Assetto Corsa PC Mods General DiscussionPC 

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I ran a Cupra race around Lime Rock yesterday. Lot's of fun. Can't wait to try the Audi.
I've been driving these too - ran the recent Fuzo Hyundai around Nukedrop's Circuit of the Northwest in a nightcap.

They are for sure some of the best free cars available in AC, period.


Screenshot_fw_elantra_tcr_2024_circuit_of_the_northwest_main_14-9-124-15-55-39.png
 
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INDYCAR Grand Prix of Arlington 2026

This track will continue to be worked on until the actual race in March 2026, and any changes made to the track throughout this next year will be added. We will also continue to make quality of life updates to the Detroit Street Circuit mod.




We are also searching people to join to our team (@mouzerofficial , @wakamatospecial78 , @ben32star , @PAQUITOCR ) people with knowledge in 3d model and textures. If you are interested collaborating in Indycar projects in AC, don't hesitate to DM me to join us!

By the way there are current WIP in Nashville Superspeedway, WWT Gateway and St Petersburgo (2025 revamp), all three done by mouzerofficial and with LiDAR data. With incredible waka skinpacks job I think Indycar is in his best moment in Assetto Corsa than ever. We just need a new mod car with the new hybrid and new lua features (please VRC 🥹)
 
is there a guide how to use traffic on omegas hometown?
but its for every car i use and not just vrc

and also has someone maybe the same issue that u cant save changes in cm paintshop?
maybe i found the issue if i disable gui in cm settings its gone. but also after reenabking it and unchecking everything active it still appears. maybe the shaderss patch discord or some other discords where i asked can help me with it. but thanks @maximeerkat
 
Does anybody have a fix for the right mirror on the ACFL B194? I Don't know how to mirror the left mirror in 3DSimEd. 😣
 

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Does anybody have a fix for the left mirror on the ACFL B194? I Don't know how to mirror the right mirror in 3DSimEd. 😣
it seems that it missing the double side so

try via ext_config something like this


[SHADER_REPLACEMENT_...]
ACTIVE = 1
DESCRIPTION = Missing double sided
MESHES = NAME OF THE MESH OF THE MIRROR (use this or the material below)
MATERIALS = NAME OF THE MATERIAL OF THE MIRROR (use this or the mesh above)

And see if something change
 
is there a guide how to use traffic on omegas hometown?

maybe i found the issue if i disable gui in cm settings its gone. but also after reenabking it and unchecking everything active it still appears. maybe the shaderss patch discord or some other discords where i asked can help me with it. but thanks @maximeerkat
No worries sorry i was not much help, i have never heard of the issue you have before with every car.
 
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it seems that it missing the double side so

try via ext_config something like this


[SHADER_REPLACEMENT_...]
ACTIVE = 1
DESCRIPTION = Missing double sided
MESHES = NAME OF THE MESH OF THE MIRROR (use this or the material below)
MATERIALS = NAME OF THE MATERIAL OF THE MIRROR (use this or the mesh above)

And see if something change

Unfortunately no success. But thanks for your input.
 
New ads for Zolder67.

I created these for my 1982 and 1984 seasons.

Since we don't have a real 1980's Zolder, the 1967 version is the best alternative. Now it looks at least a bit more like the eighties with the period correct ads.

The layout isn't that different really and can be used in 1982 and 1984. Kleine chicane and Jacky Ickxbocth have been added. But beggars can't be choosers.

9dB1SeH.png


Changes:

X8OncYX.jpg


pl9jbO1.jpg


kW1FYdf.jpg


JcH63hM.jpg


lrGnG4v.jpg


UFySCjM.jpg


 
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By the way there are current WIP in Nashville Superspeedway, WWT Gateway and St Petersburgo (2025 revamp), all three done by mouzerofficial and with LiDAR data. With incredible waka skinpacks job I think Indycar is in his best moment in Assetto Corsa than ever. We just need a new mod car with the new hybrid and new lua features (please VRC 🥹)
Excellent news! Any chance the road course at WWT Gateway is included? Trans Am has been running it since last year, and the current version available for AC is showing its age.
 
i have removed the upload for the peugeot, i made some mistakes as i was accidentlly skinning from 2 different numbers and have since come across some logo's that i could not find before. I have nearly sorted the skin and i am going to do the number 45 aswell and put it all in 1 upload. I found a picture with both car's in it so i am re doing it from that 1 picture, it will be alot more accurate

i will be back with another upload somewhen later on today
 
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Does anybody have a fix for the right mirror on the ACFL B194? I Don't know how to mirror the left mirror in 3DSimEd. 😣
I think if I remember on 3dsimed you can copy the left mirror, make the X-scale -1 and that will make it the right direction for the right mirror. Been a while since I used it so I might be wrong.
 
My adaptation for the Mazda 323 (Monte Carlo 1983) from a similar car.

It was reasonable (until something more professional appeared), to be able to simulate the 1983 season (Audi vs Lancia) with the important supporting characters.
Mazda (Mazda Rally Team Europe) drivers at the 1983 Montecarlo Rally.15 - Achim Warmbold/GER - Bernhard Schmidt/GER21 - Alain Beauchef/NED - Daniel Brichot/FRA
 

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I think if I remember on 3dsimed you can copy the left mirror, make the X-scale -1 and that will make it the right direction for the right mirror. Been a while since I used it so I might be wrong.

CrisT86 was right with his hint at double side missing, reversing faces in 3DSimEd did the trick for me. 😉
 


as already asked, here is a clip with that voice. what is that doing?

"ETC card inserted."
The announcement is made in Japanese.
ETC (Electronic Toll Collection System)

It has no particular meaning in the game, but is implemented in the mod to enhance the immersive experience of the ride.
Not all car mods will play this voice.
I'm getting an error message where it looks like it's hanging on one particular file.

View attachment 1397096

I've tried two or three times but it keeps sticking on this file. Skip it?
I used 7zip and had no problems.
 
shi
Kleine Nordschleife v1.1

View attachment 1207459
Fictional circuit in Germany.
Conversion from Grand Prix 4.

-CSP recommended
-32 pit/start
-AI, cam

Credits & Thanks;
Original Track by drt01 and jcaranti
-Thank you for giving me permission

AC Converted by @shi (shin956)
AI, sidelines and ai_hints.ini by @IMEAN
Advice about clocks by @leBluem , @gunnar333
RainFX and texture edit by @twobegreen
Crowds texture by @Kniker97
marshall and some textures by kunos
Test and Feedback by @twobegreen , @Fanapryde, Temp0_T0rped0

Enjoy.
Converted upon request by Patreon member Temp0_T0rped0.
Patreon-only track requests are now being accepted.

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.1 changelog;

New AI, sidelines and ai_hints.ini by IMEAN. (Thanks!)
Changed crowd textures by Kniker97. (Thanks)
Fixed a wall with no judgment. (Thanks IMEAN for the report.)
Updated flags.

Kleine Nordschleife v1.1
The link is in the quote.

v1.1 changelog;
New AI, sidelines and ai_hints.ini by IMEAN. (Thanks!)
Changed crowd textures by Kniker97. (Thanks)
Fixed a wall with no judgment. (Thanks IMEAN for the report.)
Updated flags.
 
Very specific 2007 skins for Silverstone. I have the generic 2005-2007 pack which is sufficient for this era because the ads changed so little. But Silverstone changed completely as the main sponsor Fosters changed to Santander and they made specific Silverstone ads in 2007 with those Abbey logos. It's one of my favorite races of the season. Not only because I'm a Kimi fan and he won it but it was very exciting from start to finish. So I wanted to make specific ads for this race.

And knr Silverstone 2005 is one of my favorite tracks to drive.

2005-2007 generic skin pack updates. Now era specific ads for 16 tracks.


y0U9yI2.jpg


CvI3v0h.jpg


1aiGyz7.jpg


Rqm7ITp.jpg


qM34zLd.jpg


CoE3oXc.jpg


ee5q3Yc.jpg


Here is the race. The ads are now in pretty good order.

 
Hey mate
Spa-Francorchamps 1934 & 1966:

-- GrassFX correction to fix missing grass on some areas.
-- New version of my 1934 AI. Recorded a whole new set of lines. This version is pretty fast, may be too fast. I figured it was better to make them too fast than too slow since you can't raise the AI above 100%. Original slower AI is still included. Just copy the folders from the Original_AI directory to go back.

This should be the last update. I think I finally got everything worked out. Only thing I might do down the road is record some new cams, but i'll release those separate.

And thanks to @puckle @vwcharger69 and everyone else for the positive feedback. Makes it worth the time and effort to know it's appreciated.
hey mate, i was trying to dl the 1934 and 1966 track with the new AI as the one i have sucks pretty hard with the old cars on the 1934 layout. The link is no longer available. Can you link me the new one?

Also, out of curiosity, is the 1966 layout still using the Parilla AI fix?
 
View attachment 1397404

I've seen that ripple effect creep back into AC in last few CSP's. That is ugly as hell, does anyone know what is causing that?
And if you couldn't see it before, i'm sorry as now you'll never unsee it...
Do you mean the weird shadow around little moving parts like helmets and when the game is playing that disapears when you pause the game? That weird glitch making you go mad because everything is super sharp and you still have a ghost following every car and moving objects?

Cause i sure know what it is and which setting causes it if that is what it is i think you mention. If it is it, innit?

Anyway, for anyone wondering how to get rid of it, it's the motion blur in Extra FX, especially the "Amount of blur" setting. Also, for even more sharpness and precision, while we're in Extra FX, in the Temporal Anti Aliasing, the "blur new pixels" should never exceed 8%, and that one is not open to discussion.
 
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Do you mean the weird shadow around little moving parts like helmets and when the game is playing that disapears when you pause the game? That weird glitch making you go mad because everything is super sharp and you still have a ghost following every car and moving objects?

Cause i sure know what it is and which setting causes it if that is what it is i think you mention. If it is it, innit?

Anyway, for anyone wondering how to get rid of it, it's the motion blur in Extra FX, especially the "Amount of blur" setting. Also, for even more sharpness and precision, while we're in Extra FX, in the Temporal Anti Aliasing, the "blur new pixels" should never exceed 8%, and that one is not open to discussion.
Nah, they mean the weird lines on the side of that Renault in the picture on their post. If you look at the Brabham in @Apocalypse211's post it has a few of those lines too. Looking at the wheels, its like a weird artifact of them rotating that is also applying to the car bodywork too.
 
Nah, they mean the weird lines on the side of that Renault in the picture on their post. If you look at the Brabham in @Apocalypse211's post it has a few of those lines too. Looking at the wheels, its like a weird artifact of them rotating that is also applying to the car bodywork too.
Now that you mentioned them, they are indeed pretty obvious😂. I'll leave my comment about the blur tweak still!
 
Very specific 2007 skins for Silverstone. I have the generic 2005-2007 pack which is sufficient for this era because the ads changed so little. But Silverstone changed completely as the main sponsor Fosters changed to Santander and they made specific Silverstone ads in 2007 with those Abbey logos. It's one of my favorite races of the season. Not only because I'm a Kimi fan and he won it but it was very exciting from start to finish. So I wanted to make specific ads for this race.

And knr Silverstone 2005 is one of my favorite tracks to drive.

2005-2007 generic skin pack updates. Now era specific ads for 16 tracks.


y0U9yI2.jpg


CvI3v0h.jpg


1aiGyz7.jpg


Rqm7ITp.jpg


qM34zLd.jpg


CoE3oXc.jpg


ee5q3Yc.jpg


Here is the race. The ads are now in pretty good order.


may i ask from what maker is that car
 
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