Assetto Corsa PC Mods General DiscussionPC 

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at risk of getting some hate here , I tried AMS2 again, as it has also a Content Manager apparently , and some pretty good mods...

I'm actually a bit sad to admit, it feels more immersive and responsive compared to our beloved AC.
Environments aand sound has more detail , and most important , the FFB feels much better imho.
(I know it's all a bit subjective, but still ...)

One thing that is definitely better in AC are the mirrors (they are not real in AMS2 but always fake/virtual, so you can't see your own car in them)... and I will never abandon AC (it's the best to collect cars, without actually racing them ;)

Now onto my question:
Has anyone got a good LUT and FFB settings, for a Thrustmaster T300, so I can get FFB feeling up to par with what I feel in AMS2?

My go to is usually https://www.briankoponen.com/simracing.html
 
Yes basicly it’s a good site. But i completely disagree his advice to let spring at 1OO within every Game because the Games even barely use it.

Maybe but AC uses it big time

So as far I remember (moved to fanatec DD) those was my go to AC settings:

Overall: 75
Constant: 1OO
Periodic: 1OO
Spring ; O
Damper: 25

Ingame

FFB strenght m: 1OO
Filter _O
Minimum force 3-5
Kerb 15
Road 15
Slip 2O

Last three are more or less subjectiv as they are fake effects but i would only turn them off with a DD wheel

No LUT here

PS: its clear you not achieve same FFB as AMS or rF. All of them are completly different but all of them incl. AC can be very good
 
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at risk of getting some hate here , I tried AMS2 again, as it has also a Content Manager apparently , and some pretty good mods...

I'm actually a bit sad to admit, it feels more immersive and responsive compared to our beloved AC.
Environments aand sound has more detail , and most important , the FFB feels much better imho.
(I know it's all a bit subjective, but still ...)

One thing that is definitely better in AC are the mirrors (they are not real in AMS2 but always fake/virtual, so you can't see your own car in them)... and I will never abandon AC (it's the best to collect cars, without actually racing them ;)

Now onto my question:
Has anyone got a good LUT and FFB settings, for a Thrustmaster T300, so I can get FFB feeling up to par with what I feel in AMS2?

I can feel ya. There is nothing wrong in playing also other sims or games.

I do it even more since I got the CSL DD wheel because right now every Sim feels great or good even they all feels different

I am a Custom championship guy and I am playing AC most obviously because of the enormous content 😍
Followed by AMS2 because of the very good physics/FFB and just best immersion on the market.
rFactor2 - ***** game, championships only with excel help possible but still BEST physics/ffb

Also playing a bit raceroom for imo best WTCR front driven cars and very nice AI

I even discovered Forza Motorsport being enjoyable with the DD wheel and the right settings which i definitely found

Last but not least I can also enjoy EA WRC rally - also great with the right settings

The last 2 games experience are heavily dependent on your wheel and game settings
They can be garbage but also very good

So all in all AC is still the king 👑

Edit : still the problem is the time to play them all even more :)
I feel like I need a second life…..
 
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Jägermeister (coming soon)
porsche_911_964_ks.jpg
 
Yes basicly it’s a good site. But i completely disagree his advice to let spring at 1OO within every Game because the Games even barely use it.

Maybe but AC uses it big time

So as far I remember (moved to fanatec DD) those was my go to AC settings:

Overall: 75
Constant: 1OO
Periodic: 1OO
Spring ; O
Damper: 25

Ingame

FFB strenght m: 1OO
Filter _O
Minimum force 3-5
Kerb 15
Road 15
Slip 2O

Last three are more or less subjectiv as they are fake effects but i would only turn them off with a DD wheel

No LUT here

PS: its clear you not achieve same FFB as AMS or rF. All of them are completly different but all of them incl. AC can be very good
@jac0 there is a very good and informative dedicated T300 thread at overtake by RasmusP, I would suggest you follow it there and don´t expand this thread here for FFB discussions.
 
Hello,

Would hereby like to express my appreciation for the latest published DTM C 2005 and DTM CLK 2003! Admittedly I am running with AC vanilla (v1.16.3) but fortunately these mods work on these! Thanks a lot, brings me back to these times at Zandvoort!
 
I don’t want expand a FFB discussion either, but as you name
@jac0 there is a very good and informative dedicated T300 thread at overtake by RasmusP, I would suggest you follow it there and don´t expand this thread here for FFB discussions.

I don’t want to expand the FFB discussion either but as you named the Rasmus thread - I must add it was nothing for me. With his Tipps AC felt horrible for me. But good for others….


However only way for JacO is to find out the best settings for himself
 
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I've done a practice session with the car and feels really good. Balanced with 101creative's Astra but the AG Audi TT-R seems to be a bit slower.
Only wanna know why front aero is stucked in 0 and it can't be modified by setup.



Same here, I gave the TT the same tyres, and modified the Power.lut a bit. At donington and Hockenheim now the AI reached nearly the same times
 
A small sample of some "skins" of "converted" cars, as I always say, with problems, but "working". March 1970, Brabham 1970, Ferrari 1970...and a "print" of the "screen" where the others are...

View attachment 1105337 View attachment 1105338 View attachment 1105339 View attachment 1105341View attachment 1105340
View attachment 1105342
Plus a variety of cars (converted, compardos and "fakes") and some skins from the 1961-1963 seasons.
B.R.M.

View attachment 1105359 View attachment 1105360View attachment 1105361 View attachment 1105362View attachment 1105363 View attachment 1105364

Ferrari 156 "Sharknoise" and Ferrari 156/63 "fake".

View attachment 1105365 View attachment 1105366 View attachment 1105367 View attachment 1105368 View attachment 1105369View attachment 1105370

Lotus 21 "fake", Cooper T55, T60, Brabham BT7/11...

View attachment 1105371 View attachment 1105372View attachment 1105373View attachment 1105374View attachment 1105375


Could you link that, please? Thanks!
 
Same here, I gave the TT the same tyres, and modified the Power.lut a bit. At donington and Hockenheim now the AI reached nearly the same times
Could you share the files .lut & .ini to test?
Or it's there another TT-R more balanced with those. If i remind well, I have installed 2 or 3 similar TT-R.

Anyway it's beta testing until @lorelord finish his work around the proper 2003 Astra.
 
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After several hours of work I completed the exterior of the Z3. I can confirm that she is the candidate to replace the Viper in case our one, inimitable and super sexy DaWallace wants to create his own. The interior is a mess, it will need a rework like the TVR, but I'm confident. :D

But now I will take a short break and then head back to the F430 and the TVR.
 

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Autódromo Parque dos Pinheiros v1.1

Screenshot_ks_abarth500_assetto_corse_parque_dos_pinheiros_11-5-124-16-10-18.jpg

Fictional circuit in Brazil.
Conversion from rFactor.

-CSP Recommended
-2 layouts (GP/ Short)
-40 pit/start
-AI, cam

NOTE; If you are using Sol and the track screen is dark, rename ext_config_for_sol.ini to ext_config.ini in the extension folder.

Credits & Thanks;
Original rFactor Track by Paulo Taveira
-I have tried to contact him but have not been able to. I thank him for his work.

AC Converted by @shi (shin956)
AI by IMEAN
logo.png by @Fanapryde
.lua and font base by @gunnar333
Crowds texture by @Kniker97
tree, marshall and some textures by kunos
Test and Feedback by @Fanapryde , @Breathe , TITI

Enjoy.
Converted upon request by Patreon member Mateus.

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.01 changelog;
Updated fence texture by @Masscot . (Thanks)

v1.1 changelog;
Added garage doors and pit tents.
Added Marshalls. (Increased the number of people.)
Updated camera_facing.ini.
Updated ext_config.ini.
Fixed some of the normals.
Even when CSP settings → General Patch Settings → CPU optimizations → Chunks optimizations are set to Advanced, ground objects are no longer hidden. (Tested with CSP 0.2.12-preview1.)
 
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I've done a practice session with the car and feels really good. Balanced with 101creative's Astra but the AG Audi TT-R seems to be a bit slower.
Only wanna know why front aero is stucked in 0 and it can't be modified by setup.



"stucked in 0 and it can't be modified by setup"
Check the aero.ini (ANGLE=number) and if the code is written right.
Check the setup.ini (WING_number) "MIN&MAX=" and "STEP=number"
or PM me if you want more help
 
Hi guys,

Sorry to disturb, but some of you may read on my discord channel, but here is the short post from me:
"I think about many times about the future, and some of you know my life changed, unfortunately not in the right direction. So maybe the Starion will be my last car. I don't know yet exactly, but the sellings are really down in the past few months, so if it's not changing in this and the next month I have to stop doing this, which I really like, but I still have no better idea unfortunately."

I never liked to ask anyone for help and I trusted that the time would never come. It is very likely that I am not alone with a similar problem, so all I would like to ask of you is, if you are able to help with any amount of support. I would like to continue, but based on the current situation, if everything stays like this, I will have to finish it.

Here is my paypal me link if you would like to support:

https://www.paypal.com/paypalme/tpongracz78


I really appreciate your help, and also all of your support so far!
Sorry if some of you may receive this email more than once.

Best regards,
Tommy78

Only reporting.
 
Same here, I gave the TT the same tyres, and modified the Power.lut a bit. At donington and Hockenheim now the AI reached nearly the same times
Could you share the files .lut & .ini to test?
Or it's there another TT-R more balanced with those. If i remind well, I have installed 2 or 3 similar TT-R.

Anyway it's beta testing until @lorelord finish his work around the proper 2003 Astra.
The TT is underway too.
Before

After so far
 
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F1 2026 car v0.1
Screenshot_red_bull_rb20_montreal_10-5-124-1-44-45.png


The car is experimental yet. At the release I did a big miss on hp (wanted to put 1000hp of pure ICE poewr and ended with 2000hp)


And the data.acd with no ERS modes and something realistic behaviour:


(please change the name to data.acd)

It's only experimental and not the final version! Next version will include better physics and some tweaks for decal mesh in the 3d model.

Physics by Cathay, 3d model by me and tires and suspension by Codemasters.
 
Sorry guys, where can I increase the blinding effect of car headlights? In the CSP settings or in the PPfilter settings and how?
Thank you very much for helping !!
 
Wake up everyone a Assetto corsa Evo screenshot dropped. Now partly because I'm sick and can't be bothered can someone tell me what car this is from.

 

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