the bottom of the page and you can wake up from your dream :
Yeeeeeeeeeees !
Charlotte Motor Speedway v1.0
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charlotte_motor_speedway
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com*please share link, do not rehost. Thank you!
- Includes oval and road layouts
- CSP highly recommended (>= 1.76 required for working scoreboard - thanks @gunnar333!)
Been there, done that, thanks anyway.Its what it is 🤷♂️ , this is just the description why and how to circumvent, complaining wont do anything at all.
" having to hold the shift key "
this only aplies when you made new ai-borders, you never have to do that when not fiddling with AI borders yourself
(dont enable this: )
View attachment 1107331
I’ve learned about this new law Crime Against Modding. You may be found guilty if you’re withholding a new and improved Eastern Creek.
Unfotunately "Program not Responding" when i run this utility.as a note... I have 83,000 empty directories in:
\\Gamebox\Users\user\Documents\Assetto Corsa\setups
in the bin!
link to tool:
Remove Empty Directories (aka RED)
www.jonasjohn.de
Cool! Thanks! It would be so funny to have the Top Gear - Grand Tour presenters as driver models! (just dropping ideas)to laugh a little I just created an old pilot
https://sharemods.com/i1sqzv91p96j/driver_old.zip.html
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a little Doom ?Cool! Thanks! It would be so funny to have the Top Gear - Grand Tour presenters as driver models! (just dropping ideas)
I agree that some custom lines are good, or better, i've done some myself.
try run as admin, i even use it over the network without issues... it might take awhile to scan.Unfotunately "Program not Responding" when i run this utility.![]()
You could use this to put some real-life driver faces on that, think about McQueen, Lauda, Senna, Schumacher etc.a little Doom ?
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Did that, now instead of ##%, it's some other number. I'll dig in a bit and let you know...Yes. Thanks Norm.
I will have a look into it and hope i find a way to fix that.
But until now uncheck AI level in driver's name.
I will have a look into it. I might forgot that mesh. Thanks!
You could use this to put some real-life driver faces on that, think about McQueen, Lauda, Senna, Schumacher etc.
Maybe because its how you actually look like...
At least you no longer need to wonder what you'll look like when you are dead.
i meant moving the the two green rings so they are centered over the model. the width parameter dictates the distance between the two rings but not the position of them. I'm trying to shift them so they are more centered like in the pic below (red lines)I don't know if I understood you correctly.
suspensions.ini - TRACK=
this is the track width, you can move and push the wheels along the track width.
As @alexlockout stated, it is the TRACK= in suspensions.ini that moves the tyres (green circles) further inwards or outwards.i meant moving the the two green rings so they are centered over the model. the width parameter dictates the distance between the two rings but not the position of them. I'm trying to shift them so they are more centered like in the pic below (red lines)
View attachment 1107449
If I'm not mistaken that's determined by the position of the wheel parent object within the model e.g. the point WHEEL_LF. This parent node can have the actual wheel/tyre model offset from itself which then causes this issue where the 'data tyre' doesn't match the visual one. Reading that back I'm not sure if what I've written is clear, if it's not then let me know and I'll attach some pictures tomorrow as I'll be re-working some stuff anyway.i meant moving the the two green rings so they are centered over the model. the width parameter dictates the distance between the two rings but not the position of them. I'm trying to shift them so they are more centered like in the pic below (red lines)
View attachment 1107449
Yes ofcourse, well spottedIf I'm not mistaken that's determined by the position of the wheel parent object within the model e.g. the point WHEEL_LF. This parent node can have the actual wheel/tyre model offset from itself which then causes this issue where the 'data tyre' doesn't match the visual one. Reading that back I'm not sure if what I've written is clear, if it's not then let me know and I'll attach some pictures tomorrow as I'll be re-working some stuff anyway.
EDIT: replying to @norms above - This is true but changing the track width will also still move the wheel model itself so the green 'data tyre' will still be offset from the visual one.