Thank you, great! club cirquit replay don't work? cam-files are in the folder, but no trackside cams in replay? pls take a look...Update Ruapuna Park 2012
v2.5
- added two new layouts by Warren B. (Long and Drag)
- fixed missing original TV camera
- renamed layouts after English Wikipedia
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Ruapuna Park 2012 v2.8 by NeelJ and Rainmaker
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View attachment 1223008
Hey guys,
i´ve been experimenting a bit with trees fx recently (am I the only one?).
Here´s a short tease......
View attachment 1222163View attachment 1222164View attachment 1222165
Track by: Blacktoof-Marc13000
3D Trees by: Mike08 (Autopolis track)
Over 2000 Trees til now.
Over 1000 still to come.....
What am I doing with my life![]()
Amazing. Are you able to made similar update to kunos brands?3D Trees for Imola 1994
Version 0.8 available
https://www.racedepartment.com/downloads/tree-fx-rain-fx-for-imola-1994.57485/
View attachment 1222621
Enjoy!
Happy too see this did you use thé ones i made with thé little front flaps ?🙂View attachment 1223055
Some are in the works right now.
I didn't made cameras for that layout, so they are not designed for it and/or the AI is not properly doneThank you, great! club cirquit replay don't work? cam-files are in the folder, but no trackside cams in replay? pls take a look...
Looks like a LOD/COCKPIT_HR switching issue that could probably be worked around by changing the DISTANCE_SWITCH or OUT values inside data/lods.ini (if the data isn't encrypted) - not related to CSP.I've been enjoying the TMW revisits of the 1982 F1 Season. However I've noticed a minor issue with the steering wheel popping up and hovering above the car when the car moves a certain distance away from the camera. It only seems to happen with the Renault RE30B (still working my way through but the Brabham and Ligier work amazingly and are a blast to drive).
View attachment 1223090
Sorry for the potato quality, it only happens a certain distance from the camera so if you try and pause the replay and zoom in it will disappear.
I've seen other people have issues with floating heads but that seems to be fixable with a download. I'm on CSP 1.79 but have tried rolling back to 1.73 just to make sure it wasn't a CSP-specific issue.
Any ideas on a fix?

now this i can't wait to see.View attachment 1223055
Some are in the works right now.
Thank you for your report.Thank you, great! club cirquit replay don't work? cam-files are in the folder, but no trackside cams in replay? pls take a look...
Front Flaps?Happy too see this did you use thé ones i made with thé little front flaps ?🙂
Where did you get that volvo from?Looks like a LOD/COCKPIT_HR switching issue that could probably be worked around by changing the DISTANCE_SWITCH or OUT values inside data/lods.ini (if the data isn't encrypted) - not related to CSP.
You can check if the steering wheel is in the correct place inside the Content Manager showroom, where you can cycle through the LODs on the "car params" tab:
View attachment 1223109
It might as well be related to the steering animation, do all of the cars use the same steering (steer.ksanim) animation?
Or just wait, I'm sure it will be taken care of soon by @lorelord.
OMG Thank you so much for all your efforts updating this incredible track with the new 3D Trees. I finally managed to get the download to work & it's amazing. I can see from your previous enquiries & comments that it has been a joint effort from other incredibly talented Modder's & yourself. This has seriously blown me away. Thank you so very much kind Sir.hello!
First, thanks to all that participated in previous release of Long Beach (t21 nrms).
It's far from perfect but I think it's a small step forward.
View attachment 1222996
In this "reworked" version:
-3d trees - thanks to El Locho for the models!, M08 (autopolis) and TCFSHCRW :-)
-PRM
-Some lights
-Some new textures (asphalt)
-Spectators
What would be nice to add:
-Finish and optimize lights
-missing white structure at T1 (I don't know why is not present in the original track)
View attachment 1222995
note1: To decrease the number of trees it is just to delete some lines inside "t21_long_beach_nrms\extension\trees\trees_track.txt"
note2: I kept all of the original files... just in case...
![]()
LongBeach_t21_nrms_3dtrees
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
tanx for your quick support!Thank you for your report.
UPDATE Ruapuna Park 2012
v2.6
- fixed broken cams for Club layout (renamed folderstructure to outer_loop_dipper again)
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Ruapuna Park 2012 v2.8 by NeelJ and Rainmaker
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
that’s just yet another unfinished forza motorsport 7 conversion I was working on during the holidays. I‘ve got the car in the game with some copied physics but there‘s still a lot of work on the model and shader setup to do, haven‘t even started with physics yet.Where did you get that volvo from?
Ah. Well I hope you will release it to the public when its ready because i've been looking for an ac version of that exact car for years.that’s just yet another unfinished forza motorsport 7 conversion I was working on during the holidays. I‘ve got the car in the game with some copied physics but there‘s still a lot of work on the model and shader setup to do, haven‘t even started with physics yet.
hello!
First, thanks to all that participated in previous release of Long Beach (t21 nrms).
It's far from perfect but I think it's a small step forward.
View attachment 1222996
In this "reworked" version:
-3d trees - thanks to El Locho for the models!, M08 (autopolis) and TCFSHCRW :-)
-PRM
-Some lights
-Some new textures (asphalt)
-Spectators
What would be nice to add:
-Finish and optimize lights
-missing white structure at T1 (I don't know why is not present in the original track)
View attachment 1222995
note1: To decrease the number of trees it is just to delete some lines inside "t21_long_beach_nrms\extension\trees\trees_track.txt"
note2: I kept all of the original files... just in case...
![]()
LongBeach_t21_nrms_3dtrees
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
I've run a comparison against the Brabham, the wheel vanishes in Low-Res, LOD C and LOD D in both cases. Will keep looking, sure it's something obvious! Thanks for pointing me in the right directionLooks like a LOD/COCKPIT_HR switching issue that could probably be worked around by changing the DISTANCE_SWITCH or OUT values inside data/lods.ini (if the data isn't encrypted) - not related to CSP.
You can check if the steering wheel is in the correct place inside the Content Manager showroom, where you can cycle through the LODs on the "car params" tab:
View attachment 1223109
It might as well be related to the steering animation, do all of the cars use the same steering (steer.ksanim) animation?
Or just wait, I'm sure it will be taken care of soon by @lorelord.
Most of the precious time I get in the rig is spent on ripping the Lil'Bird around New York Safety Track, which I've been working on for the last couple of months.
The track is still pretty much in Beta state, with lots of vegetation and texturing work to be done and also some buildings are missing. I'm evaluating tree options for TreeFX, although VR performance was significantly worse using TreeFX so I went back to using Y-Trees for the time being.
View attachment 1221571
For those who aren't familiar with the track, there's a ton of videos on YT. This one came out two weeks after I had started the project:
You see on thé front bumper it's on our versions in AC 🙂Front Flaps?
May interest you 🙂Little skin for the VRC Mondeo.
'97 PROCAR Mondeo - not quite 100% accurate but it is what it is.
Works with both front bumpers
View attachment 1219807
View attachment 1219808
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PROCAR_1997_09.rar
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These are called canards.You see on thé front bumper it's on our versions in AC 🙂
Thank youThese are called canards.
Carglass cup former BelcarLittle skin for the VRC Mondeo.
'97 PROCAR Mondeo - not quite 100% accurate but it is what it is.
Works with both front bumpers
View attachment 1219807
View attachment 1219808
![]()
PROCAR_1997_09.rar
1 file sent via WeTransfer, the simplest way to send your files around the worldwe.tl
Wow thanks for the pics ! Will work on that skin.Thank you
Carglass cup former Belcar
Thanks for the update, Long Beach is still one of my fav tracks.First, thanks to all that participated in previous release of Long Beach (t21 nrms).

There are a bunch of objects that will probably make it into a separate track day layout, like the plane, the ambulance in the pit lane or the food trucks/trailers in the paddock.I'm looking forward to trying this, and it already looks pretty good. I had researched the New York Safety Track, as it's not very well known, and found a lot of good information and reference images (except for the house in the middle). I started a rough layout, and even put together a materials graphic/texture for the uptown/downtown barrier... but I didn't really get much further, and it's been a long time since I looked at it. I was planning on adding a plane along the side of the track, across from the hangar, as it's still an active airport.







