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good video, thankyou for the reply
good video, thankyou for the reply
Well that was quick!Are these the cars?…
And that's the "lazy" way to do suspensions, which makes your whole suspension rotate with the steering. Then you get the "easy" way which I do which keeps your steering seperate, then you get the "complex" method where only Kunos and RSS dare to tread! 🤣So, I've got blender, Cimmerian's guide on how to animate suspension, all is well and good until I open Blender and... Yeah I'm lost. Can't parent ****, seems like I can't even select multiple objects lmaooo
Off to a good start
Edit : found it ! But now I have to rebuild the whole car in kseditot AGAIN ? Sod that.
and also if u succed please share the skins then with us all pleasehere a some other skins for the orginal bmw 320i, somehow renaming didnt work there. but if someone wants to help us all with more skins for the "updated" 320i i am happy to provide some oldschool liverys i have laying around.![]()
File on MEGA
mega.nz
now i have 3 copies of the car laying around xD
The greatest thing, is that the complex way needs you to put the DIR_ Empty at the exact location of the physics suspension endpoint location given by suspension.ini for the suspension to not move when rotating. So you have to deal with 3d Space and the virtual physics space.And that's the "lazy" way to do suspensions, which makes your whole suspension rotate with the steering. Then you get the "easy" way which I do which keeps your steering seperate, then you get the "complex" method where only Kunos and RSS dare to tread! 🤣
Always amuses me how much flack modders get on this and other forums by people who have no clue how much work is involved in even a "simple conversion" if you are to get anywhere near the levels of demands required by all the "experts".
Welcome to the clubs of Blender and Modders. You think you'll want to quit now but you'll be back. 😉
Yes the DIR empty has to be where the steering arm joins into the chassis, basically controlling the horizontal movement point. That's my understanding anyway. Then kseditor completely ignores it when showing you the animation. The joys 🤣The greatest thing, is that the complex way needs you to put the DIR_ Empty at the exact location of the physics suspension endpoint location given by suspension.ini for the suspension to not move when rotating. So you have to deal with 3d Space and the virtual physics space.
Plus 3dsmax have a DIR_ helper that simulate the DIR_ rotation when you move the wheel so you can see its behavior in 3dsmax. While we have nothing in blender but our own imagination.
25 skins I kept/adapted/converted for the btcc_bmw_320i_stw.and also if u succed please share the skins then with us all please
Thanks, worked like a charm.25 skins I kept/adapted/converted for the btcc_bmw_320i_stw.
https://sharemods.com/zjrnkxjht9sn/btcc_bmw_320i_stw.zip.html
Enjoy
Hey, I thought we agreed that those didn't exist! In the meantime, I have learned that they are pneumatic, and not hydraulic. And yes, they are way to big and visible.
I think GTsupreme is the only one that's converted those cars from the old Virtua-LM mod.Hello guys, does anyone know if there are modpacks with WSC cars of the later seasons? Like the 1992 WSC championship?
Speaking of, I refurbished some of these cars with 4K skins but they're still rough asf. Should've never been converted to AC lolI think GTsupreme is the only one that's converted those cars from the old Virtua-LM mod.
Only 1 "pack" that I know of. Not my fave because model accuracy/detail level, But Tony has put a TRUCKLOAD of work in, and continues to do so. Patreon, so as we say in SA, "Haal uit en wys." << translation "Show me the money!"Hello guys, does anyone know if there are modpacks with WSC cars of the later seasons? Like the 1992 WSC championship?
I've been asked to do a few skins on the Lola and, yeah, it was a challenge! They definitely need a redo / scratch made.Speaking of, I refurbished some of these cars with 4K skins but they're still rough asf. Should've never been converted to AC lol
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Thank you for that. I'll try this...Only 1 "pack" that I know of. Not my fave because model accuracy/detail level, But Tony has put a TRUCKLOAD of work in, and continues to do so. Patreon, so as we say in SA, "Haal uit en wys." << translation "Show me the money!"
Are f302v and Jan Kapscke same author?Hi Guys
Thanks to JK1977 for the upload, love this car and thank you very much!
Update details:
- Interior and exterior texture update
- New carbon fibre textures and upscaled
- New alcantara fabric texture and upscaled
- Added curves to rear light texture
- Curves added to glass textures
- New interior metal texture added and upscaled
- Front headlight textures reworked and upscaled
- General carbon textures reworked and upscaled
- Curves added to tire textures and upscaled
- Adjusted tire tread to match tire wall textures
- Reworked and cleaned up display, better color and quality
- Added new logos to display
- My Beck's skin included
F302 Opel Calibra Touringcar Texture Update
Hi Guys Recently this car was uploaded, have had lot's of racing around with it and here is my texture update for this car. Thanks to JK1977 for the upload, love this car and thank you very much! Installation: - You need to have the...www.overtake.gg
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be singleSince we're talking about Tommy78 mods a lot recently, I've been making this when I've been bored at work:
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Does anybody have some tips and suggestions to churn out skins faster? I notice some of you guys can really pump them out but these take ages for me.

The 1990-1992 final years of the Group C era is auch an under-represented era in sim racing.Hello guys, does anyone know if there are modpacks with WSC cars of the later seasons? Like the 1992 WSC championship?
Yeah, they look okay from the outside and from afar, but once you get closer and into the cockpits… yikes.Speaking of, I refurbished some of these cars with 4K skins but they're still rough asf. Should've never been converted to AC lol
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Hey Guys, does someone here have this mod? https://www.patreon.com/posts/btcc-..._campaign=postshare_fan&utm_content=web_share
You can find link hereHello fellas, Recently found out that Mr steal yo mods for profit (FSR) put out an E36 Super touring mod with an full working interior. It's just the pm3dm mod with an interior from somewhere i don't know. However the entire body mapping has been changed so you can't put any of the skins off the PM3DM version onto it.
I dont suppose there is anyone in here that could maybe see if it's possible to put the interior into the normal PM3DM version instead? Since there is so many skins already made for that one and chances are absolutely 0 that anyone is doing stuff for this one.
Link for the mod, It's not his anyways and it's not encrypted.
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Nice, but what's up with the steering wheel bolts?
be single
don't work
sit infornt paint.net for 14 hours a day
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this is the only way to churn them out quicker it's just a time thing
after 70 skin's i can do them quicker as i am used to the interface e.t.c but even after streamlining how you work and learning new things to reduce time, it still takes ages
there are other ways of skinning aswell like in blender but i havent gone down that avenue as i dont want to get involved with blender but maybe this is quicker once you get used to it i have no idea
also very dependant on how good the UV map is, this can add hours or even day's if its a bad map
Does anybody have some tips and suggestions to churn out skins faster? I notice some of you guys can really pump them out but these take ages for me.
This is too right!!! take your time becoming familiar with the tools you are using, and plenty of trial & error. Also learn some keyboard-shortcuts with Windows & Apps, as your motor-skills (typing) can be way faster than your hand/mouse coordination.be single
don't work
sit infornt paint.net for 14 hours a day