Assetto Corsa PC Mods General DiscussionPC 

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** Update Released : BMW M1 Turbo Gr.5**

(Version1.2)

Author:F302

3D Model Car : Grid Lgends

Physic: F302

Texture Update : F302 (rework)

Test by Beingy

Skin : F302

Whats new ? physics and some fixes

knowing bugs driver shift animation

hope u enjoy the Car

ps : send feedback ,bugs ,missing things

tested on CSP 0.3.0-preview440 (include VR)

PP filer PURELIFE EVO GT,SKY GT

have fun!




View attachment 1564350


PS Delete the Old Car



https://mega.nz/file/oP0hECpR#oBUG48oIslVSWbm3CISCLaT-Iky7BaFBc2ldlF1r0Mw
Dont forget my skins made for the car

Le Mans 1981

M1 Turbo 1981.webp

__custom_showroom_1789167612.webp

and 200 Miles from Nürnberg 1981 DRM
__custom_showroom_1789167624.webp

tmp_17986-schnitzer-bmw-m1-turbo-stuck-drm-0.webp

Download
 
'Declining' as in getting worse, as in 'not as good as when AC first launched', the inference being that CSP has made AI worse?
Opponent AI was never one of AC's strong points, but is it actually getting worse, or does it just seem that way because other more recent sims have improved things over the past 12 years?
I see lots of vague complaints here and elsewhere about generically 'bad AI', but what specifically are the main issues?
If an actionable report is to be made then clearly defined details will be needed, not only about what actually happens to what cars and on which parts of what tracks, but also what AI strength, aggression etc are being used, and whether any AI apps (or any apps that might indirectly affect AI) are active, what weather is in play etc etc etc.
I don't know, maybe hardware even plays a part if a particularly weak CPU is being used.
Ilja always needs as much detail as possible so that he can try to replicate the same circumstances at his end to better understand what's going on.
It's also always better to use vanilla unmodded Kunos content (cars and tracks) for testing, and disabling all homebrew apps. Mods in any form might actually be causing (or at least contributing to) the perceived problem.
Maybe its memory maybe not. I feel like there are tracks I can run AI races without the cars crashing every lap and now I can't. Lilski's Road America was just my most recent headache. I've tried different AI lines, and all I get everytime is a pile up at the kink. I am not even anywhere near it. I can just see it on the map where you see a bunch of arrows just spinning like a top in that spot. I feel like a few years back I've ran races with VRC early 2k LMP cars with RSS GT/NGT cars grid fillers when I can't quite keep up with AIs and I crashed 30min-60min into a race. Now I just see them crash all the time, running those same cars. I'd even switch to just GTs and they still do the same.

There are races I think I can still run on some tracks with some cars. But it always seems like you need to spend a ton of time to see if what works...
 
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