Assetto Corsa PC Mods General DiscussionPC 

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😍I was looking forward to 2010 with physics, wet tires and tire textures. But will 2007 be the SDD version?
There's no saving this, would be a waste of time seeing how these models looks......ugly. No offense because at the time it was good, but not by 2023 standards. No I'm converting MMG rfactor 2007 mod which has way better model than the fsone automobilista one.
 
There's no saving this, would be a waste of time seeing how these models looks......ugly. No offense because at the time it was good, but not by 2023 standards. No I'm converting MMG rfactor 2007 mod which has way better model than the fsone automobilista one.
I was hoping it wasn't Sdd.. I know the. Package you are converting and I'm happy with this.. Thanks
 
I don't think Cimmerian is doing a 2013 conversion (or at least it's highly unlikely).

You know what, might as well do it. If I don't do it nobody really will and it would be a shame.
But for now I have to finish 2007/2011/FVA so i don't think you'll see anything until april at least.
I was hoping it wasn't Sdd.. I know the. Package you are converting and I'm happy with this.. Thanks
Yeah, it'll be similar to what I've done with the 2008 mod. I'm doing it because people begged hard for it, don't really have the motivation so I'll just do the minimum, there won't be a car specific physics, moving wings, driver suits skins whatever there is to do.
 
You know what, might as well do it. If I don't do it nobody really will and it would be a shame.
But for now I have to finish 2007/2011/FVA so i don't think you'll see anything until april at least.

Yeah, it'll be similar to what I've done with the 2008 mod. I'm doing it because people begged hard for it, don't really have the motivation so I'll just do the minimum, there won't be a car specific physics, moving wings, driver suits skins whatever there is to do.
I've got the 2013 converted, all they really need is animated suspensions and DRS wangs. Same as 2012 - all RF conversions using the Codemasters cars.
 
It looks like the lights are attached to the dashboard glass when they are supposed to be attached... I don't know what's the correct word. I mean, the tachometer glass seems to be illuminated, not the actual meter behind it. Can be fixed by editing lights.ini.
Yeah, that did the trick. It´s not perfect but it´s ok now. Thank you very much for your help :)

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I've got the 2013 converted, all they really need is animated suspensions and DRS wangs. Same as 2012 - all RF conversions using the Codemasters cars.
Yeah no I don't really like using codemasters rf models there's something that irks me in the way it's transformed, that's why instead I've converted back the 2011 from F1 2011 instead of relying on the rfactor ones we used for the V0.1
 
My Geo Tag locator in CM is bugged out, and always shows a blank white screen whenever I try and add locations to new tracks I've downloaded.

Does anyone know of a fix?
 
See screenshots attached. Before and after clicking "Geo Tags". Burlington, Iowa is indeed a real location.

Worked fine until very recently.
 

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has anyone got this issue with this Saleen by PedroBR? as far as i can tell if you have the latest version of CSP and ksperpixelmultimap with emmisive map this should not occur with the windows...?. I cant seem to get it to look right, some video's i have seen the windows seem ok so i guess i am doing something wrong. Any help would be greatly appreciated, thanks


just to make sure i downloaded the correct thing this is what i used for the perpixel doodaa

does this even have anything to do with the windows?



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X90
My Geo Tag locator in CM is bugged out, and always shows a blank white screen whenever I try and add locations to new tracks I've downloaded.

Does anyone know of a fix?
Sometimes I have the same issue lately (though it happened 6 months or so ago too). Usually closing and reopening CM fixes it.
 
has anyone got this issue with this Saleen by PedroBR? as far as i can tell if you have the latest version of CSP and ksperpixelmultimap with emmisive map this should not occur with the windows...?. I cant seem to get it to look right, some video's i have seen the windows seem ok so i guess i am doing something wrong. Any help would be greatly appreciated, thanks


just to make sure i downloaded the correct thing this is what i used for the perpixel doodaa

does this even have anything to do with the windows?



View attachment 1324255
looks like visible seams on the window. What shader is the glass? Can't really think of a reason why it would be anything other than perpixelreflection
 
has anyone got this issue with this Saleen by PedroBR? as far as i can tell if you have the latest version of CSP and ksperpixelmultimap with emmisive map this should not occur with the windows...?. I cant seem to get it to look right, some video's i have seen the windows seem ok so i guess i am doing something wrong. Any help would be greatly appreciated, thanks


just to make sure i downloaded the correct thing this is what i used for the perpixel doodaa

does this even have anything to do with the windows?



View attachment 1324255
Should have nothing to do with perpixelmultimap, all I see here, first reaction, would be : flat normals. So, a mesh problem. Do you see the same thing in the showroom ? It should if it is.
 
looks like visible seams on the window. What shader is the glass? Can't really think of a reason why it would be anything other than perpixelreflection
I am not sure what shader the glass is or where to find that if i am being totally honest, sorry i am not much help on that.

Should have nothing to do with perpixelmultimap, all I see here, first reaction, would be : flat normals. So, a mesh problem. Do you see the same thing in the showroom ? It should if it is.
yep i see the same thing in the showroom. it is possible i guess that i just did not see the correct angle when watching video's of it so therefore did not see the window problem.

thank you for your reply's gentlemen
 
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Manthey WEC #91 & #92 SKINs for Bonny's 992 GT3, folder name "bny_porsche_992_gt3r" (no quotes) . (Apparently works with TRR and others?)

EDIT6: Post Qatar updates done on both skins (motul stickers mostly) (nowhere near the listed 260mb)
EDIT7: Took the car# off the back of #91

I believe the Bonny Porsche is here: (Yes, this is it. It says version 0, but it works fully.)

Manthey#91-2024_WEC-03.jpg

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I am not sure what shader the glass is or where to find that if i am being totally honest, sorry i am not much help on that.
open Object Inspector in game (csp app) and Alt + Click on the glass mesh. It should list what the shader is


or in CM Showroom if the car isn't encrypted you can select the glass and click the 3 dots next to 'Material"
 
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has anyone got this issue with this Saleen by PedroBR? as far as i can tell if you have the latest version of CSP and ksperpixelmultimap with emmisive map this should not occur with the windows...?. I cant seem to get it to look right, some video's i have seen the windows seem ok so i guess i am doing something wrong. Any help would be greatly appreciated, thanks


just to make sure i downloaded the correct thing this is what i used for the perpixel doodaa

does this even have anything to do with the windows?



View attachment 1324255
the windows are broken yes, i forgot to add smoothing to 'em, imma drop an update as fast as i can.
 
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