Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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A couple new fictional IMSA skins for the toyota_gr_gt3, the tri-colour #98 and a throw back TRD retro skin #89 as well as updates to the previous red and black skins, enjoy.

https://mega.nz/file/GpBQCKrI#VIggyTQCuavgUkIhiciXUF2Tvbg2xomauK5Y_0NnwxU


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Would really like to see you do the SGT GT500 Skins for the Honda Prelude! The model for the New Honda Prelude will not be our for a long time and this would be a great replacement until then. Would you be interested in a commission.
 
After several problems last week, I managed to complete the simulation of the (1975 24 Hours of Le Mans), with Michele Mouton using the Moynet LM75 prototype (an adaptation), as I couldn't adjust the "physics" of the more accurate model.Some adjustments can still be made (I used a fuel consumption of 2.75), I didn't need to stop (1 hour of racing), many other cars stopped.

Perhaps by adjusting the consumption to (4 or 4.5x), the slower cars would stop once and the faster ones perhaps twice, as happened in my simulation of the "1970 Brazilian 1000 Miles" which (turned out perfect).

For all cars (inside the DATA folder), I set fuel consumption, as well as in the (car.ini) folder, compatible consumption (with a comparative table).Perhaps for some cars (to go faster in the race) they could have adjusted, within the "Content Manager", because when I did practice with some cars (BoP), it was relatively good.Some times, both in practice and in the race, were acceptable, compared to the reality of 1975 (but we can't dwell too much on that), because the variables are enormous (weather, track conditions, driver condition, wear, etc.).

I believe that adjusting (only fuel consumption and tire wear would be the best way).

On board


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