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To use it, I didn't extract it into sdk folder because I was like you, annoyed to overwrite files.My standard ksEditor won't launch for some reason so I thought I'd install x4fab's v6 version.
What does he mean when he says " To use it you have to download it and put into folder with ksEditor.exe (without replacement)"?
I downloaded the file, unzipped the contents and copied them into the assettocorsa/sdk/editor folder (where the ksEditor.exe is) but obviously it asks to overwrite a bunch of files. What does he mean by 'without replacement'..?
So I have extracted everything in a new folder (even out of assetto corsa game folder) and it works fine.
Only thing annoying is that shader are within the kseditor folder (example sdk/editor/system/shaders for the original kseditor, <whateverpath>/system/shaders for the modified one), these are different than the one used by the game (assettocorsa/system/shaders)
So you have to copy missing shader to kseditor folder (either original or modified kseditor) but, because there's always a 'but', modified kseditor is not able to handle empty shader file (like stPerPixelNM_UVflow.shader) and as this shader is heavily used, I give up using modified kseditor.
Original kseditor do not crash with these empty shader.