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- Malaysia

I stumbled upon my GTL track conversion here: https://www.assettoworld.com/track/kirkistown-motor-racing-circuitI am currious about the file "barry.kn5" as this file is traditionally only found in ripoff tracks by Gilles75
Did you borrow it from his trackrip or?
Yeah, I know it is your originalI stumbled upon my GTL track conversion here: https://www.assettoworld.com/track/kirkistown-motor-racing-circuit
I saw on one of the forums that it was getting a lot of criticism... so I started to clean things up. It got its original name back, because it's not Kirkistown, it's too bleak and empty for me. I built a fantasy version based on Kirkistown, adding a lot of things, and this is Kirkispark. I tried to bring back everything from my original GTL track and added a lot of extra stuff... I don't know what the "barry.kn5" file is, maybe it's something transparent, because it's not visible - I'm sorry if it was accidentally left in there. Kirkispark is my track, I built it from scratch to GTL. If I made a mistake during the conversion, I apologize! The my original GTL track here: https://www.racedepartment.com/downloads/kirkispark.27119/
Rolling starts work with OSRW or RealPenalty app.
But not offline, though.
Yeah, its shame as I don't do online in AC as I have iRacing for that fix.Ilja said it's possible here referencing online servers, not sure if anyone has done it. You will need to be a Paetron to read it I think.
yes it waswas RD down?
extraordinaire !!!BMW M1 Procar v2.6
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Changelog v2.6:
- new rim blur texture and corrected color
- added center interior mirror
- reworked shader settings on some exterior materials and tyres
- reworked shader settings for exterior glass
- fixed "transparent" headlights
- added new shift animation from Masscot
- edited shiftstick for the new shift animation
- added optional "performance 2k skins" folder
- added two new skins: "76_Warhol" (reworked from DaWallace), "1979_Procar_Hagemann_41" (Pfalzdriver)
Download: https://mega.nz/file/oEZTBQZb#rQ6Ijn2D1EJ8zVjR-pkEHlvg-Jmkfs17xn4fAuOeCoE
Reflactive lights are broken when dynamic shadows are enabled. Maybe check this in your CSP config?Not that I really care about this, but FYI hood and trunk immediately close very fast after opening.
What I do care about is that without reflections FX there's still no rear lights, blinkers, brake lights... only reverse light.
Just repeating this because there must be something 'wrong' since it's my only installed car with refraction lights where they don't work.
Could you please check ?
Thanks, but I use the Dynamic shadows settings as you show them.Reflactive lights are broken when dynamic shadows are enabled. Maybe check this in your CSP config?
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And as i said before, the lights.ini is anyway overridden by the extension config. And i said before, if i get some time, i will look again at the rear lights refraction.🙄Thanks, but I use the Dynamic shadows settings as you show them.
I do know what causes the (rear) refractive lights issue, namely the disabled REFLECTIONS FX, which I have disabled for several reasons.
But refractive lights are OK with all other cars that have them, it's only this otherwise gorgeous M1 Procar that gives me the issue.
In the meantime I was told that the light.ini is not configured for normal light without FX reflection @DaWallace.
Not that I know how to change that![]()
Always doing drama ?And as i said before, the lights.ini is anyway overridden by the extension config. And i said before, if i get some time, i will look again at the rear lights refraction.🙄
Always doing drama?
Thanks Ken, glad to know you are liking the replay cams 👍... Will be reviewing and updating YT videos with sharemod-links. Unfortunately, it may take a bit more time than expected due to losing many completed works on my last 2TB SSD hard drive (cyclical-data-error) which Samsung is currently reviewing and hopefully fixing it (recovering all data, if possible, that is).Hi. These cams look stunning. Hope to see these released soon as well as other tracks. Well done.
The guys who released the Nardi mod on RD are working on the 2D as part of their LM66 pack - https://www.patreon.com/nugget_machina_workshopT
This is fantastic news, you guys do incredible work. Is anyone attempting to model the Chaparral 2F or even the Chaparral 2D? Such important cars! Thanks for your efforts!
Fantastic. Looking forward to your Le Mans cams. They look brilliant.Thanks Ken, glad to know you are liking the replay cams 👍... Will be reviewing and updating YT videos with sharemod-links. Unfortunately, it may take a bit more time than expected due to losing many completed works on my last 2TB SSD hard drive (cyclical-data-error) which Samsung is currently reviewing and hopefully fixing it (recovering all data, if possible, that is).
Hi guys, I'd like to corroborate this report of crashes using the URD EGT cars. The problem is it's sporadic: sometimes it happens immediately; sometimes it happens during a race; sometimes it doesn't happen at all.Hello, I tried to use he URD EGT pack cars, but I discovered they have all an error in aero file, so the game crashes. I thoght was my files, so I download the mod again from URD website but I didn't solve. And seems to be in all car.
Please can someone make a fix or give a link for a fix? I'im interested mostly in Darche EAT because it's the only 911 RSR m.y. 2013 avaible (the model between 911 gt3 rsrs and 911 rsr gte).
Thank you very much
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_FRONT_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_FRONT_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_REAR_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_REAR_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_LEFT_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_LEFT_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_RIGHT_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_RIGHT_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_FRONT_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_FRONT_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_REAR_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_REAR_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_LEFT_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_LEFT_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_RIGHT_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_RIGHT_CL
INIReader: content/cars/urd_egt_bayro/data/digital_instruments.ini > KEY_NOT_FOUND: [ITEM_1] UNITS
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_FRONT_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_FRONT_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_REAR_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_REAR_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_LEFT_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_LEFT_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_RIGHT_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_0] ZONE_RIGHT_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_FRONT_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_FRONT_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_REAR_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_REAR_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_LEFT_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_LEFT_CL
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_RIGHT_CD
INIReader: content/cars/urd_egt_bayro/data/aero.ini > KEY_NOT_FOUND: [WING_3] ZONE_RIGHT_CL
INIReader: content/cars/urd_egt_bayro/data/digital_instruments.ini > KEY_NOT_FOUND: [ITEM_1] UNITS
Do you know the commands for osrwRolling starts work with OSRW or RealPenalty app.
But not offline, though.
Work goes well.https://www.racedepartment.com/threads/renault-5-gt-turbo-phase-2.117303/post-3602768
ITA:
Dopo una piccola rimpatriata tra Franc_23 e Modders Squadra Corse tra risate e ricordi, abbiamo decisio insieme di riprendere in mano il nostro caro vecchio progetto della Renault Super 5GT Turbo Phase2/cup e aggiornare tutto (3D, fisica, sound) e rendere una delle prime mod di AC più divertente di sempre. Rimanete sintonizzati![]()
ENG:
After a small reunion between Franc_23 and ModdersSquadraCorse between laughter and memories, we decided together to pick up our dear old project of the Renault Super 5GT Turbo Phase2 / cup and update everything (3D, physics, sound) and make one of the first mods of Funniest AC ever. Stay tuned![]()
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Most of them have no mechanic background of any sort.Random question, looking at many "discussions" in various group recently about physics about how some are better at it than others. Not being a content creating guy I can just comment on what I try. Just commenting as someone who actually works in automotive field and just an enthusiasts. So many cars, street cars more so, have alignment setting defaults that doesn't make any sense, or without ability to adjust them to ranges that makes sense. So many cars I see came with rear toe-out in "stock" car. No factory will ever ship a car with rear static toe-out. Not unless they want to actively kill their customers. Pretty damn unlikely a car "optimized" for the ring will do that neither. Too high speed, instability is killer at the ring. I might tune my autoX cars to have rear toe-out for autoX, and I have, but I am doing that knowing my speed is gonna be below 70mph in pretty much all cases and I don't have to ever think about a 100mph braking into a corner in a FWD car. Do mod maker do that because they just want the car to feel lively? I feel like they just slap on loose setup(sometimes without adjustments to bring it back) and just stick on sticky tires and say look the laptime is good....
Oldschool FWD slow ******* might make sense sometimes with that setup, you can stay on power more of the time. But FR with powerful engine? Just seems crazy...
No idea about those, I only installed and enabled it for some Nascar races where it was used for rolling starts and virtual safety car.Do you know the commands for osrw
Ahh okNo idea about those, I only installed and enabled it for some Nascar races where it was used for rolling starts and virtual safety car.
I don't know why this track seems gray to me, like if it was snowy. I have seasonal adjustments off. Fiorano 2017 works fine. Pics below. Any ideas?TRACK UPDATE (SCRATCH-FULL) RELEASE by CrisT86
Circuito Di Fiorano
Original authors/conversion/update/whatever (if i missed anyone please ask to be added here) by PatrikPAT & OzAndy
Changelog v2.4 by CrisT86
- New new_billboard_and_lights_by_crist86 .KN5 in order to improve the lights and the quality of the billboards.
- New new_semaphore_by_crist86 .KN5 in order to have properly working semaphore
- New sponsor_new_by_crist86 .KN5 with scratch made textures (thanks to Alessandro aka @Pez94 for the photos which helped me for the final version)
- New scratchmade ext_config with all the latest and well known features
- New TV Cams for both layouts
- New track skins to try to match the real-counterpart
- New semaphore.ini
- New UI
!̶!̶!̶ ̶E̶X̶T̶_̶C̶O̶N̶F̶I̶G̶ ̶m̶i̶s̶s̶i̶n̶g̶ ̶t̶h̶e̶ ̶s̶e̶t̶t̶i̶n̶g̶ ̶f̶o̶r̶ ̶t̶h̶e̶ ̶r̶a̶i̶n̶ ̶(̶m̶y̶ ̶m̶i̶s̶t̶a̶k̶e̶ ̶i̶'̶i̶v̶e̶ ̶o̶v̶e̶r̶w̶r̶i̶t̶e̶ ̶t̶h̶e̶ ̶f̶i̶l̶e̶ ̶b̶e̶f̶o̶r̶e̶ ̶u̶p̶l̶o̶a̶d̶i̶n̶g̶ ̶w̶h̶i̶t̶o̶u̶t̶ ̶n̶o̶t̶i̶c̶i̶n̶g̶ ̶i̶t̶)̶.̶ ̶I̶ ̶h̶o̶p̶e̶ ̶t̶o̶ ̶f̶i̶n̶d̶ ̶t̶i̶m̶e̶ ̶t̶o̶ ̶u̶p̶d̶a̶t̶e̶ ̶a̶n̶d̶ ̶r̶e̶l̶e̶a̶s̶e̶ ̶t̶h̶e̶ ̶f̶i̶x̶ ̶a̶s̶a̶p̶ (FIXED)
!!! IMPORTANT !!! Be sure to remove all previous version in order to avoid any conflict. Do a clean install. This is a full release instead of a update only for the amount of kn5, models.ini and other stuff changed.
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DOWNLOAD LINK (Full track updated with missing RainFX Values):
Download PatrikPAT Andy Circuito Fiorano PatrikPAT Andy Updated CrisT86 for rar
Download File PatrikPAT Andy Circuito Fiorano PatrikPAT Andy Updated CrisT86 for rarsharemods.com
DOWNLOAD HOTFIX (If you don't want to redownload the whole track, but only the updated ext_config:
EnjoyDownload PatrikPAT Andy Circuito Fiorano Hotifx rar
Download File PatrikPAT Andy Circuito Fiorano Hotifx rarsharemods.com
same hereI don't know why this track seems gray to me, like if it was snowy. I have seasonal adjustments off. Fiorano 2017 works fine. Pics below. Any ideas?
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Could it be a filter-related problem?I don't know why this track seems gray to me, like if it was snowy. I have seasonal adjustments off. Fiorano 2017 works fine. Pics below. Any ideas?
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