- 214

- Australia
Interestingly I found the VRC physics to be quite a decent reproduction. While I haven’t driven the Accord or Vectra in real life, I have raced both Mondeo and Primera Supertourers, and the VRC physics is about as good as I could have hoped for (with the Mondeo and the other two a level above the PM3DM Primera) - torque steer, the wacky corner weights of a transverse FWD that invariably puts more energy through one tyre, and the need to carefully manage the tyre warmup to get the most out of them over the whole race (rather than just one lap). If there was one aspect of the VRC cars (Mondeo in particular) I would love to see dialed up it’s the sound - the Mondeo lacks that kind of throaty sewing machine sound, and the straight-cut transmission whine that makes your ears bleed.I do hope that PM3DM physics will be used in that case, because these VRC's (though looking nice enough) are no fun to drive. Seems like they took physics from i(ce)Racing... FFB (on my DD wheel) feels like all cars have totally worn out steering columns/parts...
EDIT: CSP and non CSP alike, which btw for some reason I need to keep all of them installed or they won't work... 🤔
Edit: interesting note from one of the VRC guys in their Discord:
tyre management is a lot more crucial driving the CSP version. Similiar to the FA22. You need multiple laps before the cars reaches their max peak grip. If you start sliding the first 3 laps, well the tyre is pretty much gone and you can start all over
Last edited:
