Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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I like your track updates, but just one thing: could you please include the original road meshes with all the updates? Fortunately this one has the original road mesh, because these smoothed pooltable surfaces are just terrible.
I too feel your pain, i cant stand perfectly flat surfaces, HOWEVER, you can add some noise to your wheel. Go into the data folder, then find the surfaces.ini file and where it says ROAD add something along these lines...

VIBRATION_GAIN=0.098
VIBRATION_LENGTH=1.15

Its canned, but its the best you can do in this situation.
 
Great find with the Honda Civic SiR-II, I've been waiting for a decent gen 5 Civic for a while. Turns out I'd actually deleted all previous versions in a recent purge, but this one's definitely a keeper.
The model is encrypted but thankfully the driver posture, position and shifting animation are pretty good (can't unsee his invisible wrists though...) and the dark detail-crushing cockpit materials are easily lightened in the config.
Data can be unpacked to tweak the shifting animation timing and increase FFmult too.
Thanks very much for posting it.
here is a civic with a proper vtec sound (i have owned 3 b16's and 1 h22 conversion) and can clarify this is the correct sound for the car. the car being in the game made me happy the sound in the game made me even happier


its a full car so if anyone wants to use the sound just swap it over in CM as everytime i change sounds over without CM.......it doesn't end well
 
THX for the Rusty Valley update. Now it's running smooth on my system.

EDIT:

Orschwerbleede...*

Andre "f1_edition" Streu gave me permission for overhauling his tracks from the DDR (GDR)! We are now beta testing, release of the gems from the east soon™. Thinking of a part 7 for GPLmania with a special car for the tracks.

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Differences between old and new versions of Dessau:
View attachment 1268623

*Saxony dialect for "I'm losing my mind."
Wow i can't wait for this i was born in the GDR
 
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I don't often write here because when I see this war between modders it makes me want to vomit, you download a mod you don't like, you delete it and you move on to something else, peace en love, by the way I keep quite a few mods from ACTK for adding LODs which allows me to have many more cars in play on my modest machine. not everyone has a nuclear power plant at home to run 24 cars that exceed 1 million polygons when not at all optimized
 
I don't often write here because when I see this war between modders it makes me want to vomit, you download a mod you don't like, you delete it and you move on to something else, peace en love, by the way I keep quite a few mods from ACTK for adding LODs which allows me to have many more cars in play on my modest machine. not everyone has a nuclear power plant at home to run 24 cars that exceed 1 million polygons when not at all optimized
Relax, no need to empty your stomach. The never ending debate is about the way he does it, not about what he does. There are 2 sides on the coin, on one hand he provide a well structured and well archived list of cars (having 100% control on the links is actually a quality as a website, in my opinion), with a few updates here and there when it's a basic missing thing (basic lods, for exemple). It is a good source of content, whatever you may think. On the other hand, he has quite the tendency to take and put his signature on what's not his, with a few examples in the past of some pretty nasty moves (and still recently, apparently). The "noble" way isn't exactly a priority, you see. In his defense, I see more and more author's name on his shares instead of nothing or just his own, which is a start. So many blogs and websites just put "unknown" or litterally nothing out of laziness when they would just have to look at the readme file to find the author's name... Duhh!

Anyway, I personally hold nothing against him. I like what he does, I don't like how he does it. But at least he doesn't encrypt. 5/10, can do better, could be much worse.
 
preview.jpg


Norma MXX RD Limited Pikes Peak 2017
We are happy to finally release our "first" car from "Pikes Peak"
Includes :
Accurate Physics
Animation Wing Setup
Extension for smoke + reverse light
Lods B - C
Download Free: https://www.patreon.com/posts/norma-mxx-rd-85277138
 
Tashi's Car Data Reference Center 0.1b

0.1b Reference Center update

Changelogs:

Detailed Data
  • Added Ford StreetKa
  • Added 2009 Lotus Evora base (Non-S)
  • Added M100-series Lotus Elan
  • Added 2020 Toyota GR Supra Auto (ZF)

General Data
  • Added MMC Manuals (Mitusbishi vehicles)
  • Added GDS Manuals (Hyundai & Kia vehicles)
  • Added Cars101 (Subaru vehicles)

Getting some more useful data for yall now! As always, feel free to reply to this thread or inbox me if you have any useful reference car data (preferrably in PDF format) that you want me to put in!
 
Tashi's Car Data Reference Center 0.1b

0.1b Reference Center update

Changelogs:

Detailed Data


  • Added Ford StreetKa
  • Added 2009 Lotus Evora base (Non-S)
  • Added M100-series Lotus Elan
  • Added 2020 Toyota GR Supra Auto (ZF)

General Data


  • Added MMC Manuals (Mitusbishi vehicles)
  • Added GDS Manuals (Hyundai & Kia vehicles)
  • Added Cars101 (Subaru vehicles)

Getting some more useful data for yall now! As always, feel free to reply to this thread or inbox me if you have any useful reference car data (preferrably in PDF format) that you want me to put in!
from my Radical SR8 release
(car here)
 

Attachments

Thank you, very helpful. Also for the setup of other cars!
 
for adding LODs which allows me to have many more cars in play on my modest machine
I guess noone would complain if he ads LODs to a car which has none. That would be either a very old car or a car done by someone who gives a rats ass. But adding LODs with more vertices outside of the Kunos specs to cars with LODs already created nearly by the book, just for increasing the version number and putting his name into the credits, makes my blood pressure rise. Why did I wrote "nearly"? I usually use another distance for B, C and D because it looks way better in replays. That was my decision based on reasons and not his to change.

Or adding skins, created by other people too, which requires a new version number and his credits for sure. For example, for every GT2 of the GM I have a least five or six extra skins. I should increase the version number and put them online. Marcel, Timo and Imma would kick my butt very hard. :lol:

I can only speak for myself, I have absolutely no problem with the fact he's making a smal buck with MY work. As long as he doesnt change anything, he can host MY work at as many hoster he likes. But that is just my opinion.
 
hmmm ... contrary to what was said here about RD removing posts of altered copyrighted stuff, the Supra which overwrites the original Kunos (JP) mod is still not taken down ... it's been online since Saturday!

So maybe the criteria are different ? Anyway , be aware and make a backup before (and if) you try it!
 
I've updated my simple conversion guide. Now there is a extension file for CSP related fixes with short explanations what it does.

 
Further to recent posts, the original modder stated that the pack was "unencrypted, feel free to use it for whatever you want, I don't care".
So here's all 16 cars updated to 1.26m, complete download, with original credits intact and:
  • LODs added, specific for each car to include different body kits and spoilers, roll cages, deleted seats etc. CM/Simplygon generated, so not as good as hand-built but certainly better than nothing.
  • All cockpit glass changed to now allow shadow-casting light in, which makes a huge difference to the ambience and immersion in the cockpits when driving.
  • Race suits/gloves/helmets added by config to every skin.
  • Shifting animation adjusted for a more natural action.

View attachment 1267636

It'd be good if the texture mapping on the dashboard could be improved, especially in front of the passenger seat. Hopefully the original modder will continue to develop these cars.

Sharemods used not to make pennies, but for permanent hosting and to avoid 'yo fam reup plz' begging from drive-by posters in three months time.
Edit: forgot about the new GTP hosting service...

The original mod has been updated to version 1.27. Has he implemented your updates?

 
hmmm ... contrary to what was said here about RD removing posts of altered copyrighted stuff, the Supra which overwrites the original Kunos (JP) mod is still not taken down ... it's been online since Saturday!

So maybe the criteria are different ? Anyway , be aware and make a backup before (and if) you try it!
The moderators there seem to take a "hands-off" approach to AC content if it is stolen or making use of copyrighted material. A lot of exceptions have been made for the AC community over the years. They also don't seem to apply or understand their own rules in other sections from discussions I've had with them over the years. Practically begging for someone with money to sue them one day.
 
Tashi's Car Data Reference Center 0.1c (The Europe and Import Update)

Reference Center 0.1c update

General things
  • Added model badges
  • Reworded certain link names

Specifc Data
  • Added Radical and SR8 RX (thank you @RMi_wood :D)
  • Added 2005 Ford Fiesta ST150
  • Added 2002-2004 Ford Fiesta
  • Added Porsche and 981-generation Cayman
  • Added Scion and 2005-2009 xB, 2013-2016 FR-S
  • Added 2007 & 2013 Toyota Corolla (there's an XRS trim in one of them), 2017 Toyota 86
  • Added Suzuki Swift RS415 (1.5) & Suzuki Swift Sport RS416

General Data
  • Added Porsche Newsroom (Official media and database for modern Porsche vehicles)
  • Added VW Media (Official media and database for modern Volkswagen vehicles)

As always, feel free to reply to this thread or inbox me if you have any useful reference car data (preferrably in PDF format) that you want me to put in!
 
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Hey boys

Quick question: does anyone ever did (and if not, want to do) a skin for Eddie Keizan´s Lotus 72? I know that some time ago someone did a SA skinpack for the 1975 F1 season - and I have it. But this one would be for 1974 version/skin of the car.

I believe it´s the only missing Lotus 72 skin for AC.
 

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This happened to me once, with KS Monza. What caused it was a 3rd-party skin, which broke the original kunos asphalt texture. I had to delete all custom skins of the track to make it work again properly.

But since you said you're using only the kunos track, with nothing, I don't have any idea of what could be the cause.
Thanks!

I was under the impression that these two tracks were original.
After a closer look I noticed they weren't. Even my backup wasn't.
I reinstalled AC on another location, copied the two tracks and all is right with the world again!
 
Steel Racing is making Amalfi from GT4, but these GT4 tracks are very slow to build, for example Citta di Aria for several years now and I'm very impatient. I found v0.5 on the net, supplemented it for my own use - so far 250 trees and low-position cameras (if I move the camera positions higher, it is very clear that the track is still very low poly and low quality texture for now). I hope we will receive the finer final result from the team soon.
​
 
How were the remaining short videos of some cars "100 Years of History", in the Le Mans 1973 version...Ford Capri ( new version adapted ) and BMW CSL ( adapted ) have problems with the instrument panel (when importing the "main body" an instrument panel is attached that overlaps the "base car"...

the others (Mirage M6, Ferrari 312pb, Matra 670b, there are their small defects, but it doesn't stop us from having a good fun.
These last 3 mentioned already had improvements in the textures/shadows of our mate "MrHunt"...

and the Mirage M6 our other companion "lorelord" corrected the texture (which was transparent behind the steering wheel, it was a great improvement)...

I hope to make the cars available (even with the usual problems), but they will be able to have fun too.

FORD CAPRI 2600LV ( Glemser - Fitzpatrick ) - 19th Quali

BMW CSL LM'73 ( Amon - H.Stuck ) - 31th Quali

MIRAGE M6 ( Bell - Ganley ) - 8th Quali

MATRA 670B ( Beltoise - Cevert ) - 3rd Quali

FERRARI 312pb CODA-LUNGA ( Merzario - Pace ) - Pole Position
 
Tracks listing update

Red Bold
: news and updates (tracks) from 30/06/2023 --> TBA
Red : news and updates (add-ons) from 30/06/2023 --> TBA

Yellow Bold : news and updates (tracks) from 09/06/2023 --> 29/06/2023
Yellow : news and updates (add-ons) from 09/06/2023 --> 29/06/2023

As always, thanks to all the modders who amaze us every day.
Thank you guys

Have a nice weekend

ACTL v3.0 by Breathe

PS : The icons for the track links are all back online
 
Hey boys

Quick question: does anyone ever did (and if not, want to do) a skin for Eddie Keizan´s Lotus 72? I know that some time ago someone did a SA skinpack for the 1975 F1 season - and I have it. But this one would be for 1974 version/skin of the car.

I believe it´s the only missing Lotus 72 skin for AC.
No but not impossible. By the way, where did you get the 1975 skinpack from?
 
No but not impossible. By the way, where did you get the 1975 skinpack from?
Main skins come with the pack from Bazza:

SA GP additionals are on RD:
 
Showroom 9 -Falken- v1.0
Screenshot_crsh_porsche_911_gt3_r_2019_endurance_sh_showroom9_19-5-123-20-42-35.jpg

-CSP recommended
-3 pit

Credits & Thanks;

Hot Wheels Subaru BRZ Pandem (Falken Tires Theme) by GigaPenguin

Warehouse low poly Free low-poly 3D model

"Green screen studio with a softbox" (https://skfb.ly/6QZzC) by vojtaklemperer is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

AC Converted and Edited by @shi (shin956)
license;

Download (mediafire)

Enjoy.
 
Main skins come with the pack from Bazza:

SA GP additionals are on RD:
You legend! Thanks!
 
Release of
Bergrennen Remlingrade 2013
​

This 3D-track was made for gMotor2 sims by Andre f1_edition. It was converted by Rainmaker to Assetto Corsa. Thank you for the permission Andre. This is my first rally stage ever made, enjoy!

Features:
  • working AI
  • working track map
  • support for hot lap mode
  • replay cameras by DaBaeda
  • 2 car spots, only start no pit lane
  • RainFX, GrassFX, water shader
  • extra folder: add more 3D people
  • extra folder: deactivate the damping in the finish area
  • hint: set race length to one lap when racing to get a fade to black at the end

Known issues:
  • the AI brakes before the finish line, it's the same for the Kunos' track Trento-Bondone, so it seems it is a AC bug
  • sometimes you will count as first although the AI was first in finish
  • some objects ain't have collision because else they would be sticky (double sided objects)


bgr00.jpg
bgr01.jpg
bgr02.jpg


BTW: I had a look at my history of track conversion and I must say I missed my 10th anniversary of my first public release of a track. It was Tsukuba 2005 for rFactor on 6th Dec 2012. Now I can announce you that the 100th track for public release has been converted!

Code:
Tracks converted by Rainmaker

First track ever released: Tsukuba 2005 on 06.12.2012 http://www.rfactorcentral.com/detail.cfm?id=Tsukuba+2005+RFE


Tracks for rFactor (14):
Alvin Callender Airfield v1.3 rF a maecki by Rainmaker and LaChub.rar
Carthage 1936 v1.0 rF by Rainmaker.7z
El Cairo 1947 v1.2 rF by LaChub-Rainmaker-jmadria.rar
Fiorano Circuit v1.1 rF by Rainmaker.rar
Green Valley Raceway v1.1 rF a maecki by Rainmaker and LaChub.7z
Kranebitten v1.01 rF a Neteye rF by Rainmaker.7z
Moscow Raceway v1.2 (8 layouts for rF) a zamahali by Rainmaker.7z
Nardo High Speed Ring v1.01 rF a velo rF by Rainmaker.7z
Paramount Ranch v1.01 rF a maeckie by Rainmaker.7z
Sachsenring 1967 v1.5 rF by Rainmaker.rar
Schleizer Dreieck rF by Rainmaker.7z
Shanghai Tianma Circuit v1.1 rF by Rainmaker.7z
Tsukuba 2005 v2.2 rF by Rainmaker.7z
Zolder 1967 v1.3 rF by Rainmaker.7z


Tracks for GTL (2):
Meadowdale1968 v1.31 GTL by philrob and Rainmaker.7z
Riverside International Raceway v1.0 GTL by philrob and Rainmaker.7z


Tracks for GTR2 (4):
Le Mans 2012 v1.3 GTR2 a zolee145 by Rainmaker.7z
Meadowdale 1968 v1.31 GTR2 by philrob and Rainmaker.7z
Moscow Raceway v1.2 (2 layouts for GTR2) a zamahali by Rainmaker.7z
Riverside International Raceway v1.0 GTR2 by philrob and Rainmaker.7z


Tracks for Assetto Corsa - complete conversion (59):
Adelaide 1988 v2.1 by SBB project.7z
Adelaide 2011 v1.4 by tewie and Rainmaker.7z
Albi 1967 v2.0 a NeelJ by Rainmaker.7z
Albi 2006 v1.2 a NeelJ by Rainmaker.7z
Anderstorp 2007 v1.2 by Rainmaker.7z
Anneau du Rhin 2016 v2.0 by Boblebric NeelJ Rainmaker.7z
Auto Club Speedway (Oval) v1.1 a VHR track by Rainmaker.7z
Bergrennen Remlingrade 2013 v1.0 by f1_edition and Rainmaker
Bremgarten 1954 v2.0 by Rainmaker.7z
Buenos Aires 1979 v1.0 by Rainmaker.7z
Chang International Circuit v1.2 a Barcika by Rainmaker.7z
Clermont-Ferrand 1965 v1.2 by Rainmaker.7z
Daimler Teststrecke v2.2 a edobot by Rainmaker.7z
Detroit 1988 v2.0 by SBB project.7z
Detroit Belle Isle 2012 v1.3 by ronnie82 and Rainmaker.7z
Detroit Belle Isle 2021 v2.0 by Rainmaker and Gunnar333.7z
Dijon-Prenois 1979 v1.0 a GPC by Rainmaker.7z
Dijon-Prenois 2005 v1.02 by Rainmaker.7z
Dijon-Prenois 2016 v3.3 by Gunnar333 and Rainmaker.7z
Eastern Creek Raceway 2014 v4.0 a R1cho by Rainmaker.7z
Enna Pergusa 2003 v1.6 by Rainmaker.7z
Estoril 1988 v2.0 by SBB project.7z
Goldenport 2010 v1.0 a NeelJ by Rainmaker.7z
Hermanos Rodriguez 1988 v2.0 by SBB project.7z
Hungaroring 1988 v2.0 by SBB project.7z
Imola 1988 v2.0 by SBB project.7z
Isle of Man v1.3 by Rainmaker.7z
Jacarepagua 1988 v2.2 by SBB project.7z
Jerez 1988 v2.0 by SBB project.7z
Long Beach 1998 v1.1 a zero-g by Rainmaker.7z
Magny-Cours 2011 v2.0 by Rainmaker.7z
Mainz-Finthen v1.1 a com8 by Rainmaker.7z
Marrakech 2010 v1.1 by Rainmaker.7z
Mexico GP 1967 v1.3 by Rainmaker.7z
Montjuich 1975 v2.61 by Rainmaker.7z
Montreal 1988 v2.2 by SBB project.7z
Monza 1988 v2.3 by SBB project.7z
MoSport 2012 v1.6 a NeelJ by Rainmaker.7z
Norisring 2009 v3.23 by Rainmaker and Gunnar333.7z
Nürburgring 1965 v1.0 by Rainmaker.7z
Paul Ricard 1988 v2.0 by SBB project.7z
Phoenix International Raceway (Oval) v1.2 a VHR track by Rainmaker.7z
Preluk 1974 v1.2 by Rainmaker.7z
Prince George Circuit 1965 v1.2 by Rainmaker.7z
Pukekohe Park 2013 v2.0 a R1cho by Rainmaker.7z
Road Atlanta 2009 v1.43 a Uzzi by Rainmaker.7z
Ruapuna Park 2012 v2.7 a NeelJ by Rainmaker.7z
Sachsenring 1967 v1.1 by Rainmaker + update by Gunnar333.7z
Silverstone 1988 v2.1 by SBB project.7z
Snetterton 1964 v1.3 by Rainmaker.7z
Snetterton 2011 v1.7 a lasercutter by Rainmaker.7z
Solitude 1964 v1.64 a NeelJ by Rainmaker.7z
Spa-Francorchamps 1988 v2.0 by SBB project.7z
Surfers Paradise 2004 v2.5 a NeelJ by Rainmaker.7z
Suzuka Circuit 1988 v2.2 by SBB project.7z
Suzuka Circuit 1992 v1.1 by Rainmaker.7z
Tsukuba 2005 v1.6 by Rainmaker.7z
Westwood 1988 v1.2 by DaBaeda and Rainmaker.zip


Tracks for Assetto Corsa - larger updates (9):
Ahvenisto 60s v2.0 by Sergio Loro and Rainmaker.7z
Aintree 1962 v4.0 by Rainmaker.7z
Elaintarharata 1960s v1.2 by Sergio Loro and Rainmaker.7z
Hockenheimring 1988 v2.0 by SBB project.7z
Laguna Seca 60s v2.11 by Legion and Rainmaker.7z
Monaco 1988 v2.0 by SBB project.7z
Monza 1937 v1.1 by Legion and Rainmaker.7z
Val de Vienne v1.3 by ACTK and Rainmaker.7z
Zolder 1967 v3.1 by Rainmaker.7z


Tracks for Assetto Corsa - upcoming (12):
XXX a edobot by Rainmaker.7z
XXX 1956 v3.0 by f1_edition and Rainmaker.7z
XXX 1967 v2.0 by f1_edition and Rainmaker.7z
XXX 1998 v1.0 by Rainmaker.7z
XXX 1972 v2.0 by Rainmaker.7z
XXX 1967 v1.0 by Rainmaker.7z
XXX 1958 v2.0 by f1_edition and Rainmaker.7z
XXX v1.0 by mantasisg and Rainmaker.7z
XXX 1967 v1.0 by Rainmaker.7z
XXX 1991 v1.0 by Rainmaker.7z
XXX v1.0 by Rainmaker.7z
XXX 2013 v2.0 by Rainmaker.7z


Tracks for Assetto Corsa - smaller updates:
approx. over 100 AI's and shader stuff + approx. 20-30 assists for AI for released tracks by 3rd
 
Release of
Bergrennen Remlingrade 2013
​

This 3D-track was made for gMotor2 sims by Andre f1_edition. It was converted by Rainmaker to Assetto Corsa. Thank you for the permission Andre. This is my first rally stage ever made, enjoy!

Features:
  • working AI
  • working track map
  • support for hot lap mode
  • replay cameras by DaBaeda
  • 2 car spots, only start no pit lane
  • RainFX, GrassFX, water shader
  • extra folder: add more 3D people
  • extra folder: deactivate the damping in the finish area
  • hint: set race length to one lap when racing to get a fade to black at the end

Known issues:
  • the AI brakes before the finish line, it's the same for the Kunos' track Trento-Bondone, so it seems it is a AC bug
  • sometimes you will count as first although the AI was first in finish
  • some objects ain't have collision because else they would be sticky (double sided objects)


View attachment 1269375View attachment 1269376View attachment 1269377

BTW: I had a look at my history of track conversion and I must say I missed my 10th anniversary of my first public release of a track. It was Tsukuba 2005 for rFactor on 6th Dec 2012. Now I can announce you that the 100th track for public release has been converted!

Code:
Tracks converted by Rainmaker

First track ever released: Tsukuba 2005 on 06.12.2012 http://www.rfactorcentral.com/detail.cfm?id=Tsukuba+2005+RFE


Tracks for rFactor (14):
Alvin Callender Airfield v1.3 rF a maecki by Rainmaker and LaChub.rar
Carthage 1936 v1.0 rF by Rainmaker.7z
El Cairo 1947 v1.2 rF by LaChub-Rainmaker-jmadria.rar
Fiorano Circuit v1.1 rF by Rainmaker.rar
Green Valley Raceway v1.1 rF a maecki by Rainmaker and LaChub.7z
Kranebitten v1.01 rF a Neteye rF by Rainmaker.7z
Moscow Raceway v1.2 (8 layouts for rF) a zamahali by Rainmaker.7z
Nardo High Speed Ring v1.01 rF a velo rF by Rainmaker.7z
Paramount Ranch v1.01 rF a maeckie by Rainmaker.7z
Sachsenring 1967 v1.5 rF by Rainmaker.rar
Schleizer Dreieck rF by Rainmaker.7z
Shanghai Tianma Circuit v1.1 rF by Rainmaker.7z
Tsukuba 2005 v2.2 rF by Rainmaker.7z
Zolder 1967 v1.3 rF by Rainmaker.7z


Tracks for GTL (2):
Meadowdale1968 v1.31 GTL by philrob and Rainmaker.7z
Riverside International Raceway v1.0 GTL by philrob and Rainmaker.7z


Tracks for GTR2 (4):
Le Mans 2012 v1.3 GTR2 a zolee145 by Rainmaker.7z
Meadowdale 1968 v1.31 GTR2 by philrob and Rainmaker.7z
Moscow Raceway v1.2 (2 layouts for GTR2) a zamahali by Rainmaker.7z
Riverside International Raceway v1.0 GTR2 by philrob and Rainmaker.7z


Tracks for Assetto Corsa - complete conversion (59):
Adelaide 1988 v2.1 by SBB project.7z
Adelaide 2011 v1.4 by tewie and Rainmaker.7z
Albi 1967 v2.0 a NeelJ by Rainmaker.7z
Albi 2006 v1.2 a NeelJ by Rainmaker.7z
Anderstorp 2007 v1.2 by Rainmaker.7z
Anneau du Rhin 2016 v2.0 by Boblebric NeelJ Rainmaker.7z
Auto Club Speedway (Oval) v1.1 a VHR track by Rainmaker.7z
Bergrennen Remlingrade 2013 v1.0 by f1_edition and Rainmaker
Bremgarten 1954 v2.0 by Rainmaker.7z
Buenos Aires 1979 v1.0 by Rainmaker.7z
Chang International Circuit v1.2 a Barcika by Rainmaker.7z
Clermont-Ferrand 1965 v1.2 by Rainmaker.7z
Daimler Teststrecke v2.2 a edobot by Rainmaker.7z
Detroit 1988 v2.0 by SBB project.7z
Detroit Belle Isle 2012 v1.3 by ronnie82 and Rainmaker.7z
Detroit Belle Isle 2021 v2.0 by Rainmaker and Gunnar333.7z
Dijon-Prenois 1979 v1.0 a GPC by Rainmaker.7z
Dijon-Prenois 2005 v1.02 by Rainmaker.7z
Dijon-Prenois 2016 v3.3 by Gunnar333 and Rainmaker.7z
Eastern Creek Raceway 2014 v4.0 a R1cho by Rainmaker.7z
Enna Pergusa 2003 v1.6 by Rainmaker.7z
Estoril 1988 v2.0 by SBB project.7z
Goldenport 2010 v1.0 a NeelJ by Rainmaker.7z
Hermanos Rodriguez 1988 v2.0 by SBB project.7z
Hungaroring 1988 v2.0 by SBB project.7z
Imola 1988 v2.0 by SBB project.7z
Isle of Man v1.3 by Rainmaker.7z
Jacarepagua 1988 v2.2 by SBB project.7z
Jerez 1988 v2.0 by SBB project.7z
Long Beach 1998 v1.1 a zero-g by Rainmaker.7z
Magny-Cours 2011 v2.0 by Rainmaker.7z
Mainz-Finthen v1.1 a com8 by Rainmaker.7z
Marrakech 2010 v1.1 by Rainmaker.7z
Mexico GP 1967 v1.3 by Rainmaker.7z
Montjuich 1975 v2.61 by Rainmaker.7z
Montreal 1988 v2.2 by SBB project.7z
Monza 1988 v2.3 by SBB project.7z
MoSport 2012 v1.6 a NeelJ by Rainmaker.7z
Norisring 2009 v3.23 by Rainmaker and Gunnar333.7z
Nürburgring 1965 v1.0 by Rainmaker.7z
Paul Ricard 1988 v2.0 by SBB project.7z
Phoenix International Raceway (Oval) v1.2 a VHR track by Rainmaker.7z
Preluk 1974 v1.2 by Rainmaker.7z
Prince George Circuit 1965 v1.2 by Rainmaker.7z
Pukekohe Park 2013 v2.0 a R1cho by Rainmaker.7z
Road Atlanta 2009 v1.43 a Uzzi by Rainmaker.7z
Ruapuna Park 2012 v2.7 a NeelJ by Rainmaker.7z
Sachsenring 1967 v1.1 by Rainmaker + update by Gunnar333.7z
Silverstone 1988 v2.1 by SBB project.7z
Snetterton 1964 v1.3 by Rainmaker.7z
Snetterton 2011 v1.7 a lasercutter by Rainmaker.7z
Solitude 1964 v1.64 a NeelJ by Rainmaker.7z
Spa-Francorchamps 1988 v2.0 by SBB project.7z
Surfers Paradise 2004 v2.5 a NeelJ by Rainmaker.7z
Suzuka Circuit 1988 v2.2 by SBB project.7z
Suzuka Circuit 1992 v1.1 by Rainmaker.7z
Tsukuba 2005 v1.6 by Rainmaker.7z
Westwood 1988 v1.2 by DaBaeda and Rainmaker.zip


Tracks for Assetto Corsa - larger updates (9):
Ahvenisto 60s v2.0 by Sergio Loro and Rainmaker.7z
Aintree 1962 v4.0 by Rainmaker.7z
Elaintarharata 1960s v1.2 by Sergio Loro and Rainmaker.7z
Hockenheimring 1988 v2.0 by SBB project.7z
Laguna Seca 60s v2.11 by Legion and Rainmaker.7z
Monaco 1988 v2.0 by SBB project.7z
Monza 1937 v1.1 by Legion and Rainmaker.7z
Val de Vienne v1.3 by ACTK and Rainmaker.7z
Zolder 1967 v3.1 by Rainmaker.7z


Tracks for Assetto Corsa - upcoming (12):
XXX a edobot by Rainmaker.7z
XXX 1956 v3.0 by f1_edition and Rainmaker.7z
XXX 1967 v2.0 by f1_edition and Rainmaker.7z
XXX 1998 v1.0 by Rainmaker.7z
XXX 1972 v2.0 by Rainmaker.7z
XXX 1967 v1.0 by Rainmaker.7z
XXX 1958 v2.0 by f1_edition and Rainmaker.7z
XXX v1.0 by mantasisg and Rainmaker.7z
XXX 1967 v1.0 by Rainmaker.7z
XXX 1991 v1.0 by Rainmaker.7z
XXX v1.0 by Rainmaker.7z
XXX 2013 v2.0 by Rainmaker.7z


Tracks for Assetto Corsa - smaller updates:
approx. over 100 AI's and shader stuff + approx. 20-30 assists for AI for released tracks by 3rd
GIF by Red Bull


You are in Chamberlain territory now
 
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